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Mineforgian

Serene Seasons Plus

SereneSeason Plus (formerly Extended Fix) enhances seasonal immersion with sub season based day/night speed and improved snow piling/melting logic, delivering smoother and more natural seasonal block behavior.

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475K
Подписчики
183
Обновлён
3 сентября 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 27 августа 2025 г.

Исходный код

Serene Seasons Plus

This mod extends Serene Seasons with additional snow and season behavior.
It is built to work with Project Atmosphere and shares data with it when present.

Important

The message saying that a performance mod is required comes from this mod.
It will be patched in the next update.

Forge is supported only up to 1.20.1.
From 1.20.2 and above, the mod will be NeoForge only.

What this mod does

Snow piling and melting

Snow piles up and melts per player instead of globally.

Snow piling happens during snowfall.
Snow melting removes layers progressively instead of deleting the block.

The mod tracks how many snow layers each block should have and dynamically adds or removes layers.
This system can be buggy for now and will improve over time.

At the first snowfall of early winter, the internal snow counter is reset.
The mod then randomly decides an average snow depth per area and applies it.

Project Atmosphere integration

Designed to work with Project Atmosphere.

Snow piling can be driven by cloud data.
SnowStorm integration is planned and currently in development.
Snow will pile only in areas where clouds actually produced snow.

Better Days integration

With Better days, days and night length change throught out the seasons.

Canadian seasons preset

Season timing follows average Montreal Quebec Canada climate data.

For example, if it is February in real life, the world will be in mid winter.

Feedback

Comments are constructive only.

If you need to report an issue or suggest changes, use Discord.
I do not read comments often, and posting here does not guarantee a response.

📦 Dependencies

  • Serene Seasons
  • Better Days

Ченджлог

NeoForge-1.21.11-5.2.1Бета1.21.11 · 3 сентября 2026 г.

Serene Seasons Plus v5.2.1 -> NeoForge 1.21.11

Fixed

  • Fixed Better Days sleep cycles waking players at an incorrect time. SSP now applies a configurable wake time of 1000 (7:00 AM) after Better Days completes sleep.

Serene Seasons Plus v5.2.0

Fixed

  • Snow placement now treats the sereneseasonsplus:snow_replaceable block tag as the single authority for replacing non-air blocks.
  • Snow can no longer overwrite protected blocks through vanilla precipitation redirects or delayed world-mutation queues.
  • Delayed snow changes now verify that the block still matches the state seen when the change was queued, protecting rails and other blocks placed in the meantime.
  • Snow clearing no longer removes unrelated blocks when tracked snow data becomes stale.
  • Fixed the config screen applying Minecraft's background blur twice.
  • Fixed config-screen sizing, clipped controls, toggle state updates, validation feedback, and NeoForge config saving.
  • Updated chunk snow restoration to the current per-storm synchronization behavior used by the other supported versions.

Changed

  • Natural ground-cover replacements are now declared explicitly in the snow-replaceable tag instead of being accepted by a hidden fallback.
  • Removed the older snow-deficit and destroyed-column reapplication behavior.
  • CurseForge publishing now uses Mod Publisher and produces release uploads for version 5.2.0.
NeoForge-1.21.1-5.1.2Бета1.21.1 · 3 сентября 2026 г.

Serene Seasons Plus v5.1.2 -> NeoForge 1.21.1

Fixed

  • Fixed Better Days sleep cycles waking players at an incorrect time. SSP now applies a configurable wake time of 1000 (7:00 AM) after Better Days completes sleep.

Serene Seasons Plus v5.1.1 -> 1.20.1 & 1.21.1

Added

  • Snow can now land on leaf canopies instead of only appearing underneath trees.
  • Ice is now included in SSP snow processing, including melt handling.
  • Storm application now tracks how many storms a chunk has already received instead of relying on destroyed-column reapply checks.

Changed

  • Snow placement now uses the real top surface, including leaves, for column sampling.
  • Snow under leaves is no longer treated as exposed sky for placement and melt logic.
  • Snow and ice melt checks are stricter and now avoid thawing ice during snowy season cold conditions.
  • Chunk snow application now follows the server storm count rather than re-evaluating whether a chunk has the “right” snow amount.
  • Active player-driven melt and chunk melt passes now use the same ice-handling rules.

Fixed

  • Snow no longer fails to appear on leaf tops.
  • Snow on leaves now melts normally when it should.
  • Ice no longer gets processed as if it were hidden snow under a roof.
  • Winter ice should no longer slowly melt from the old heat-like fallback behavior.

Removed

  • Removed the old destroyed-column reapply behavior from snow placement and precipitation handling.
  • Removed the old “did the player break this exact column” gating from storm reapplication.
Forge-1.20.1-5.1.3Релиз1.20.1 · 3 сентября 2026 г.

Serene Seasons Plus v5.1.3 -> Forge 1.20.1

Fixed

  • Fixed Better Days sleep cycles waking players at an incorrect time. SSP now applies a configurable wake time of 1000 (7:00 AM) after Better Days completes sleep.

