
Shield Breaker
Don't waste time in PvP. When your opponent raises their shield, Shield Breaker will think for you.
- Загрузки
- 49K
- Подписчики
- 29
- Обновлён
- 22 августа 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 14 февраля 2026 г.

🚀 Shield Breaker
Automatically swaps to your axe the moment you hit a shield, disabling enemy defenses instantly.
🌟 Key Features
A streamlined overview designed to show players exactly why they need your mod:
- 🪓 Instant Shield Breaker: Automatically detects when an opponent is blocking with a shield. The moment you strike, it instantly swaps to the nearest axe in your hotbar to disable their defense, then seamlessly switches back to your weapon.
- 💥 Stun Slam: Enable Stun Slam in the Shield Breaker GUI to chain a shield-breaking axe hit into a mace smash while falling. Keep both an axe and a mace in your hotbar.
- 🎨 Modern GUI: Press
Right CTRL(Default) to open a clean, intuitive interface to easily manage your settings and toggle features without typing complex commands. - ⚡ PvP-Optimized Response: Built with client-side efficiency in mind, ensuring split-second weapon switches mid-combat with zero input lag or FPS drops.
📖 How to Use
💡 Quick Tip: It is highly recommended to restart your game after the initial setup for all configurations to sync properly.
- Launch Minecraft and press Right CTRL to bring up the main mod menu.
- Toggle Shield Breaker on, then enable Stun Slam in the GUI if you want aerial axe-to-mace combos.
- Bind a custom hotkey (e.g., the
Gkey) to quickly toggle the mod on and off mid-combat without opening the menu.
This mod is a 1.ahmet project. All rights reserved.
Ченджлог
1.2.2+26.2Релиз26.2 · 22 августа 2026 г.
v1.1 - Stealth & Fix Update
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
No GUI changes, no new keybinds - just more legitimate timing and visuals
1.2.2+26.1-26.1.2Релиз26.1, 26.1.1, 26.1.2 · 22 августа 2026 г.
v1.1 - Stealth & Fix Update
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
No GUI changes, no new keybinds - just more legitimate timing and visuals
1.2.2+1.21.9-1.21.11Релиз1.21.9, 1.21.10, 1.21.11 · 22 августа 2026 г.
v1.1 - Stealth & Fix Update
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
No GUI changes, no new keybinds - just more legitimate timing and visuals
1.2.2+1.21.7-1.21.8Релиз1.21.7, 1.21.8 · 22 августа 2026 г.
v1.1 - Stealth & Fix Update
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
No GUI changes, no new keybinds - just more legitimate timing and visuals
1.2.2+1.21.5-1.21.6Релиз1.21.5, 1.21.6 · 22 августа 2026 г.
v1.1 - Stealth & Fix Update
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
No GUI changes, no new keybinds - just more legitimate timing and visuals
1.2.2+1.21-1.21.4Релиз1.21.2, 1.21.3, 1.21.4 · 22 августа 2026 г.
v1.1 - Stealth & Fix Update
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
No GUI changes, no new keybinds - just more legitimate timing and visuals
1.2.1+26.2Релиз26.2 · 21 августа 2026 г.
🛡️ Shield Breaker 1.2.1 — NeoForge Port
1.2.1+26.1-26.1.2Релиз26.1, 26.1.1, 26.1.2 · 21 августа 2026 г.
🛡️ Shield Breaker 1.2.1 — NeoForge Port
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