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Mineforgian

Sliders technology

Sliders technology brings back the dimensional-exploration concept from the 90s TV series Sliders

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17 января 2026 г.
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All-Rights-Reserved

Опубликован 26 ноября 2025 г.

Discord server for bug/request/ideas: https://discord.gg/u9nWGhWuYy

"What if you could travel to parallel worlds? The same year, the same Earth, only different dimensions."

Slidersmod brings back the dimensional-exploration concept from the 90s TV series Sliders. This mod adds the iconic timers from the show into Minecraft, along with a set of blocks and gameplay mechanics designed to stay fully Minecraft-friendly! You’ll be able to explore completely random destinations — each with their own perks and dangers — for a duration you decide. Whether you take the risk is entirely up to you!

REQUIRED MOD :

  • Mekanism (REQUIRED)

  • Immersive portals (= lot of incompatibilities with Immersive portal, especially Securitycraft !) OPTIONNAL BUT STRONGLY RECOMMENDED

  • In control ! OPTIONNAL BUT STRONGLY RECOMMENDED

  • Per Dimension Game Rules OPTIONNAL BUT STRONGLY RECOMMENDED

  • Patchouli OPTIONNAL BUT STRONGLY RECOMMENDED ** These 4 mods are actually REQUIRED BUT next update will make them optionnal **

Mod Content

• Immersive Portals integration The mod leverages Immersive Portals to reproduce a vortex effect as cool as the one from the series!

• Crafting progression inspired by Mekanism Most recipes are built around Mekanism resources, ensuring the Sliders technology isn’t accessible too early in your playthrough.

• Multiple custom dimensions Featuring a tier-based dimension system with spawn probabilities:

  • dimensions populated only by cats,

  • dystopian worlds where the Nether has conquered the Overworld,

  • worlds where time flows differently,

  • post-apocalyptic landscapes,

...and more!

Some dimensions apply bonuses or dangerous penalties to the player — explore carefully!

• Functional and damaged timers A working timer allows you to explore a random destination among many custom dimensions for a predetermined duration. But if you try to force an early return, you’ll damage your timer, sending you into uncontrollable jumps with random durations and random worlds!

• Overheat system Use your timer too frequently and it will overheat, forcing you to wait before rolling the dimensional dice again.

• Upgrade system A freshly crafted timer is unstable and unpredictable — upgrades can make it far more efficient:

  • reduced cooldown,

  • reduced overheat probability,

  • increased exploration time,

  • access to exotic high-tier dimensions,

  • ... and more!

• Four types of timers Each with its own vortex style and special abilities:

  • Original Timer — the standard model.

  • Egyptian Timer — can track previously opened vortexes.

  • Exodus Timer — can store explored locations and return to them later.

  • Logan Timer — targets the Overworld exclusively (upgraded versions allow increasingly precise landing points).

• Multiplayer-friendly utility blocks To make the experience richer in multiplayer:

  • Quantum Recall Station — open a return vortex on a previously marked player.

  • Proto-synchronizer — share exploration destinations with other players.

  • …and more to come.

• Raid system Vortexes may spontaneously open and let through various “explorers”: villagers, wardens, or even your doppelgänger… Sometimes it’s an opportunity to get a timer the “easy” way!

PLANNED FEATURES

Custom timer: a timer with a custom model/vortex/vortex rotation (almost ready) Bug fixes New dimensions (open to suggestions !) Forge 1.21 porting  Forge 1.19.2 porting ? Fabric porting ? 

Ченджлог

1.0.6Релиз1.20.1 · 17 января 2026 г.

