
source³
source-styled physics for the player (adjacent to squake)
- Загрузки
- 1K
- Подписчики
- 17
- Обновлён
- 14 декабря 2025 г.
- Лицензия
- AGPL-3.0-only
Опубликован 7 декабря 2025 г.
source³ (sometimes referred to as sourceCubed) is a mod based on Squake that aims to give Source-styled physics to players in an attempt to make the game more enjoyable for players used to that style of movement.
Current changes include bunny hopping, long jumping, trimping, water sharking, custom velocity-based fall damage, and as a bonus; being able to hit entities through grass. Configs are available for everything just listed, as well as general configuration for the movement.
The mod is in a playable state, but I still wish to add and change much more.
Disclaimer
This project is not affiliated with, endorsed by, or associated with Valve Corporation. “Source” and “Source Engine” are trademarks of Valve.
Ченджлог
0.2.0-21.1Релиз1.21.1 · 14 декабря 2025 г.
0.2.0
"Added some changes to the config and made a new system for fall damage."
- Added a new velocity-based version of fall damage
- New configs are available to configure or disable it. This does mean you might have to reset your config!
0.1.1-21.1Релиз1.21.1 · 13 декабря 2025 г.
0.1.1
"Minor patch to address some issues I found during playtesting."
- Potentially fixed fluid physics
- I do want to revisit them at one point as they are a bit buggy still, but it should be at the very least playable
- Nerfed long jumping
- Requires atleast 6 hunger (before it could be used independently of hunger value)
- Less momentum is added to long jump speed
0.1.0-21.1Релиз1.21.1 · 7 декабря 2025 г.
Initial release
Комментарии
Загружаем…