
Something Feels Off (Discontinued)
A psychological horror mod that distorts the Minecraft experience through eerie, unexplained changes in your world.
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- 4K
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- 12
- Обновлён
- 2 августа 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 24 июля 2025 г.
Something Feels Off (Discontinued & Broken)
READ THIS BEFORE INSTALLING
I’m going to be brutally honest with you guys: This mod is a mess.
I am officially discontinuing support for it. This was a massive experiment to see if I could make a psychological horror mod that "breaks the fourth wall," but I bit off way more than I could chew. The code required to make the game "glitch" intentionally is a nightmare to manage.
The result? It's buggy. It's unstable. It probably won't work the way it's supposed to. You can still download it if you're curious, but please lower your expectations. The experience is likely going to be frustrating rather than scary because of how janky the mechanics are.
What it tries to do
The concept was a slow-burn horror that degrades your world over 75 hours:
- Paranoia: Silence getting heavier, lighting getting colder.
- Hallucinations: Seeing your own skin watching you, fake chat messages, and entities that mimic you.
- Meta Horror: Fake crashes, simulated system warnings, and "clipboard hijacking" (leaving spooky messages in your copy/paste buffer).
Why I stopped
It was simply too difficult to build and maintain. The "horror" often breaks because the code is unstable. I am planning a spiritual successor—a new horror mod built from scratch that actually works—but this specific version is finished.
Safety & Reality Check
Even though the mod is broken and janky, I need to clarify the safety features so nobody panics:
- This is NOT malware. It does not read your personal files or steal data.
- The "Hacks" are fake. The system warnings and clipboard stuff are just visual tricks for horror.
- World Deletion: There is a "Final Event" logic that tries to delete the world save (lore reasons). Do not play this on a world you care about.
Want to create your own mod?
Join discord server: https://discord.gg/hSQpP4Mc
Ченджлог
2.2.0Альфа1.21.1 · 2 августа 2025 г.
Update 2.2.0
🛠️ Fixes & Improvements
- Structures now respect the intended 75-hour slow-burn pacing
- Early-game players won't trigger late-game horrors too soon
- Fixed various bugs, improved performance, and cleaned up unused code
2.1.0Альфа1.21.1 · 31 июля 2025 г.
🛠️ Update v2.1.0 – Multiplayer Fixes & Stability Improvements
This update focuses on making the mod more stable—especially for multiplayer servers.
🔧 Fixes & Improvements:
- ✅ Fixed a crash that happened when trying to run the mod on dedicated servers.
- ✅ Resolved the annoying "config not loaded" error that could break the game during startup.
- ✅ The mod now cleanly separates singleplayer-only features (like menus or screens) so they won’t cause issues on servers.
- ✅ Added extra safety checks to prevent game systems from loading before they're ready.
- ✅ Updated NeoForge to version 21.1.196 to fix client/server version mismatch warnings.
These changes mean:
- You can now play the mod safely on multiplayer servers.
- No more crashes caused by early config loading.
- No more client-only stuff trying to load on the server and breaking everything.
2.0.0Альфа1.21.1 · 28 июля 2025 г.
🧠 Version 2.0.0 – The 75-Hour Descent Update This is the biggest update yet, designed to turn your world into a deeply immersive, slow-burn psychological horror experience. Perfectly paced for long-term playthroughs—subtle at first, unforgettable by the end.
🔥 New Horror Features & Improvements
- Replaced all debug messages with subtle ambient cues (audio/visual)
- Revamped camera distortion with new pull-back effect
- Peripheral vision entities – they vanish when directly observed
- Added gaslighting mechanics: torches extinguish, doors open on their own
- Dreams and hallucinations now trigger later (after 5+ hours of play)
- Early-game pacing heavily tuned for a true slow burn
- Helpful effects (like night vision) now replaced with horror debuffs
- New follower renderer appears during distortion events
- Text corruption now extremely subtle in early phases
- All horror now delivered through the environment—no more chat messages
🧩 Architecture & Performance Overhaul
- Completely refactored horror systems for stability and modularity
- Split core logic into separate systems: spawning, world effects, meta-horror
- Introduced phase-based tick scheduler for better performance
- Horror systems now adapt to your behavior dynamically
- Massive memory optimizations and cleanup logic added
- Magic numbers replaced with clean constants for easier config
- Redesigned world deletion system with extra confirmation steps
- Fixed occasional crashes related to static method conflicts
🚀 Performance Gains
- Up to 80% less tick overhead in active horror phases
- Lower network usage with event batching
- No more memory leaks during long play sessions
- Tuned for ultra-long games—survive 75 hours if you dare
1.0.0Альфа1.21.1 · 24 июля 2025 г.
Things are getting weirder. You might not notice it right away… but the world is changing. And sometimes, it loops.
🔄 New: Non-Euclidean Tunnels
Underground tunnels now have a small chance to become... wrong.
You might walk forward and end up right where you started.
Each loop feels familiar — but things change: torches disappear, blocks twist.
Escape isn't easy: try breaking a block, looking behind you, or surviving the full loop.
The more loops you complete, the more the world decays (yep, it's permanent).
These loops happen rarely, but when they do, they leave a mark.
Tied to your long-term horror progression — they remember you.
Subtle creepy messages and darkness effects enhance the fear.
🌿 New: Biome Decay System
The world itself is starting to rot. Slowly, quietly, permanently.
Grass dies. Leaves thin. Water turns dark.
Then dirt turns to mycelium… stone becomes something else.
Eventually, corrupted blocks like netherrack and soul sand start to spread.
This happens in phases, depending on how long you've been playing.
Every step of decay is synced across multiplayer — no one is safe.
Built to make you feel like the world is falling apart… because it is.
This update adds atmospheric horror, subtle psychological tricks, and real consequences for staying too long in the world. You might not notice the moment it starts.
But you will notice when it’s too late.
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