
Simple Bucket Mobs
Scoop up whatever mob you want in a bucket!
Обновлён 22 июля 2025 г. · опубликован 2 марта 2023 г.
SimpleBucketMobs
Throw mobs into buckets! :D
Permissions
| Permission | What it do | Default |
|---|---|---|
simplebucketmobs.bucket.<mob> |
Allows the user to bucket the specified mob | false |
simplebucketmobs.bucket.all |
Allows the user to bucket all enabled mobs | op |
simplebucketmobs.reload |
Reload plugin configuration files | op |
simplebucketmobs.debucket |
Dump saved mob NBT data from Mob Bucket to chat. | op |
The following information about texture configuration, is for if you want to edit the textures. All released vanilla mobs have been configured to use the Accompanying resource pack
Texture Configuration
This configuration is texture.yml which is specifically used for custom model data. Currently, the custom model data is applied to a bucket.
The texture configuration is made to be customizable in the event you wanted to make special textures for each variant of a mob.
For example, if you wanted to set a special blue sheep texture, rather than just having a generic texture for all sheep.
Using "default"
The simplest way to assign custom model data is to use the default option.
SHEEP:
default: 1
PIG:
default: 2
This is the easiest way to set it and will set it to all mobs of that type. In the above example, all sheep will have custom model data 1 and all pigs will have custom model data 2.
Using the nbtKey and nbtValue
nbtKey and nbtValue are the ways I will be referring to the NBT Tags. nbtValue is our "goal". The examples are simplified by removing the extra JSON.
Consider a villager's profession...
{ "VillagerData": {"level":1, "profession":"minecraft:none", "type":"minecraft:desert"} }
If we want to differentiate custom model data based on a villager's profession, our nbtValue will be "minecraft:none" in this example.
You would get to the nbtValue using all the nbtKeys along the way. This will look like this in your texture.yml...
VILLAGER:
VillagerData:
profession:
"minecraft:none": 1
As shown above, you can use any information stored in the NBT tags to differentiate specific variants of a mob. Here are a few more examples...
Parrot (Variant)
{ "Variant": 1 }
PARROT:
default: 0
Variant:
1: 1
Sheep (Color)
{ "Color": "2b" }
SHEEP:
default: 0
Color:
0b: 0
1b: 1
2b: 2
Note
You can only use one set of nbtValues (in the villager example, profession).
The method used to search for the desired nbtValue is not recursive and will not find all possible values.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.3.0 | Альфа | 1.21.5, 1.21.6, 1.21.7, 1.21.8 | paper, purpur | 22 июля 2025 г. | Скачать (28 КБ) |
| 1.2.1 | Релиз | 1.21.1, 1.21.2, 1.21.3, 1.21.4 | paper, purpur | 3 апреля 2025 г. | Скачать (29 КБ) |
| 1.2 | Релиз | 1.21.1, 1.21.2, 1.21.3, 1.21.4 | paper, purpur | 2 апреля 2025 г. | Скачать (28 КБ) |
| 1.1 | Релиз | 1.21.4 | paper, purpur | 30 декабря 2024 г. | Скачать (28 КБ) |
| 1.0 | Релиз | 1.21.3, 1.21.4 | paper, purpur | 26 декабря 2024 г. | Скачать (27 КБ) |
| 0.2 | Бета | 1.20 | paper, purpur | 11 июня 2023 г. | Скачать (28 КБ) |
| 0.1 | Бета | 1.19.4 | paper, purpur | 18 апреля 2023 г. | Скачать (27 КБ) |
Ченджлог
1.3.0Альфа1.21.6, 1.21.7, 1.21.8 · 22 июля 2025 г.
- Updated to 1.21.6-1.21.8
- Note: specifying variants for textures in the texture pack does not currently work
- Things may be a bit wonky, it has been tested but the code has changed and there may be unexpected things, please report any issues on GitHub
1.2.1Релиз1.21.2, 1.21.3, 1.21.4 · 3 апреля 2025 г.
Fixes an issue where the use-as-blacklist option would only work on plugin reload instead of initial load
[EDIT] This version is broken on 1.21.5
1.2Релиз1.21.2, 1.21.3, 1.21.4 · 2 апреля 2025 г.
Adds option in config for those who don't want to use the texture pack
- This will apply to all newly bucketed mobs across the server after it has been changed and the plugin reloaded. This is something that affects the whole server and is not able to be toggled per-player.
Adds the option to change the configured mobs whitelist into a blacklist instead
- This should make it simpler for people who want to enable all mobs or most mobs and use permissions as the main way of handling who can get what
Adjusted the default
textures.ymlfile to work properly for wolf variants and horse variants. To generate a new file - delete the old one before a server restart
1.1Релиз1.21.4 · 30 декабря 2024 г.
PLEASE DELETE YOUR OLD TEXTURE.YML SO THE PLUGIN CAN GENERATE A NEW ONE
- Changes to 1.21.4's way of handling custom textures
- If you use a different texture pack than the one made for this plugin, this means you will need to provide the
<namespace>:<location>now in the texture.yml - This location should be the
<namespace>/items/<file>
Current known issues:
- Armadillos and Breeze don't show a texture for some reason 🤷♂️🤷♂️
- Wolves do not show their variant yet
- Horses do not show their variant/decoration yet
1.0Релиз1.21.3, 1.21.4 · 26 декабря 2024 г.
Update to 1.21.3 - mostly - textures still don't work
Fix bug where if you bucket-ed a mob while your inventory was full, the mob and bucket would be deleted
0.2Бета1.20 · 11 июня 2023 г.
Updated to 1.20
0.1Бета1.19.4 · 18 апреля 2023 г.
First release, beta version
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