Перейти к содержимому
Mineforgian

Schematic Placer

An addon for WorldEdit that streamlines placing schematic files in Minecraft.

Загрузки
7K
Подписчики
5
Обновлён
13 августа 2026 г.
Лицензия
MIT

Опубликован 24 сентября 2025 г.

icon

Schematic Placer

An addon for WorldEdit that streamlines placing schematic files in Minecraft.

Commands

schemplace <filename> [<pos>] [<ignoreAir>]

loads and places a schematic. Loading is done asynchronously and placement happens over multiple ticks if necessary (see batchSize).

schemremove <filename> [<pos>] [<ignoreAir>]

Sets blocks to air that are contained in the schematic. Uses the same loading and placement logic as 'schemplace'.

schemanimate <filename> [<pos>] [<ticksPerFrame>] [<start>] [<end>] [<step>] [<loop>] [<removeWhenDone>] [<clearPrevFrame>] [<ignoreAir>]

Sequentially places schematics using the same logic as 'schemplace'.

schemstopanimate <filename> [<pos>] [<ticksPerFrame>] [<start>] [<end>] [<step>] [<loop>] [<removeWhenDone>] [<clearPrevFrame>] [<ignoreAir>]

Stops any currently running animation that matches the given parameters.

schemwait <ticksToWait> [<waitId>]

Waits for the specified number of ticks

schemstopwait <ticksToWait> [<waitId>]

Stops any currently running wait task that matches the given parameters. Note: use the waitId to avoid overlap.

schemstream <port> [<pos>] [<skipLaggingFrames>] [<removeWhenDone>] [<clearPrevFrame>], [<ignoreAir>]

Opens a port and begins streaming schematics via TCP. A new client connection must be made for each sent schematic.

schemstopstream <port> [<pos>] [<skipLaggingFrames>] [<removeWhenDone>] [<clearPrevFrame>], [<ignoreAir>]

Stops any existing stream that matches the given parameters.

schemsequence <line>

Runs a sequence of comma-separated commands. Supported commands are 'schemplace', 'schemremove', 'schemanimate', 'schemstopanimate', 'schemwait', 'schemstopwait'.

schemstopsequence <line>

Stops any currently running sequence that matches the given parameters.

schemitem <line>

Attaches a command (or list of comma-separated commands) to an item by adding the command to the item's Lore. The command(s) are activated using right click. If there is just a single command attached, shift right clicking will invert the command e.g. (place -> remove) or (start -> stop). If there is a sequence, shift right clicking will stop the sequence. Supported commands are the same as those supported by 'schemsequence'.

schemtask list|stop|clear

Provides access to the schematic task queue. 'list' prints out all queued tasks. 'stop' stops all queued tasks. 'clear' forcibly removes all queued tasks.

schemreloadcache

Reloads the schematic cache assuming cacheSchematics is enabled.

Parameter Default Value Explanation
<filename> required Path or pattern for the schematic file(s). Supports %d formatting for frame numbers.
[<pos>] Player position World coordinates where the schematic is pasted. Accepts absolute or relative (~ ~ ~) values.
[<ticksPerFrame>] 0 Number of ticks between the start of each frame. If exceeded, the next frame will start as soon as possible. -1 = wait until the schematic file exists.
[<start>] 0 First frame number in the sequence.
[<end>] -1 Last frame number in the sequence (inclusive). -1 = keep going until the schematic does not exist.
[<step>] 1 How much to increment (or decrement if negative) the frame number each step.
[<loop>] false If true, restart at <start> when the sequence finishes.
[<removeWhenDone>] true If true, remove the last schematic frame when the animation completes.
[<clearPrevFrame>] true If true, automatically remove blocks from the previous frame before placing the next.
[<ignoreAir>] true If true, skip air blocks when pasting (can increase performance).
<port> required TCP port to open. If 0, automatically allocate.
[<skipLaggingFrames>] true If true, skip any pending frames up to the latest loaded frame.
  • Note: running a command that is already running will instead pause or un-pause the task.

Configuration

The config file will be located in the .minecraft folder at config/schemplacer.json.

batchSize

The maximum number of blocks that can be placed per game tick.

cacheSchematics

Whether to cache all schematics into memory to increase placement speed.

schematicDir

Path to the location where scematics are loaded from. Accepts local paths to .minecraft or absolute paths.

commandOutput

Whether to output command feedback to the player.

Ченджлог

1.0.4Релиз26.2 · 13 августа 2026 г.
  • updated to 26.2
1.0.3Релиз26.1, 26.1.1, 26.1.2 · 19 мая 2026 г.
  • updated to 26.1.x
1.0.2Релиз1.21.9, 1.21.10, 1.21.11 · 19 мая 2026 г.
  • added command schemstream to stream schems over TCP
  • if negative ticksPerFrame, watch folder for next schem (allows simple streaming of schematics)
  • safer caching of schematics. probably not fully memory safe, but caching can be disabled.
  • added command schemtask to provide access to the internal task queue.
  • command blocks correctly change success
  • correctly handle offset/size when animation remove prev frame
1.0.1Релиз1.21.8, 1.21.9, 1.21.10 · 9 октября 2025 г.
  • fixed animations leaving blocks behind
  • animations properly use air to clear, not void-air
  • added sequences to chain commands
1.0.0Релиз1.21.7, 1.21.8 · 24 сентября 2025 г.

Initial mod release :)

Комментарии

Загружаем…