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Mineforgian

Souper Secret Settings

Re-adds the old super secret settings shaders and adds all-new, custom ones. Stack effects with commands and a gui for infinite possibilities!

31K загрузок95 подписчиковLGPL-3.0-onlyfabric

Обновлён 18 апреля 2026 г. · опубликован 4 апреля 2023 г.

  • "Souper" Secret Settings
  • Super Secret Settings!
  • Kaleidoscope
  • GUI
  • Effect Stacking
  • Showcase

Souper Secret Settings

Re-adds the old super secret settings through the power of soup!

Simply drink a beetroot soup to activate a random souper secret setting, then drink milk or reload resources (F3+T) to clear it

You can stack multiple shaders at once using the GUI, which is bound to u by default, and always accessible with /soup:gui

This mod requires Luminance and Fabric API!

A collection of cool sights

Optifine/Iris shaderpacks are compatible, so you can get some pretty cool looking combinations - personally I found that using Epoch or Vector as a base can look really cool

Souper secret settings also expands on vanillas old super secret settings by adding many (list) new ones, have fun eating soup!

New shaders can be added through resourcepacks (guide) - however, you can also edit the parameters of existing shaders (and save your layer of modified shaders!), all within the GUI:

An Image showing the GUI

You can send your friends your saved layers with /soup:layer copy (current|saved) and /soup:layer copy load clipboard

There are commands (which all start with /soup:, so they're easy to find) for everything the GUI can do - this is useful for map making with Client Execution, or any mod that allows you to set keybinds for commands

Older versions

Older versions (1.21.1 and below) of the mod don't require Luminance, but will get some extra shaders if you do use it. If you are using one of those versions, check out the old description. These versions may also require you to manually enable a resourcepack for the custom shaders to show up

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.1.1-mc1.21.11Релиз1.21.11fabric18 апреля 2026 г.Скачать (1.7 МБ)
2.1.0-mc1.21.11Релиз1.21.11fabric17 апреля 2026 г.Скачать (1.7 МБ)
2.0.4Релиз1.21.4fabric11 февраля 2026 г.Скачать (1.6 МБ)
2.0.3Релиз1.21.4fabric1 июня 2025 г.Скачать (1.6 МБ)
2.0.2Релиз1.21.4fabric19 мая 2025 г.Скачать (1.6 МБ)
2.0.1Релиз1.21.4fabric19 мая 2025 г.Скачать (1.6 МБ)
2.0.0Релиз1.21.4fabric1 мая 2025 г.Скачать (1.6 МБ)
1.0.9Бета1.21, 1.21.1fabric22 июня 2024 г.Скачать (1.4 МБ)
1.0.9Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4fabric16 июня 2024 г.Скачать (1.4 МБ)
1.0.9Релиз1.20.5, 1.20.6fabric16 июня 2024 г.Скачать (1.4 МБ)
1.0.8Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4fabric23 января 2024 г.Скачать (1.3 МБ)
1.0.7Бета1.20.1, 1.20.2, 1.20.3, 1.20.4fabric22 сентября 2023 г.Скачать (1.3 МБ)
1.0.6Бета1.20, 1.20.1fabric19 августа 2023 г.Скачать (1.3 МБ)
1.0.5Релиз1.20, 1.20.1fabric13 июня 2023 г.Скачать (105 КБ)
1.0.4Релиз1.20, 1.20.1fabric12 июня 2023 г.Скачать (104 КБ)

Показаны последние 15 из 19 версий.

Ченджлог

2.1.1-mc1.21.11Релиз1.21.11 · 18 апреля 2026 г.
  • fixed keybindings heading translation key
  • fixed render type command translation key
  • render type command now uses "world" again. i dont like "game", even though thats what luminance calls it (i say that as if i didnt agree that it should be called "game")
2.1.0-mc1.21.11Релиз1.21.11 · 17 апреля 2026 г.

minecraft changed how shader settings are stored, soup will attempt to update saved layers to the new format, but it may fail occasionally. in some circumstances it will let you know, but sometimes it will think its fine, but not be

  • update to 1.21.11
  • a few shader changes and new shaders from luminance
  • added keybind parameters, for toggling and scrolling values on a key press
  • you can also use translation keys to have a value be set while a key is pressed, this looks like key.keyboard.x, key.mouse.left, or key.keyboard.tab
  • dragging values to change them now wraps the cursor around the widget, so its much easier to move values up and down
  • ascii and suspicious now sample their color from the center of a grid cell, instead of the corner, so they dont visually shift the screen as much
2.0.4Релиз1.21.4 · 11 февраля 2026 г.

a few changes ive slowly done over the past few months, no update to a modern version yet

  • added new shader soup:pallete_dither, which is quite laggy, but dithers with a set colour pallete (badly implements a technique described by Azzy)
  • added new shader soup:emboss
  • added new modifier soup:cross, which returns the cross product of the base and the shader stack
  • changed some of the parameters of soup:hyperspace (this will mess with any saved layers if they modified the parameters of soup:hyperspace)
  • soup:multiply modifier can now xor
  • soup:fisheye now works with luminance alpha
2.0.3Релиз1.21.4 · 1 июня 2025 г.
  • added new modifier loop that reapplies shaders to parts of the previous frame
  • out_of_bounds now has some slightly arcane parameters to do cool extra stuff, which loop shares
  • added parameter Squish to soup:rotate, that when set to 1, makes it rotate without stretching the image

to see something cool using the new modifier, copy:

{"shaders":[{"id":"soup:rotate","passes":{"default":[{"uniforms":{"Angle":{"values":["10.0"]}}}]}},{"id":"soup:zigzag","passes":{"default":[{"uniforms":{"Zag":{"values":["0.02","0.13","0.42"]},"Zig":{"values":["7.0","0.0","2.0"]}}}]}}],"modifiers":[{"id":"soup:loop","passes":{"souper_secret_settings:before_layer_render":[{"uniforms":{"Offset":{"values":["31","-28"]}}}]}}]}

to your clipboard, then run /soup:layer copy load clipboard

2.0.2Релиз1.21.4 · 19 мая 2025 г.

fixed typing layer name causing layer screen to reopen, deselecting the text input

2.0.1Релиз1.21.4 · 19 мая 2025 г.

requires luminance 1.0.1, which does indirectly add some new features to soup

  • toggle soup on/off keybind now instead cycles off/world/ui
  • soup:noise3d and soup:patchwork now do their noise in uv coordinates when in ui mode
  • soup:sepia and soup:voronoi are now slightly more customisable
  • soup:crystallize (the actual voronoi shader) now has parameter to use the Nth closest cell, instead of just the first
  • flipped direction of motion_blur, so its actually correct
  • the default layer that appears when deleting all layers didnt delete properly
  • active layer will no longer be left on deleted layers when undoing/redoing
2.0.0Релиз1.21.4 · 1 мая 2025 г.

now requires Luminance

updated to 1.21.4 (1.21.5 will not work)

changelog:

  • everything
  • thats not even really exaggerating, the entire mod (other than the shaders) was redone from scratch
  • added a gui, where you can edit the parameters of shaders
  • layers are now a fully fledged system
  • many new shaders
  • many new features
  • all commands now have different syntax
1.0.9Бета1.21, 1.21.1 · 22 июня 2024 г.

updated to 1.21 time based shaders might be a bit weird

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