Serene Seasons Plus v5.1.2

Added

Changed

  • Now use PA's local temperature for player-level atmospheric effects instead of regional temperature. This allows more natural temperature variation based on the local environment, such as biome and elevation.

Fixed

  • Fixed a crash because of bad versioning with PA v0.9.0.0-a

Removed

Fabric-1.20.1-5.1.2Релиз1.20.1 · 13 июня 2026 г.

Serene Seasons Plus v5.1.2

Added

Changed

  • Now use PA's local temperature for player-level atmospheric effects instead of regional temperature. This allows more natural temperature variation based on the local environment, such as biome and elevation.

Fixed

  • Fixed a crash because of bad versioning with PA v0.9.0.0-a

Removed

Forge-1.20.1-5.1.2Релиз1.20.1 · 13 июня 2026 г.

Serene Seasons Plus v5.1.2

Added

Changed

  • Now use PA's local temperature for player-level atmospheric effects instead of regional temperature. This allows more natural temperature variation based on the local environment, such as biome and elevation.

Fixed

  • Fixed a crash because of bad versioning with PA v0.9.0.0-a

Removed

Fabric-1.20.1-0.5.1.1Релиз1.20.1 · 12 июня 2026 г.

Serene Seasons Plus v5.1.1

Added

  • Snow can now land on leaf canopies instead of only appearing underneath trees.
  • Ice is now included in SSP snow processing, including melt handling.
  • Storm application now tracks how many storms a chunk has already received instead of relying on destroyed-column reapply checks.

Changed

  • Snow placement now uses the real top surface, including leaves, for column sampling.
  • Snow under leaves is no longer treated as exposed sky for placement and melt logic.
  • Snow and ice melt checks are stricter and now avoid thawing ice during snowy season cold conditions.
  • Chunk snow application now follows the server storm count rather than re-evaluating whether a chunk has the “right” snow amount.
  • Active player-driven melt and chunk melt passes now use the same ice-handling rules.

Fixed

  • Snow no longer fails to appear on leaf tops.
  • Snow on leaves now melts normally when it should.
  • Ice no longer gets processed as if it were hidden snow under a roof.
  • Winter ice should no longer slowly melt from the old heat-like fallback behavior.

Removed

  • Removed the old destroyed-column reapply behavior from snow placement and precipitation handling.
  • Removed the old “did the player break this exact column” gating from storm reapplication.
Forge-1.20.1-0.5.1.1Релиз1.20.1 · 12 июня 2026 г.

Serene Seasons Plus v5.1.1

Added

  • Snow can now land on leaf canopies instead of only appearing underneath trees.
  • Ice is now included in SSP snow processing, including melt handling.
  • Storm application now tracks how many storms a chunk has already received instead of relying on destroyed-column reapply checks.

Changed

  • Snow placement now uses the real top surface, including leaves, for column sampling.
  • Snow under leaves is no longer treated as exposed sky for placement and melt logic.
  • Snow and ice melt checks are stricter and now avoid thawing ice during snowy season cold conditions.
  • Chunk snow application now follows the server storm count rather than re-evaluating whether a chunk has the “right” snow amount.
  • Active player-driven melt and chunk melt passes now use the same ice-handling rules.

Fixed

  • Snow no longer fails to appear on leaf tops.
  • Snow on leaves now melts normally when it should.
  • Ice no longer gets processed as if it were hidden snow under a roof.
  • Winter ice should no longer slowly melt from the old heat-like fallback behavior.

Removed

  • Removed the old destroyed-column reapply behavior from snow placement and precipitation handling.
  • Removed the old “did the player break this exact column” gating from storm reapplication.
Fabric-1.21.1-5.1.1Бета1.21.1 · 12 июня 2026 г.

Serene Seasons Plus v5.1.1

Added

  • Snow can now land on leaf canopies instead of only appearing underneath trees.
  • Ice is now included in SSP snow processing, including melt handling.
  • Storm application now tracks how many storms a chunk has already received instead of relying on destroyed-column reapply checks.

Changed

  • Snow placement now uses the real top surface, including leaves, for column sampling.
  • Snow under leaves is no longer treated as exposed sky for placement and melt logic.
  • Snow and ice melt checks are stricter and now avoid thawing ice during snowy season cold conditions.
  • Chunk snow application now follows the server storm count rather than re-evaluating whether a chunk has the “right” snow amount.
  • Active player-driven melt and chunk melt passes now use the same ice-handling rules.

Fixed

  • Snow no longer fails to appear on leaf tops.
  • Snow on leaves now melts normally when it should.
  • Ice no longer gets processed as if it were hidden snow under a roof.
  • Winter ice should no longer slowly melt from the old heat-like fallback behavior.

Removed

  • Removed the old destroyed-column reapply behavior from snow placement and precipitation handling.
  • Removed the old “did the player break this exact column” gating from storm reapplication.

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