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Mineforgian

SMP Silk Spawner

Silk Touch spawners implemented in a vanilla/smp friendly way! Fully configurable with different things that could happen with breaking spawners

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7K
Подписчики
11
Обновлён
6 июля 2026 г.
Лицензия
MIT

Опубликован 15 августа 2025 г.

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Silk Touch Spawners

This was created for use on my forever world, called "derex smp". Check it out in action, server ip: mc.longhorns.dev

PSA: More changes are coming, i got busy with midterms at school

Replace this with a description

A balanced, vanilla-friendly alternative to the many overpowered or overly complex Silk Touch spawner plugins. Unlike other plugins that add flashy mechanics/GUI, strange custom items, or ignore game balance, Silk Touch Spawners keeps things simple, configurable, and in line with vanilla Minecraft’s feel. Spawner breaking can have both a risk/reward feel as well as restrictions on their usage

Features

Spawner Connection & Upgrades

  • Connect to Existing Spawners: Placed spawners can only be connected to existing ones, preventing scattered overworld placement and encouraging clustered, strategic builds. (Fully configurable and toggleable)
  • Lag-Friendly Design: Natural limitations via Minecraft’s mob spawner radius prevent excessive lag from large clusters.

Breaking Spawners (Fully configurable and toggleable)

  • Silk Touch Requirement: Spawners can only be mined with a Silk Touch pickaxe.
  • Drop Chance: 50% chance to drop the spawner when mined.
  • Explosions on Break: (by default)
    • 70% chance of a small explosion
    • 40% chance of a large explosion
    • 10% chance of a massive explosion
  • Durability Damage: Pickaxes will lose a huge chunk of durability when attempting to mine a spawner*
  • Player Damage: Breaking a spawner can be configured to damage the player (a soul for a soul)

Configuration

Every mechanic is configurable in the plugin’s settings:

  • Enable/disable spawner connection rules
  • Adjust drop rates and explosion chances
  • Modify which mob spawner types can be mined
  • Set durability damage values
  • Control explosion sizes and effects

Use Cases

  • Survival servers looking for balanced spawner mechanics.
  • SMPs that want to encourage community mob farms over scattered solo setups.
  • Economy servers that want spawner farming to carry risks and costs.

Planned Improvements

  • More advanced upgrade tiers for spawners.
  • Customizable mob type conversion rules.
  • Integration with popular economy and protection plugins.
  • Upgrade Mechanics: If the placed spawner matches the mob type of the existing spawner, it can upgrade the existing spawner’s stats.

License: MIT

brought to you by derex_, derexwq derec4, derexXD, dereXD, DereC_, CORRUPT_Greninja, lordnexus123, or whatever iteration of my username we are on at this point.

Ченджлог

1.0.1.0Бета26.1.1, 26.1.2, 26.2 · 5 июля 2026 г.
  • This is still in testing but the issue of block break not being detected should be fixed
  • Added 50% chance (currently static, for now) of successful silk touch
1.0.0.4Бета1.21.6, 1.21.7, 1.21.8 · 19 августа 2025 г.

Block breaking and placing bugs fixed

Added check so spawners can only be placed next to same type spawners - configs will be added later for full toggling

Testing legacy version support from 1.12.2+

1.0.0.1Бета1.21.6, 1.21.7, 1.21.8 · 15 августа 2025 г.
  • attempting to implement placing config code
1.0.0.0Альфа1.21.6, 1.21.7, 1.21.8 · 15 августа 2025 г.
  • Initial release with spawner breaking

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