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Mineforgian

Sound Control

Per-sound control, 3D spatial zones, real-time sound discovery — for Fabric, NeoForge and Quilt

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6 июля 2026 г.
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Apache-2.0

Опубликован 10 марта 2026 г.

🔊 Sound Control

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CurseForge GitHub Modrinth Fabric NeoForge Minecraft Versions


Complete per-sound control, 3D spatial zones, and real-time discovery tools — for Fabric, NeoForge, and Quilt.

Ever wondered which sound is coming from where? Tired of that one machine noise? Sound Control lets you manage every sound individually, pin overrides to zones in 3D space, and identify unknown sounds on the fly — including sounds from other mods.


⚓ Sound Anchors — Spatial Audio Zones

No other Minecraft sound mod has this. · Currently available on Minecraft 26.1.x and 26.2 only · Support for older versions is planned.

Create sound override zones directly in your world:

Feature Details
Shape modes Sphere (radius) or Box (W × H × D)
Sound overrides Sounds auto-mute inside the zone
3D boundaries Toggle visible outlines of each zone
Management Enable/disable and rename anchors freely
Persistence Zones survive restarts and world reloads
Mod support Works with any modded sound

Real use cases:

  • 🔇 Mute the nether portal hum only inside your base
  • 🏭 Silence a noisy Create factory without affecting the area around it
  • 🌙 Build quiet zones for custom maps or roleplay servers

🎛️ Complete Sound Management

Press V to open the main menu and switch between three control modes:

Mode Best for
Basic Adjusting sound groups (e.g. all zombie sounds at once)
Advanced Individual control of every sound event in the game
Mods Auto-groups sounds from installed mods (Create, Farmer's Delight, etc.) into a sidebar

Inside the menu:

  • Global Toggles — mute all footsteps / block breaks / mob hurt sounds in one click
  • Favorites — star your most-used sounds, persisted across sessions
  • 🔍 Smart Filter — switch between All / Edited Only / Favorites Only
  • ▶️ In-menu Playback — preview any sound before changing its volume
  • 📋 Copy Sound ID — click a sound name to copy its ID to clipboard (green ✔ confirms)

🕐 Recent Sounds

Automatically tracks every sound played during your session:

  • Full per-entry controls: Play/Stop · Mute · Volume · Favorite ⭐ · Reset ⟲
  • Add sounds directly to Anchors — heard an annoying sound? One click to zone-mute it
  • Clear history at any time

🔍 Discovery Tools

Never think "what IS that sound?" again.

Press Y to cycle through three overlay states:

State What you see
1st press 3D Sound Radar — spatial overlay of all sounds playing around you
2nd press SoundList Overlay — all sounds the block/entity at your crosshair can emit
3rd press All overlays off

The SoundList Overlay pulls directly from the game registry — works for vanilla blocks, mobs, and any modded entity.


🌐 Version & Platform Support

Quilt uses the same file as Fabric — if Fabric is supported, Quilt is too.

Minecraft Fabric / Quilt NeoForge
26.2
26.1.x
1.21.9–1.21.11
1.21.6–1.21.8
1.21.4–1.21.5
1.21.2–1.21.3
1.21–1.21.1
1.20–1.20.1

📊 Feature Support by Version

✅ Available · 🔄 In development · — Not available

Feature 1.20–1.20.1 1.21.x 26.1.x / 26.2
Sound Menu (V) — Basic / Advanced / Mods
Global Toggles · Favorites · Smart Filter
In-menu Sound Playback (▶)
3D Sound Radar (Y)
Copy Sound ID to clipboard
SoundList Overlay — sounds at crosshair
Recent Sounds screen
⚓ Sound Anchors — spatial audio zones 🔄

Note for 1.20–1.20.1 users: the newest feature available is the 3D Sound Radar. Newer features are actively being ported — follow the project for updates.


📖 Sound Wiki

Not sure what a sound ID looks like or where to find it? The Sound Wiki is a complete reference of all 1808 vanilla Minecraft sounds, organized by category — Blocks, Mobs, UI, Ambient, and more.

Use it to find the exact Sound ID you need, then manage it directly in the mod.


Fully translated into 12 languages:

🇺🇦 Ukrainian · 🇬🇧 English · 🇩🇪 German · 🇪🇸 Spanish · 🇫🇷 French · 🇵🇱 Polish · 🇨🇳 Chinese (Simplified) · 🇧🇷 Portuguese (BR) · 🇷🇺 Russian · 🇯🇵 Japanese · 🇰🇷 Korean · 🇮🇹 Italian


⌨️ Default Controls

Key Action
V Open Sound Control menu
Y Cycle overlays: Radar → SoundList → Off

Both keys are fully rebindable in Minecraft's standard Controls menu.


Found a bug or want a new feature? Open an issue on GitHub or join the Discord.

Ченджлог

1.5.0-mc26.2Релиз26.2 · 6 июля 2026 г.

Sound Control v1.5.0

New: Configuration Profiles

You can now create and manage multiple sound profiles. Each profile stores its own set of volume settings independently.

For example: create a "Mining" profile where cave sounds are louder, a "Farming" profile where mob sounds are muted, and switch between them instantly with a single click — without losing your other setups.

Profiles are saved as simple JSON files in the configs folder, so you can share them with friends, back them up, or drop someone else's profile in and it will appear in the list automatically.

New: Developer API

Other mods can now interact with Sound Control at runtime. This means modpack makers or other mod developers can set, remove or query sound volume overrides programmatically — for example, automatically muting certain sounds when a specific game event occurs. Full documentation is available directly inside the API source file.

Internal / Code Quality

  • Source code reorganized into logical subpackages: gui, api, render, anchor (26.1+), util, mixin
  • All internal comments cleaned up; the API file retains full Javadoc for external developers
1.5.0-mc26.1Релиз26.1, 26.1.1, 26.1.2 · 6 июля 2026 г.

Sound Control 1.5.0

1.5.0-mc1.21.9Релиз1.21.9, 1.21.10, 1.21.11 · 6 июля 2026 г.

Sound Control 1.5.0

1.5.0-mc1.21.6Релиз1.21.6, 1.21.7, 1.21.8 · 6 июля 2026 г.

Sound Control 1.5.0

1.5.0-mc1.21.4Релиз1.21.4, 1.21.5 · 6 июля 2026 г.

Sound Control 1.5.0

1.5.0-mc1.21.3Релиз1.21.2, 1.21.3 · 6 июля 2026 г.

Sound Control 1.5.0

1.5.0-mc1.21Релиз1.21, 1.21.1 · 6 июля 2026 г.

Sound Control 1.5.0

1.4.2-26.1Релиз26.1, 26.1.1, 26.1.2 · 13 июня 2026 г.

Sound Control v1.4.2

✨ Changelog

  • Structural Rework & Bug Fixes: Migrated to a unified Architectury-like multi-loader project structure instead of the old confusing setup. The internal architecture has been optimized for better stability. Fixed several important bugs, including critical crashes on newer mod loader versions and minor visual glitches.
  • NeoForge Feature Parity: Successfully ported features from the Fabric version over to the NeoForge versions.
  • Updated Display Toggle System: The display cycle (Y keybind) has been fixed and properly separated:
    • 1st press: 3D Radar ONLY.
    • 2nd press: Sound List ONLY.
    • 3rd press: Everything turned OFF.

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