Added a lot of things you can edit into slidermod-server/toml

  • enableWardenRaids (bool, default true) – enable/disable Warden raids.
  • raidProbabilityMultiplier (0.0–10.0, default 1.0) – raid spawn frequency.
  • raidDamagedTimerDropRate (0.0–1.0, default 0.5) – chance a raid mob drops a timer.
  • raidTimerDropType (int, default 1) – 0 = normal, 1 = damaged, 2 = stuck.
  • chipDropRate (0.0–1.0, default 0.25) – Slide Enhancement Chip drop rate.
  • maxTierAccessible (1–5, default 5) – highest timer tier reachable with Dimensional Buffer upgrades.
  • maxSlideDurationMinutes (1–60, default 10) – max slide duration before timer is damaged.
  • damagedTimerDurationMultiplier (0.1–10.0, default 1.0) – damaged timer countdown multiplier.
  • damagedTimerOverworldChance (0.0–1.0, default 0.10) – chance a damaged timer lands in Overworld.
  • overheatProbabilityMultiplier (0.0–10.0, default 1.0) – overheat chance multiplier.
  • overheatDurationMultiplier (0.1–10.0, default 1.0) – overheat cooldown multiplier.
  • protoVortexDurationMinutes (1–60, default 5) – proto‑vortex lifetime.
  • timerRecyclerEnergyMultiplier (0.1–10.0, default 1.0) – energy cost multiplier.
  • portalStabilityMinSeconds (1–600, default 5) – min portal window duration.
  • portalStabilityMaxSeconds (1–600, default 60) – max portal window duration.
  • returnStabilityMinSeconds (1–600, default 5) – min return window duration.
  • returnStabilityMaxSeconds (1–600, default 30) – max return window duration.
  • allowedModDimensions (list, default []) – whitelist of allowed mod dimensions; empty = all.
  • enableDebugLogging (bool, default false) – verbose debug logs.
  • enableImmersivePortals (bool, default true) – enable IP visual disks.

Commands Admin (OP level 2, all under /sliders):

  • /sliders unlockallslots – unlocks all upgrade slots on the held timer.
  • /sliders givedamaged [timer] [seconds] – gives a damaged timer (timer ids: original, logan, exodus, egyptian, logan_tier1, logan_tier2, logan_tier3).
  • /sliders giveupgrade [player] – applies a specific upgrade to a held timer.
  • /sliders giveallupgrade [player] – applies all upgrades to the held timer.
  • /sliders givequantumrelocator <8-digit-seed> [player] – gives a Quantum Relocator with a seed.
  • /sliders forceraid [theme] [timer] – forces a Sliders Raid (with optional theme/timer style).

Public:

  • /listseeds – lists stored Exodus seeds on the held timer (requires a Dimension Anchor upgrade on the timer).
  • /resettimer – forcibly resets an Original Timer in inventory.
1.0.6Релиз1.20.1 · 12 января 2026 г.

Update 1.0.6

Fixed a major issue with dedicated server: you can now run this mod on a dedicated server !

1.0.5Релиз1.20.1 · 26 декабря 2025 г.

Update 1.0.5 !

ADDED:

  • Optionnal dependencies ! You can run this mod without immersive portals / Per dimension gamerule / In control even if it's way better with them !

  • Added 11 custome vortex for custom timers !

EDITED:

  • Fixed a bug with exodus vortex and incorrect portal's rotation

  • Fixed a bug with custom timer: using a phase modulator completely reset the timer now

Next step:

Bug fixes

1.0.4Релиз1.20.1 · 19 декабря 2025 г.

Update 1.0.4 !

ADDED:

  • Custom timer: a timer you can fully customize: model, vortex type, vortex color ... + Timer customizer

  • Added an upgrade to change vortex rotation

  • Complete rework of timer's models !

EDITED:

  • Fixed a major bug blocking tier 5 dimensions ! 

  • Fixed à major bug with return vortex's incorrect position / complete rework of return vortex's logic 

  • Fixed a lot of bugs with timer workbench 

  • Fixed a major bug with damaged egyptian timer unable to track a vortex

  • Twitched random countdown of damaged timers

 

Next step: 

Bug fixes

Optionnal dependencies 

1.0.3Релиз1.20.1 · 6 декабря 2025 г.

Update 1.0.3 !

**ADDED:  **

  • enableimmersiveportal in config files : it's way better with IP, but now you can use this mod without IP ! (default = TRUE) 

  • Dimensions description into the book ! 

  • New “dlrowrevo” dimension: passive mobs become aggressive, hostile mobs are pacified; no XP/ore bonuses.

 

EDITED:

  • Rebalanced dimensions: ore bonuses now only on Eclipse/Alternate1 (x4) and Sablier/Necropole (x3); XP bonuses only on Sablier/Eclipse (x5) and Skylands/Pillager (x4).

  • Twilight corruption toned down (once every 10s, single patch).

  • Eclipse is dark but now gives a faint night vision so it’s not pitch black.

  • Population control now runs every 2s instead of every tick (better performance).

  • Fixed some bugs, better performances

1.0.2Релиз1.20.1 · 6 декабря 2025 г.

Update 1.0.2 (hotfix: Patchchouli dependency was missing, oops !)

Complete rework of the Timer Workbench!

Timer Workbench: The timer workbench now works as a block that lets you insert upgrades directly into your timer. Instead of consuming an upgrade, you can now open your timer and implement upgrades with different values! For example: some Temporal Stabilizer Upgrades will add 3 minutes of exploration, others an hour… A timer will now unlock two random slots by default, but slot upgrade items allow you to unlock up to 5 slots per upgrade type! The new overlay is very intuitive.

