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Mineforgian

Scape and Run: Parasites

Add more dangerous mobs (type monster Parasite-themed) to your world

1.4M загрузок262 подписчиковLicenseRef-All-Rights-Reservedforge

Обновлён 21 июня 2026 г. · опубликован 13 ноября 2022 г.

Welcome to the Scape and Run: Parasite mod

This mod adds hostile parasite-themed mobs to your Minecraft game for you to fight, they can be dangerous, scary and some of them can learn from their fights to evolve.

They have no biome specific spawn, so you can find them anywhere. The parasites don't burn in daylight and they can attack other hostile mobs (optional).

MOBS:

Assimilated Cow -One of the Vanilla parasite victims, when killed you may find what was inside

Assimilated Big Spider -Unknown origin, one of the parasite victims able to shoot web missiles.

Assimilated Human -Living individuals controlled by a parasite who hunt along the creatures they once fought. .

Assimilated Sheep -One of the Vanilla parasite victims, when killed you may find what was inside.

Assimilated Wolf -One of the Vanilla parasite victims, when killed you may find what was inside.

Buglin -Insect-like creatures, these can be found inside infected victims.

Rupter -Insect-like creatures, these can infect cows, sheeps and wolfs and make them fight for their cause.

Heavy Carrier A big, slow creature with a large health bar. It may explode spontaneously to release additional minions which are immune to poison.

Flying Carrier A small, flying creature. It may explode spontaneously to release additional minions which are immune to poison.

Vigilante -These are built for territory defense purposes so you will only find them on infected terrain

The Longarms Branch

The Reeker Branch -Fast and able to poison its victims, these are known for their mobility and high damage

The Summoner Branch -These can summon reinforcements so it is a good idea to take them out first

The Yelloweye Branch -Flying creatures able to shoot poison missiles.

The Manducater Branch -These like to go invisible so be quiet, you may hear them

The Bolster Branch -Known for their ability to buff nearby parasites, the Bolsters are the supporters of the faction

SYSTEMS:

Reinforcement System:

When a parasite is killed, there is a chance for it to call reinforcements, this means that a Beckon will spawn nearby and will help in the fight. The Beckon has different stages and that will tell how many and which parasites it will spawn. You can change the Beckon mob spawning in the configuration file

The beckons also have the ability to infest nearby blocks, infested blocks can damage all mobs other than the parasite faction, you can change values like "maximum block hardness to infest block", "light level to spread to other block" and more in the configuration file.

  Merge System:

The infected have the ability to learn from their battles and if the conditions are met, they will start to melt until they're some Moving Flesh. If 2 of these things meet, they will fuse together and grow, if they get big enough they will spawn a primitive mob (with half his total health) (Infected Dorpa is the only one that will not melt).

Conditions for the infected to turn into Moving Flesh:

-The first condition: the infected needs to reach the primitive killcount.. -The second condition: it needs to be next to 3 more infected, regardless of their killcount/specie OR it needs to be next to a Moving Flesh. If the infected with the killcount is next to atleast 3 more infected, the four of them will start to melt BUT if it is next to a Moving flesh, only it will start to melt.

--

Looking for a resource pack?

Look no further, here's a great one from @ArdiPINK (higher resolution - x32)

https://www.curseforge.com/minecraft/texture-packs/scape-and-run-parasites-resource-pack

CREDITS:

Sound effects obtained from https://www.zapsplat.com/

@MoonlitLamps for some of the mob textures
@Skarrier for some of the mob textures
@Pecora for some of the mob textures
@Vinni for the textures of items:

 https://sabitron.tumblr.com/

 https://www.twitch.tv/v_sabitron

 https://www.youtube.com/channel/UCqkUMKV-ZUUMmvD1BmpEyPQ

@Rotch Gwylt for some of the sound effects:

