
Immortality
Cant go below half heart, for scripted servers.
- Загрузки
- 976
- Подписчики
- 2
- Обновлён
- 5 июня 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 13 апреля 2026 г.
🛡️ Immortality
Take control over death itself.
Immortality is a lightweight server-side Fabric mod that lets you decide who lives… and who doesn’t. Grant players the power to survive fatal damage, manage immortality with simple commands, and keep everything persistent across server restarts.
✨ Features
Per-player immortality
- Toggle immortality for yourself or any player
Mass control
- Use selectors like
@a,@p, etc. to affect multiple players at once
- Use selectors like
Global immortality mode
- Instantly make everyone immortal
Totem compatibility
- Totems work normally and are never overridden
Persistent data
- Player immortality is saved and restored automatically
Simple & lightweight
- No configs required, no client install needed
⚔️ Commands
/immortal
Toggle immortality for yourself/immortal set <player> <true|false>
Set immortality for one or more players/immortal get <player>
Check if a player is immortal/immortal global
Toggle global immortality
🧠 How It Works
When a player would normally die, the mod intercepts the event and keeps them alive at Half a Heart unless they’re not marked as immortal.
If the player is holding a Totem of Undying, the game handles it normally.
🔧 Use Cases
- Scripted servers
- God mode for specific players
💾 Data Storage
Immortality states are saved in:config/immortality.json
Ченджлог
1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 5 июня 2026 г.
Paper
1.1.0Релиз1.21.10 · 29 апреля 2026 г.
Update to 1.21.10
1.0.1Релиз1.21.11 · 14 апреля 2026 г.
Added /immortal command system Added /immortal global toggle Added /immortal void setting Added /immortal set for multiple players Added /immortal get to check status Added /immortal reload to reload config Fixed Totem of Undying compatibility Added permission system using Fabric Permissions API Admin-only control for sensitive commands Added red “No permission” message Improved command safety checks Cleaned up command system structure Improved death handling logic Added proper void detection system Improved config stability and loading Optimized server-side performance
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