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Mineforgian

Skip The End

Disables access to The End with a simple gamerule, while keeping portal travel to your respawn point. No End for you!

Загрузки
1K
Подписчики
7
Обновлён
22 декабря 2025 г.
Лицензия
MIT

Опубликован 2 декабря 2024 г.

Disable the end while keeping portal travel

What this mod does

When installed, all end portals behave like the return portal you'd find on the central end island,
thus making portal travelers Skip The End, while otherwise keeping 100% of vanilla behaviour:

  • The mod makes the game run all the same logic as when switching worlds.
  • Players go to their spawn point (if they have one).
  • Everything else goes to the world spawn, just like in vanilla.

The only difference? The credits don't roll unless you're actually traveling from the End.
Of course, you can still access the End with commands if you need to.

Simple, sacrifices no vanilla behaviour

  • Perfect for technical players who want to keep vanilla behaviour intact. (Eg. gravity block duping)
  • Toggle behaviour with /gamerule skip_the_end:skip_the_end <true/false> (default is true, /gamerule skipTheEnd before 1.21.11)
  • Completely server-side, also works in singleplayer.
  • Lightweight

The mod in action:

The mod in action!

Ченджлог

3.2.0+1.21.11Релиз1.21.11 · 22 декабря 2025 г.
  • Updated to 1.21.11
  • Updated gamerule name to match the 1.21.11 snake_case names
  • Migrated to Mojang's mappings
3.1.0+1.21.10Релиз1.21.9, 1.21.10 · 13 ноября 2025 г.
  • Updated to 1.21.10
3.1.0+1.21.6Релиз1.21.6, 1.21.7, 1.21.8 · 22 августа 2025 г.
  • Added the skipTheEnd gamerule to enable/disable the mod
3.0.0Релиз1.21.6, 1.21.7, 1.21.8 · 22 августа 2025 г.
  • Rewrote all the logic again because of the changes in the new Minecraft version, and also because it was kinda dumb
2.0.0Релиз1.21.3, 1.21.4, 1.21.5 · 17 января 2025 г.

In theory, everything now 100% acts as if switching worlds, so it should perfectly simulate using a return portal. This should also fix previous oddities with falling blocks.

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