[ABANDONED] SimpleChat - Chat mod for Fabric servers
A small mod for a customizable chat, with the most simple settings
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- 2K
- Подписчики
- 12
- Обновлён
- 1 марта 2022 г.
- Лицензия
- MIT
Опубликован 5 мая 2021 г.
SimpleChat
A simple chat mod for your server.
❗The current supported version of the mod is: https://modrinth.com/mod/simplechatfork❗
Works even in a single player game.
Requires the Fabric API!
❗Version 1.17 requires Java 16 to work❗
Features
- Global and local chat (you can turn it off)
- Color chat (you can turn it off)
- Reloading the configuration with the command
- For developers: Player chat event

Configuration
The configuration is located in <game or server directory>/config/simplechat.json.
| Name | Description | Type |
|---|---|---|
| enable_chat_mod | Enables (true) or disables (false) chat handling by the mod. | boolean |
| enable_global_chat | Enables (true) or disables (false) the global chat. | boolean |
| enable_chat_colors | Enables (true) or disables (false) the use of color codes in the chat. | boolean |
| local_chat_format | Defines the appearance of the local chat. | String |
| global_chat_format | Defines the appearance of the global chat. | String |
| chat_range | Specifies the distance after which local chat messages will not be visible (if global chat is enabled). | int |
{
"enable_chat_mod": true,
"enable_global_chat": false,
"enable_chat_colors": false,
"local_chat_format": "%player% > &7%message%",
"global_chat_format": "&8[&bG&8] &r%player% > &e%message%",
"chat_range": 100
}
You can use the placeholder %player% to specify the player's nickname and the placeholder %message% to specify their message in the chat.
You can reload the configuration without restarting the server or the game using the /simplechat command (requires permission level 1 or more).
API
If you are a developer, you can use an event called when a player writes something to the chat.
Look me.vetustus.server.simplechat.api.event.PlayerChatCallback.
To control the behavior, use the ChatMessage subclass, which can be used to cancel sending a message or change it.
Example:
/**
* Prohibits players from writing messages by canceling an event.
*/
PlayerChatCallback.EVENT.register((player, message) -> {
PlayerChatCallback.ChatMessage chatMessage = new PlayerChatCallback.ChatMessage(player, message);
chatMessage.setCancelled(true);
return chatMessage;
});
License
The MIT license is used.
Ченджлог
1.3.0Релиз1.18.2 · 1 марта 2022 г.
- Update to 1.18.2
1.2.1Релиз1.18, 1.18.1 · 16 февраля 2022 г.
- Update to 1.18.1. Thanks to @braunly
1.2.0Релиз1.18 · 4 февраля 2022 г.
- Updated to 1.18!🥳🎉 Thanks to @AzureDoom
- Fixed a bug: the configuration file may not have been created at startup
Full Changelog: https://github.com/rantuhin/SimpleChat/compare/1.1.1...1.2.0
1.1.1Релиз1.17 · 12 июня 2021 г.
- Fixed a bug: player names are not displayed when players are on a team (#2)
1.0.3Релиз1.16.5 · 12 июня 2021 г.
- Fixed a bug: player names are not displayed when players are on a team (#2)
- Added a mod icon
- Added contact information
1.1.0Релиз1.17 · 9 июня 2021 г.
Changes:
- Update to 1.17
- Updated the mod information in fabric.mod.json
- Added a mod icon
There may be errors or bugs, please create an issue.
❗This version requires Java 16 to work❗
1.0.2Релиз1.16.5 · 7 июня 2021 г.
Fixed #1 - chat is not logged in to the console.
1.0.1Релиз1.16.5 · 7 мая 2021 г.
- Code cleanup completed
- Fixed possible bugs
- Added the ability to disable chat interception by the mod if the mod is used as a library
Add the value "enable_chat_mod": true to your configuration file, or delete the file so that the mod creates a new one.
This value indicates whether the chat will be handled by the mod. Turn it off if you use the mod as a library or you have another mod that handles chat.
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