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Mineforgian

SoulKeep

Lava/Void-safe graves with automatic compass tracking. Recover items + XP with one click (Paper 1.21+, zero deps).

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Обновлён
12 февраля 2026 г.
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All-Rights-Reserved

Опубликован 12 февраля 2026 г.

Minecraft 1.21+ Paper API Zero Dependencies

SoulKeep

Persistent graves for Paper 1.21+

Graves, auto grave compass, lava/void-safe placement — no database, no dependencies.


Overview

SoulKeep creates a grave when a player dies and restores items reliably on pickup.
It is designed for persistence (restarts / chunk reloads) and safe item retrieval.


Features

  • Graves at death location
    Player head + hologram at (or near) the death spot.

  • Grave Compass (on respawn)
    Optional compass that points to the grave. Removed after successful pickup.

  • Lava/Void-safe placement
    Graves spawn at the nearest safe block (configurable per world).

  • Pickup rules
    Optional: allow teammates to pick up your grave.

  • Auto-expire
    Default: 15 minutes (configurable), including expire action (drop/destroy).

  • Per-player limits
    Default: max 3 graves. When exceeded, the oldest grave is handled by the configured rule.

  • Slot-aware restoration
    Inventory/Hotbar/Armor/Offhand are restored with priority and, when possible, returned to their original slots.


Dupe-resistant design

Important: SoulKeep reduces dupe edge cases via locking and atomic retrieval.

  • Locking: a grave can only be processed by one player at a time (double-click ignored).
  • Atomic retrieval: give items → remove grave → persist immediately.
  • Inventory full: overflow drops at the grave (no silent loss, no dupe).
  • Persistence: grave data survives restarts and graves respawn on chunk load when needed.

Requirements

  • Paper 1.21+
  • Zero dependencies (no Vault, no PlaceholderAPI, no external database)

Installation

  1. Put SoulKeep-<version>.jar into plugins/
  2. Start the server
  3. Optional: edit plugins/SoulKeep/config.yml
  4. Run /soulkeep reload (or restart) after config changes

Commands & Permissions

Command Description Permission
/soulkeep Lists your active graves (with coordinates)
/soulkeep reload Reloads the config soulkeep.admin
/soulkeep clean (/sk clean) Removes your graves and drops items; Admin/Console can clean globally Admin: soulkeep.admin
Permission Default Description
soulkeep.admin OP Administrative functions (reload/clean/global)
soulkeep.lavavoidproof Everyone Enables lava/void-safe placement (if permission-gated)

Configuration (excerpt)

# Lava/Void protection
lava-void-proof: true
lava-void-proof-worlds: {}   # e.g. world_nether: false -> Overworld only

# Grave Compass
compass-tracking: true

# Limits
max-graves: 3

# Expiration
grave-expire-hours: 0.25     # hours (0 = never)
expire-action: DROP          # DROP or DESTROY

Ченджлог

1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 12 февраля 2026 г.

Changelog

1.0.1

Added

  • Slot-aware grave data: inventory, armor, offhand, XP, and player state stored in graves.yml
  • grave-expire-hours and expire-action (DROP/DESTROY)
  • /soulkeep clean / /sk clean (player self-clean; admins/console can clean globally)

Changed

  • Pickup now restores armor + offhand first, then attempts original slots before using free slots
  • Graves/holograms respawn reliably after restarts and on chunk load

Fixed

  • Prevented stuck holograms by improving respawn + cleanup logic
  • Reduced edge cases on full inventories (overflow now drops at the grave consistently)

1.0.0

Initial Release

  • Graves (player head + hologram) created on death
  • Grave Compass on respawn (optional), removed after successful pickup
  • Lava/Void-safe placement at nearest safe block (configurable per world)
  • Configurable pickup rules (e.g., teammates can retrieve)
  • Per-player limits (default: 3) and auto-expire (default: 15 minutes)
  • Dupe-resistant flow: locking + atomic retrieval + immediate persistence

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