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Mineforgian

Solar Flux Reborn

Adding solar panels into Minecraft. A reborn of Solar Flux mod.

107K загрузок39 подписчиковLicenseRef-All-Rights-Reservedforgeneoforge

Обновлён 16 июля 2025 г. · опубликован 14 мая 2023 г.

  • Solar panels
  • Solar panel GUI
  • Contents

This mod requires  HammerLib.

Solar Flux Reborn adds solar panels that generate FE or RF.

The CORE mod comes by with 8 different tiers of solar panels (fully configurable!)

While also allowing you to create custom panels with custom textures, names, and FE rates! Read the /.minecraft/config/solarflux/custom_panels.js or watch the tutorial video!

 

Please know, that this mod also integrates with the following mods:

 

Version 1.14.4 DOES NOT work with Java 11.

Version 1.16.5 DOES NOT work with Java 17.

 

 

Mod content:

Blocks:

 Solar Panel I

  • Generation: 1 FE/tick
  • Transfer: 8 FE/tick
  • Capacity: 25,000 FE

 Solar Panel II

  • Generation: 8 FE/tick
  • Transfer: 64 FE/tick
  • Capacity: 125,000 FE

 Solar Panel III

  • Generation: 32 FE/tick
  • Transfer: 256 FE/tick
  • Capacity: 425,000 FE

 Solar Panel IV

  • Generation: 128 FE/tick
  • Transfer: 1,024 FE/tick
  • Capacity: 2,000,000 FE

 Solar Panel V

  • Generation: 512 FE/tick
  • Transfer: 4,096 FE/tick
  • Capacity: 8,000,000 FE

 Solar Panel VI

  • Generation: 2,048 FE/tick
  • Transfer: 16,384 FE/tick
  • Capacity: 32,000,000 FE

 Solar Panel VII

  • Generation: 8,192 FE/tick
  • Transfer: 64,000 FE/tick
  • Capacity: 64,000,000 FE

 Solar Panel VIII

  • Generation: 32,768 FE/tick
  • Transfer: 256,000 FE/tick
  • Capacity: 128,000,000 FE

 

Draconic Evolution panels:

 Wyvern Solar Panel

  • Generation: 65,536 FE/tick
  • Transfer: 512,000 FE/tick
  • Capacity: 256,000,000 FE

 Draconic Solar Panel

  • Generation: 131,072 FE/tick
  • Transfer: 1,024,000 FE/tick
  • Capacity: 512,000,000 FE

 Chaotic Solar Panel

  • Generation: 524,288 FE/tick
  • Transfer: 4,096,000 FE/tick
  • Capacity: 2,048,000,000 FE

 

Black Hole Storage panels:

 Dark Matter Solar Panel

  • Generation: 65,536 FE/tick
  • Transfer: 512,000 FE/tick
  • Capacity: 256,000,000 FE

 

 Thaumcraft panels:

 Alchemical Solar Panel

  • Generation: 8 FE/tick
  • Transfer: 64 FE/tick
  • Capacity: 125,000 FE

 Brass Solar Panel

  • Generation: 32 FE/tick
  • Transfer: 256 FE/tick
  • Capacity: 425,000 FE

 Thaumium Solar Panel

  • Generation: 128 FE/tick
  • Transfer: 1,024 FE/tick
  • Capacity: 2,000,000 FE

 Void Metal Solar Panel

  • Generation 512 FE/tick
  • Transfer: 4,096 FE/tick
  • Capacity: 8,000,000 FE

 

 Avaritia panels:

 Neutronium Solar Panel (If Avaritia is installed)

  • Generation: 8,388,608 FE/tick
  • Transfer: 32,768,000 FE/tick
  • Capacity: 131,072,000,000 FE

 Solar Panel of Infinity (If Avaritia is installed)

  • Generation: 16,777,216 FE/tick
  • Transfer: 65,536,000 FE/tick
  • Capacity: 262,144,000,000 FE

 

 The Twilight Forest panels:

Fiery Solar Panel (If TheTwilightForest is installed)

  • Generation: 2,048 FE/tick
  • Transfer: 16,384 FE/tick
  • Capacity: 32,000,000 FE

Carminite Solar Panel (If TheTwilightForest is installed)

  • Generation: 8,192 FE/tick
  • Transfer: 65,536 FE/tick
  • Capacity: 64,000,000 FE

 

Items:

Materials:

  •  Mirror
  •  Photovoltaic Cell I
  • Photovoltaic Cell II
  • Photovoltaic Cell III
  • Photovoltaic Cell IV
  • Photovoltaic Cell V
  • Photovoltaic Cell VI
  • Blazing Coating
  • Emerald Glass
  • Ender Glass
  •  Dark Matter Photovoltaic Cell (if  Black Hole Storage is installed)
  • Twilight Cell I (if  The Twilight Forest is installed)
  • Twilight Cell II (if  The Twilight Forest is installed)
  •  Blank Upgrade

 

Upgrades:

