
Sourceflow Infinite
Sourceflow Infinite is a tech-focused mod built around fluid recycling and production.
- Загрузки
- 2K
- Подписчики
- 5
- Обновлён
- 24 марта 2026 г.
- Лицензия
- MIT
Опубликован 8 февраля 2026 г.
Sourceflow Infinite

Introduction
Sourceflow Infinite is a tech-focused mod built around fluid recycling and production. The core loop connects two machines through an intermediate medium called Void Fluid: players can use the Destruction Machine to “destroy” any fluid and convert it into Void Fluid according to the configured rules, then use the Infinite Fluid Machine to convert Void Fluid into the bound target fluid—enabling a controlled fluid loop and automated production line. It works great with pipes, tanks, and logic control setups to build a stable infinite-fluid factory.
This mod is highly configurable via:
config/yuanliuwujin-server.toml(1.21.1)config/yuanliuwujin-common.toml(1.20.1)
You can customize options such as: the blacklist (supports both IDs and tags), whether unbinding is allowed in Survival, Void Fluid behavior, machine power usage/capacity, conversion ratios for different core levels, and overclock pressure & explosion parameters.
This mod also supports recipe modification through KubeJS.
Example Screenshots
Example usage with Mekanism

Example usage with Create

Related
This mod is compatible with [Mek] Mekanism, enabling chemical destruction and production.
This mod is compatible with [JEI] Just Enough Items (JEI), allowing you to view the relevant recipes for fluid/chemical production and destruction.
Notes & Closing
If you encounter any issues, or have suggestions for future updates or mod compatibility/integration, feel free to open an issue or submit a report on GitHub Issues.
Contributions are welcome — you’re also welcome to help improve and update this mod’s documentation.
Thank you all for your support and suggestions. Have fun! More detailed information, introductions, or tutorials for this mod can be found via the link below: Github
Ченджлог
1.21.1-2.5Релиз1.21.1 · 24 марта 2026 г.
- Changed the crafting behavior of the machine so that the required core is returned when crafting.
1.20.1-2.5Релиз1.20.1 · 24 марта 2026 г.
- Changed the crafting behavior of the machine so that the required core is returned when crafting.
1.21.1-2.4Релиз1.21.1 · 12 марта 2026 г.
- Fixed an issue where the wrench GUI was incorrectly registered on the server side, preventing the server from starting.
1.20.1-2.4Релиз1.20.1 · 12 марта 2026 г.
- Fixed an issue where the wrench GUI was incorrectly registered on the server side, preventing the server from starting.
1.21.1-2.3Релиз1.21.1 · 10 марта 2026 г.
- Fixed an issue where adjusting the rate while aiming at the upper half of a Void Generator side would fail.
1.20.1-2.3Релиз1.20.1 · 10 марта 2026 г.
- Fixed an issue where adjusting the rate while aiming at the upper half of a Void Generator side would fail.
1.20.1-2.2Релиз1.20.1 · 8 марта 2026 г.
- Added a machine dismantling feature in Wrench IO Mode. In IO Mode, Sneak + Right-click will dismantle the machine. Removing the core is now done by right-clicking the machine with an empty offhand in IO Mode.
- Added the ability to directly input a rate value in Config Mode using Sneak + Right-click with the wrench. The previous incremental adjustment method has been removed.
- Added an Advancement system.
- Fixed an issue where the machine’s working status could display incorrectly when power consumption exceeded the input power.
- Added a Void Generator,Generates power by consuming Void Fluid.
- Added a Reinforced Void Block, which cannot be destroyed by Void Fluid.
1.21.1-2.2Релиз1.21.1 · 8 марта 2026 г.
- Added a machine dismantling feature in Wrench IO Mode. In IO Mode, Sneak + Right-click will dismantle the machine. Removing the core is now done by right-clicking the machine with an empty offhand in IO Mode.
- Added the ability to directly input a rate value in Config Mode using Sneak + Right-click with the wrench. The previous incremental adjustment method has been removed.
- Added an Advancement system.
- Fixed an issue where the machine’s working status could display incorrectly when power consumption exceeded the input power.
- Added a Void Generator,Generates power by consuming Void Fluid.
- Added a Reinforced Void Block, which cannot be destroyed by Void Fluid.
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