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Mineforgian

SG-Economy API

Adds an extensible economic system to Minecraft, allowing mods to define, store, and synchronize currencies and player balances through a unified API.

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Обновлён 31 мая 2026 г. · опубликован 28 января 2026 г.

SG Economy API

v1.0.1 Discord

Overview

SG Economy API adds a flexible, modern, and extensible economic system to Minecraft. It works as a Mod API, allowing players, modpack creators, developers, and server administrators to create and integrate custom economies in a simple and consistent way.

The economic system is based on a persistent numeric balance, directly associated with player data. This balance is not represented by in-game items, functioning as a “virtual wallet” whose name, meaning, and usage may vary depending on the implementation or integration with other mods.

Key Features

💰 Flexible Monetary System

Allows configuration to use integer or decimal values, adapting the economy to different use cases (simple currencies, systems with cents, etc.). The configuration is done via a file and directly affects the format of the stored balance.

🔧 Developer API

Provides documented classes and methods for:

  • Querying and modifying player balances
  • Native integration with other mods
  • Creating custom economic systems

The GitHub repository includes practical examples and implementation guides.

🛠️ Administrative Commands

Includes commands for in-game economy management, allowing:

  • Balance checks
  • Adding, setting, or removing values
  • Transferring balance between players (optional)

These commands can be enabled or disabled according to server needs.

🖥️ Display Interface

Displays the player’s economic balance in the inventory interface and/or on-screen, in a visual and configurable way. The display reflects only the value stored in the player’s data, with no relation to physical items.

⚙️ Configuration Files

Configuration files allow customization of the economic system’s behavior, including currency format, balance retention rules, available commands, and interface display options.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.0.5Релиз1.21.1neoforge31 мая 2026 г..jar (54 КБ)
1.0.4Релиз1.21.1neoforge5 мая 2026 г..jar (55 КБ)
1.0.2Релиз1.21.1neoforge10 февраля 2026 г..jar (126 КБ)
1.0.1Релиз1.21.1neoforge28 января 2026 г..jar (119 КБ)

Ченджлог

1.0.4Релиз1.21.1 · 5 мая 2026 г.

Currency management commands (/coins set, add, remove) now work in Command Blocks.

1.0.2Релиз1.21.1 · 10 февраля 2026 г.

Changelog

[1.0.2] - 2026-02-10

Added

  • EconomyEventServiceImpl as the central implementation of economy logic.
  • EconomyServices as the single access point for economy services.
  • CoinsBagRepository to encapsulate coin capability read/write operations.
  • Additional validation (e.g. negative amounts) and logging for errors and key operations.
  • SGNetwork helper to centralize and simplify networking and payload registration.
  • SyncServerConfigS2C payload for server-to-client configuration synchronization.
  • ServerConfigSync and ServerConfigSyncEvents to send server config to clients on bake and player login.
  • ClientSyncedConfig to store and apply client-side synced configuration, used by EconomyEventServiceImpl.

Changed

  • Major refactor of the Economy API.
  • Consolidated provider interfaces into net.sirgrantd.sg_economy.api.EconomyEventProvider.
  • Updated all consumers (commands, events, GUI, examples, and mod initialization) to use the new API.
  • Adjusted death and balance logic to rely on the central service layer.
  • Refactored network layer and server config synchronization flow.
  • Moved payload registration out of SGEconomyMod into SGNetwork.
  • Updated CoinsBagCapabilities to register its payload via SGNetwork.
  • Simplified SGEconomyMod (network registration, message registration, removal of thread-group check for queued work).
  • Miscellaneous import cleanup and code formatting improvements.

Removed

  • Legacy economy/event/provider classes.
  • Old Default and Death providers.
  • CurrencyUtils.

Fixed

  • Consistent error handling for balance operations.
  • Prevention of invalid operations (e.g. negative values).

Полная история изменений — на Modrinth.

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