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Mineforgian

Scarborough Fair

Floating End-shaped islands generated with vanilla Overworld biomes, surfaces, features, mobs, and structures.

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182
Подписчики
2
Обновлён
24 августа 2026 г.
Лицензия
GPL-3.0-or-later

Опубликован 19 мая 2026 г.

Scarborough Fair

Scarborough Fair adds a floating-island dimension built from vanilla Minecraft systems: End-shaped terrain filled with real Overworld biomes and their content.

Scarborough Fair 0.2.0 floating islands

What you get

  • Vanilla End floating-island geometry over open void.
  • Vanilla Overworld multi_noise biome selection.
  • Overworld surfaces, caves, ores, vegetation, mob spawns, and structures supplied by the selected biome.
  • Normal Overworld sky, daylight, weather, beds, and respawn anchors for dimension gameplay.
  • Compatibility with other mods that add content through existing Overworld biomes.

The mod does not register replacement biomes or duplicate Overworld features. Its small chunk-generator adapter only joins Minecraft's End terrain density with Minecraft's Overworld biome and surface systems.

Dimension and configuration

Dimension ID: scarborough_fair:scarborough_fair

The only common option is:

[spawn]
defaultSpawnInDimension = false

Set it to true to place first-time players on a safe Scarborough Fair island and set their personal respawn point there.

Requirements

  • Minecraft 1.21.1
  • NeoForge

Install the mod on both client and server.

Upgrading from 0.1.x

Version 0.2.0 changes the dimension generator and removes the old custom biome registry. Back up the world, then delete:

dimensions/scarborough_fair/scarborough_fair

before opening the world with 0.2.0 so the dimension regenerates cleanly.

Ченджлог

0.2.0+1.21.1-neoforgeРелиз1.21.1 · 24 августа 2026 г.

Scarborough Fair 0.2.0

Scarborough Fair has been rebuilt around one clear rule: vanilla End island geometry with vanilla Overworld content.

Changed

  • Uses Minecraft's End final-density route for floating-island shapes.
  • Uses the vanilla Overworld multi_noise preset for actual biome selection.
  • Uses vanilla Overworld surface rules, biome features, mob spawns, and structure eligibility.
  • Keeps optional first-time spawning in Scarborough Fair.
  • Reduces the common config to spawn.defaultSpawnInDimension.

Removed

  • Custom main-island and outer-island biomes.
  • Custom biome source, terrain features, water islands, pools, and soil coating.
  • Custom mob and structure injection.
  • Center return shaft and return portal block.
  • Enlarged sun and moon rendering.

Important upgrade note

This is a breaking world-generation change. Back up the world and delete dimensions/scarborough_fair/scarborough_fair before opening a world that generated Scarborough Fair chunks with 0.1.x.

0.1.3+1.21.1-neoforgeАльфа1.21.1 · 15 июня 2026 г.

Scarborough Fair 0.1.3 expands the dimension and adds configurable pack controls.

  • Adds optional Aether-style start-in-dimension behavior, disabled by default. When enabled, new players start on a Scarborough Fair outer island and receive that location as their initial personal respawn point.
  • Adds common config toggles for overworld-style structure targeting, passive mob spawns, and hostile mob spawns.
  • Splits Scarborough Fair biomes into main-island and outer-island variants for cleaner biome targeting.
  • Adds configurable passive/hostile biome spawn injection.
  • Removes End City generation from Scarborough Fair.
  • Adds the return void hole behavior and improves terrain/world-rule tuning.
0.1.2+1.21.1-neoforgeАльфа1.21.1 · 19 мая 2026 г.
  • Sync the dimension to the normal day-night cycle with an overworld-style sky.
  • Render the sun and moon at twice their usual size inside Scarborough Fair.
  • Change exposed top surfaces from dirt to grass blocks while keeping dirt sides and stone interiors.
  • Keep large water-island generation chunk-local during wide scene generation.
0.1.1+1.21.1-neoforgeАльфа1.21.1 · 19 мая 2026 г.

Updates the public title and in-jar display name to Scarborough Fair. Keeps the initial dimension behavior: End-shaped floating islands, dirt surfaces, overworld-style stone strata and ores, oak/birch trees, water pools, water islands, and outer-island entry.

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