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Mineforgian

Secure Crops

Prevents crops/farmland from being trampled

Загрузки
870K
Подписчики
128
Обновлён
12 октября 2025 г.
Лицензия
MIT

Опубликован 10 мая 2023 г.

Features

This small vanilla mod prevents crops or farmland from being trampled by mobs and players. Three new gamerules are added.

Gamerule Default value
secureFarmlandAndCrops false
secureFarmlandBreakCrops false
secureFarmlandIfEmpty false

Multiplayer

The mod is only required on the server side, players don't need to have it installed.

How to install

Download the .jar file according to the version you want to play, then drop the .jar into the mods folder.
Note that for versions before 2.0.0, you must have installed the Fabric API.

Ченджлог

2.0.1Релиз1.21.8, 1.21.9, 1.21.10 · 12 октября 2025 г.
  • Add support to 1.21.9 and 1.21.10
2.0.1Релиз1.21.6, 1.21.7, 1.21.8 · 17 августа 2025 г.
  • Add support to 1.21.8
2.0.1Релиз1.21.5, 1.21.6, 1.21.7 · 1 июля 2025 г.
  • Add support to 1.21.6 and 1.21.7
2.0.1Релиз1.21.5 · 18 апреля 2025 г.
  • Add support to 1.21.5
2.0.1Релиз1.21.2, 1.21.3, 1.21.4 · 17 марта 2025 г.
  • Fix crash affecting 1.21.2 and higher 1.21 versions
2.0.1Релиз1.21, 1.21.1 · 17 марта 2025 г.
  • Fix crash affecting 1.21.2 and higher 1.21 versions
2.0.0Релиз1.21, 1.21.1 · 12 марта 2025 г.
  • Update to 1.21
  • Updated gamerules naming
  • Bundle fabric-api to remove external dependency

New gamerule names (hopefully these names will be clearer and more autoexplicative):

secureCrops -> secureFarmlandAndCrops
secureFarmlandWithCrops -> secureFarmlandBreakCrops
secureFarmland -> secureFarmlandIfEmpty

If you have any ideas or suggestions for the mod, feel free to create an issue at the github repo.

2.0.0Релиз1.20.4, 1.20.5, 1.20.6 · 12 марта 2025 г.
  • Update to 1.21
  • Updated gamerules naming
  • Bundle fabric-api to remove external dependency

New gamerule names (hopefully these names will be clearer and more autoexplicative):

secureCrops -> secureFarmlandAndCrops
secureFarmlandWithCrops -> secureFarmlandBreakCrops
secureFarmland -> secureFarmlandIfEmpty

If you have any ideas or suggestions for the mod, feel free to create an issue at the github repo.

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