Added the “Slot Enhancer Upgrade”: this item allows you to unlock an additional random slot in your timer!

Added the “Dimensional Phasing Station” block: this block is used exclusively to apply a Phase Modulator (to remove overheat from a timer) or a Single Use Crystal Buffer (to reduce the remaining time of a damaged timer).

Added Single Use Crystal Buffers To clearly separate the permanent Crystal Buffer upgrade (which permanently buffs damaged timers) from the one-time-use crystal items that reduce remaining time, I created two distinct items: the Single Use Crystal Buffer and the Crystal Buffer. Single Use versions are craftable, while permanent Crystal Buffers can only be obtained through the Research Table.

Research Table adjustments:

Slide Enhancement Chip drop rate increased to 25%

Probability tweaks for several upgrades

Upgrade weighting: The number of Slide Enhancement Chips inserted into the Research Table increases the success probability of the research! Each upgrade now has a different value/power level (55% Common, 25% Uncommon, 10% Rare, 7% Epic, 3% Legendary).

Reminder: the Timer Recycler now lets you recycle upgrades/timers/components to obtain either Slide Enhancement Chips or upgrades depending on the value of the recycled item!

Added Patchouli as a dependency to allow for an in-game tutorial book!

Removed Pehkui dependency, which was previously used for just one dimension.

Added a server-side config file to adjust most mod probabilities/variables, as well as to add custom dimensions to the pool of dimensions timers can visit.

1.0.2Релиз1.20.1 · 5 декабря 2025 г.

Update 1.0.2!

Complete rework of the Timer Workbench!

Timer Workbench: The timer workbench now works as a block that lets you insert upgrades directly into your timer. Instead of consuming an upgrade, you can now open your timer and implement upgrades with different values! For example: some Temporal Stabilizer Upgrades will add 3 minutes of exploration, others an hour… A timer will now unlock two random slots by default, but slot upgrade items allow you to unlock up to 5 slots per upgrade type! The new overlay is very intuitive.

Added the “Slot Enhancer Upgrade”: this item allows you to unlock an additional random slot in your timer!

Added the “Dimensional Phasing Station” block: this block is used exclusively to apply a Phase Modulator (to remove overheat from a timer) or a Single Use Crystal Buffer (to reduce the remaining time of a damaged timer).

Added Single Use Crystal Buffers To clearly separate the permanent Crystal Buffer upgrade (which permanently buffs damaged timers) from the one-time-use crystal items that reduce remaining time, I created two distinct items: the Single Use Crystal Buffer and the Crystal Buffer. Single Use versions are craftable, while permanent Crystal Buffers can only be obtained through the Research Table.

Research Table adjustments:

Slide Enhancement Chip drop rate increased to 25%

Probability tweaks for several upgrades

Upgrade weighting: The number of Slide Enhancement Chips inserted into the Research Table increases the success probability of the research! Each upgrade now has a different value/power level (55% Common, 25% Uncommon, 10% Rare, 7% Epic, 3% Legendary).

Reminder: the Timer Recycler now lets you recycle upgrades/timers/components to obtain either Slide Enhancement Chips or upgrades depending on the value of the recycled item!

Added Patchouli as a dependency to allow for an in-game tutorial book!

Removed Pehkui dependency, which was previously used for just one dimension.

Added a server-side config file to adjust most mod probabilities/variables, as well as to add custom dimensions to the pool of dimensions timers can visit.

1.0.1Релиз1.20.1 · 29 ноября 2025 г.

Added: 

  • Timer recycler: a block to recycle items (timers, useless upgrades ...) into slide enhancement chip depending on your recycleditem's value = a new way to get slide enhancement chips !  

  • Added 3 dimensions: skylands (blaze/ghast/phantom dimension with 4x jump boost), mushroom world (...), pillager_dimension (alternate overworld full of pillagers

  • Added Mekanism sounds to Sliders blocks

  • Added a config file to add custom dimensions / apply multipliers to timer mechanic

 

Edited:

• Tier 5 dimensions now gets cool rewards -if you survive- (xp boost, ore multiplier ...)

• Complete GUI Rework ! 

• Slide enhancement chip: drop rate increased to 25%

• Fixed bugs on Exodus timer / Quantum relocator unable to give dimension seeds to players

• Every damaged timer has 10% chance to teleport to overworld: an easier way to escape the damaged loop !

• Fixed several bugs on vortex mechanic 

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