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Mineforgian

Passive Skill Tree Mob Kill Points

an addon for Passive Skill Tree that will give you points for killing mobs (also allows for giving points when first joining the world)

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20K
Подписчики
29
Обновлён
25 февраля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 17 ноября 2024 г.

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v1 description

requires Passive Skill Tree

it will generate a config file called skilltree-mkp.json formatted like so (default values):

{
  "lowhp": 0,
  "highhp": 30,
  "defaultpoints": 0,
  "multiplayer": false,
  "rampup": true,
  "DefaultRampUpValue": 20
}

if your game crashes while loading into a world after updating the mod, then try deleting the config file and restarting your game

if the killed mob has 20hp or less, its max number of hp will be divided by lowhp (setting it to 0 will give no points) and if it has more its max health will be divided by highhp (same thing, setting it to 0 will give no points)
(ex: if highhp is set to 15 and you kill a mob that has 100 max hp, then you will get 100/15=6.66 points which rounds up to 7)

the value of defaultpoints is simply given to you the first time you join a world
multiplayer is not implemented yet and won't do anything but don't remove it because it will crash your game
rampup if true will add 1 to the number of hp the mob will need to be considered as "high hp" every time you kill a "high hp" mob, for example after killing your first mob then the lowhp behaviour will affect all mobs below 21hp instead of 20 and that up to 250hp
DefaultRampUpValue changes the default separation between low and high hp, so if rampup is true then it will start from there and otherwise that'll just be the separation

I highly recommend setting the "Maximum skill points" value in skilltree-common.toml to 588 since otherwise you will keep earning points but never be able to buy more than 85 skills
you can set the "Enable exprerience exchange for skill points" value to false to deactivate buying skill points with xp

If you have any questions, ask for support in my discord server!

requires Passive Skill Tree

it will generate a config file called skilltree-mkp.toml
this mod will give you Passive Skill Tree points for damaging mobs or for joining the world for the first time, fully configurable:
-how many points to give the player on first join (default 0)
-whether getting points should get harder each time (on by default)
-how much damage is needed to get points
-per-mob multipliers in case some mod makes it broken

/!\ IMPORTANT
all numbers NEED a decimal part, EVEN IF THEY'RE WHOLE
for example 1 needs to be 1.0 and 0 needs to be 0.0
this is however not necessary with the per-mob multipliers

If you have any questions, ask for support in my discord server!

Центр версий

14 версий
  • Релиз25 КБ
  • Релиз24 КБ
  • Релиз23 КБ
  • Релиз23 КБ
  • Релиз29 КБ
  • Релиз23 КБ
  • Релиз27 КБ
  • Релиз27 КБ
  • Релиз27 КБ
  • Релиз27 КБ
  • Релиз24 КБ
  • Релиз15 КБ
  • Релиз15 КБ
  • Релиз14 КБ

Ченджлог

3.0.0Релиз1.19.2, 1.20.1 · 25 февраля 2026 г.

NEW MAJOR RELEASE YAYY

IF YOU ARE USING AN OLDER WORLD THAT HAD EARLIER VERSIONS DO NOT UPDATE UNLESS YOU WANT THE NEW FEATURES, IF YOU DO UPDATE YOU NEED TO SET YOUR ATTRIBUTE MANUALLY AS IT WON'T DO IT ON EXISTING WORLDS

added a setting to reset your damage on death, which prevents farming points on high health enemies by setting a bed next to them

added a few settings to further customize the ramp up , needing more and more damage each time or multiplying instead of adding or exponentially growing the needed amount (not really recommended but you can do it)

please check your config files, they contain all the necessary information, use my discord if you need more or need to report a bug

2.0.4Релиз1.19.2, 1.20.1 · 19 января 2026 г.

fixed a stack overflow that would happen if you did too much damage (now unless you somehow deal 1 billion damage in one go it won't happen again)

added a few config elements that haven't been implemented yet

(THIS VERSION HAS MOST LIKELY RESET YOUR CONFIG PLEASE GO CHECK IT BEFORE GOING INTO A WORLD)

2.0.3Релиз1.19.2, 1.20.1 · 10 января 2026 г.

raised the maximum of attributes from 1E3 to 1E9

optimized the mod's code to make development on my end easier

made the debug mode way more useful by showing more information on what is going on

2.0.2Релиз1.19.2, 1.20.1 · 28 июля 2025 г.
  • fixed an issue causing improper amounts of damage to be added to DamageDealt sometimes
2.0.1Релиз1.19.2, 1.20.1 · 17 мая 2025 г.

damage amount is now more precise (used to be rounded as a whole number, is now rounded to the hundredth)
default points don't have to be a whole number anymore

2.0.0Релиз1.19.2, 1.20.1 · 31 марта 2025 г.

rewrote the ENTIRE mod!!!  

points are now given depending on total damage dealt and not mobs killed  

added a per-mob config as requested by a user  

config is now in toml format, won't cause crashes and I added comments to explain what each setting does

added 1.19.2 support

1.2.2Релиз1.20.1 · 4 марта 2025 г.

seriously don't know how so little people told me they had that problem (fixed an issue that caused the mod to straight up not work when defaultpoints is set to 0)

1.2.1Релиз1.20.1 · 3 марта 2025 г.

fixed a bug that would cause the config file to generate in the wrong folder

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