  •  Efficiency Upgrade (Up to 20, 20 = 2x gen)
  •  Transfer Rate Upgrade (Up to 10, 10 = 2.5x transfer)
  •  Capacity Upgrade (Up to 10, 10 = 2x capacity)
  •  Traversal Upgrade (When installed, the solar panel will output energy to machines attached, in 5 block range)
  •  Dispersive Upgrade (When installed, the solar panel will charge players nearby)
  •  Block Charging Upgrade (Before installing, you must link it to the block it will send energy to. When installed, the solar panel will output energy to linked block, within 16 block range)
  •  Furnace Upgrade (When installed, fuels the furnace below)
  •  Twi-Light Upgrade (if  The Twilight Forest is installed) (Slightly increases light gathered by Solar Panel in The Twilight Forest.)
  •  AEU Energy Upgrade (if  Applied Energistics 2 is installed) (Allows connecting Solar Panel directly into ME Grid.)

 

Some features:

  • The number of tiers and their production/capacity can be fully configured to suit your needs.
  • Solar Panels automatically share their energy when next to each other, no cables needed.
  • There are only "Vanilla" recipes by the author of the original mod  Nauktis.

 

Mod comes with 3 types of cables: (Removed since 4.xxx builds, will NOT come back in SFR)
  • Basic - 320 RF/t
  • Advanced - 3,200 RF/t
  • Last - 320,000 RF/t
  • Cables are now moved to Cable Flux.

 

SolarFluxReborn is a mod that is very simple but at the same time so modular!

We've made something to expand Solar Flux Reborn's possibilities: API. Thus add-ons are possible.

List of known and awesome add-ons:

 

Special thanks:

 

 

Permissions:

  • You can use this mod in your modpack.
  • You are not allowed to repost this mod to other sites without providing a Modrinth/CurseForge download link and my permission (PM to  Zeitheron, or via Discord)
  • You are not allowed to include this (or any other mods of the DragonForge team) in your own mod. Building add-ons, however, is allowed, but a friendly PM would be good.

Note:

  • The only supported version of Minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!

Want to discuss anything? Need help with APIs?

Join the discord server and follow Zeitheron on Twitter!

If you would like to support my work, you can become a patron via  Patreon

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
21.1.8Релиз1.21.1neoforge16 июля 2025 г..jar (296 КБ)
21.0.7Релиз1.21, 1.21.1neoforge17 мая 2025 г..jar (290 КБ)
21.4.6Релиз1.21.4neoforge7 мая 2025 г..jar (299 КБ)
21.0.6Релиз1.21, 1.21.1neoforge7 мая 2025 г..jar (290 КБ)
21.0.5Релиз1.21, 1.21.1neoforge29 апреля 2025 г..jar (285 КБ)
21.4.2Релиз1.21.4neoforge29 апреля 2025 г..jar (294 КБ)
20.1.11Релиз1.20.1forge, neoforge4 апреля 2025 г..jar (280 КБ)
20.1.10Релиз1.20.1forge, neoforge23 марта 2025 г..jar (278 КБ)
21.4.1Релиз1.21.4neoforge5 марта 2025 г..jar (301 КБ)
20.1.8Релиз1.20.1forge, neoforge18 января 2025 г..jar (275 КБ)
21.0.4Релиз1.21neoforge7 августа 2024 г..jar (283 КБ)
21.0.3Релиз1.21neoforge7 августа 2024 г..jar (283 КБ)
21.0.1Релиз1.21neoforge16 июня 2024 г..jar (290 КБ)
21.0.0Бета1.21neoforge14 июня 2024 г..jar (290 КБ)
20.6.1Релиз1.20.6neoforge2 июня 2024 г..jar (283 КБ)

Показаны последние 15 из 42 версий. Все версии — на Modrinth.

Ченджлог

21.1.8Релиз1.21.1 · 16 июля 2025 г.
  • Fixed log spam while fetching resources from SFR.
21.0.7Релиз1.21, 1.21.1 · 17 мая 2025 г.
  • Fixed log spam while fetching resources from SFR.
21.4.6Релиз1.21.4 · 7 мая 2025 г.
  • Added compat with Iron Furnaces;
  • Fixed furnace upgrade crashing;
  • Added ConfigPlugin to prevent compat mixins from being applied when the mod isn't installed;
21.0.6Релиз1.21, 1.21.1 · 7 мая 2025 г.
  • Added compat with Iron Furnaces;
  • Fixed furnace upgrade crashing;
  • Added ConfigPlugin to prevent compat mixins from being applied when the mod isn't installed;
21.0.5Релиз1.21, 1.21.1 · 29 апреля 2025 г.

No changelog was specified.

21.4.2Релиз1.21.4 · 29 апреля 2025 г.

Changelog:

20.1.11Релиз1.20.1 · 4 апреля 2025 г.
  • Add configuration plugin to prevent compat mixins from being applied when the relevant mod is not loaded.
  • [SolarPanelTileMixin] Replace deprecated calls to PowerUnits.RF with FE, remove unused shadow method for capacity
20.1.10Релиз1.20.1 · 23 марта 2025 г.
  • Backport better optimized world access during model bake.
  • Improve tile state saving; Hopefully fix obscure dupe.

Полная история изменений — на Modrinth.

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