 https://www.youtube.com/channel/UCW-dK8RVFOste3gk-BZhqyw

 https://www.twitch.tv/rotch_gwylt

 https://twitter.com/RotchGwylt

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.10.7Альфа1.12.2forge21 июня 2026 г..jar (109.0 МБ)
1.10.6Альфа1.12.2forge26 мая 2026 г..jar (109.9 МБ)
1.10.5Альфа1.12.2forge19 мая 2026 г..jar (109.9 МБ)
1.10.4Альфа1.12.2forge26 апреля 2026 г..jar (102.0 МБ)
1.10.3Альфа1.12.2forge8 марта 2026 г..jar (96.9 МБ)
1.10.2Альфа1.12.2forge14 февраля 2026 г..jar (86.0 МБ)
1.10.1Альфа1.12.2forge5 февраля 2026 г..jar (85.3 МБ)
1.9.21Бета1.12.2forge25 мая 2024 г..jar (25.8 МБ)
1.9.20Бета1.12.2forge14 мая 2024 г..jar (25.7 МБ)
1.9.19Бета1.12.2forge13 мая 2024 г..jar (25.7 МБ)
1.9.18Бета1.12.2forge13 февраля 2024 г..jar (25.5 МБ)
1.9.17Бета1.12.2forge7 февраля 2024 г..jar (24.9 МБ)
1.9.16Бета1.12.2forge31 января 2024 г..jar (22.5 МБ)
1.9.15Бета1.12.2forge29 января 2024 г..jar (22.5 МБ)
1.9.14Бета1.12.2forge27 января 2024 г..jar (22.5 МБ)

Показаны последние 15 из 19 версий. Все версии — на Modrinth.

Ченджлог

1.10.7Альфа1.12.2 · 21 июня 2026 г.

Regenerate your srparasites config folder.

1.10.7

  • Fixed Beckons spawned on infested sand bypassing spread limits
  • Added Light and Heavy Carriers to spawn tables for phases 1–4
  • Replaced Wither with Corrosion on Primitive and Adapted Summoner vomit to reduce parasite-on-parasite damage. Applies to Assimilated Cow, Primitive Summoner, and Adapted Summoner.
  • Reworked parasite loot blocks to only accept SRP items. They can no longer hold vanilla items/blocks or SRP blocks.
  • Added a 1% chance for infected wolves to spawn with a collar variant
  • Added custom advancement icons
  • Added an advancement for using shears on the Adapted Reeker Ricardo variant
  • Added the rare celestial event “Dark Days”
  • Added an advancement for surviving the “Dark Days” event
  • Added config options to disable or blacklist certain celestial events, including a separate Dark Days toggle disabled by default.
  • Updated the Book of Vengeance item texture
  • Changed the moon and sun textures to better match celestial events
  • Removed effects from wearing the Assimilated Pumpkin
  • Added random Rage sound effects to mobs with the Rage effect
  • Added Rage particles
  • Added flash, fog, dot, and unused wind particles.
  • Updated purifier interaction particles
  • Updated spore, biomass, flesh, vomit, red happy, and een particle textures/logic.
  • Added green dot particles alongside biomass particles
  • Infested dirt and biomass can now occasionally spawn dot particles
  • Added fog ambience sounds
  • Changed fog block rendering and fog texture
  • Added sounds when Summoners resurrect parasites from remains
  • Fixed lure sound
  • Added lure cooldown, empty-hand text, and structure text when using lures.
  • Allowed Assimilated Sugarcane to be placed on vanilla and purified soft soil
  • Fixed colonies not being removed after large explosions
  • Tweaked Colony and Node checks to ensure the heart/node is physically present
  • Improved internal sound organization
  • Tweaked Vortex sounds
  • Added Mangler sound implementation
  • Added additional mob sounds and subtitles
  • Abo bodies now play randomly pitched-down animal hurt sounds when damaged
  • Some SRP sounds now use vanilla Minecraft subtitles
  • Rooter and Dispatcher upgrade/appear sounds now have subtitles
  • Updated twenty_seven texture
  • Added Fog Block Screen Overlay
  • Fixed kirin clipping through ground
  • Fixed COTH immunity not being a base-case termination
  • Fixed COTH spreading to unseen entities
  • Fixed stacking amp up to 255 with COTH (REQUIRES CONFIG REGEN)
  • Buglins now only apply COTH and raise its amp every 20 seconds on contact (fixing rapid COTH stacking)
  • Added rgb support for flash particles
  • Made spore particles more transparent
  • Updated yelloweye texture and added emissive layer
  • Fix #326 incompatibilities with Fluidlogged API (ft. jbredwards)
  • Added blood particles
  • Updated buglin sounds and subtitles
  • Particles can now show up from a first-person POV
  • Added scrollbar to parasite tier + mob selection page(s)
  • Added scrollbar to parasite loot table
  • Added celestialMovementSpeedMultiplier to srp world config
  • Subtle Draconite Texture Tweaks
  • Added leg movement to Draconite flying animation
  • Draconite wing speed animation determined via fly speed
  • Added Draconite Barrage Attack
  • Added "Draconite Debug Special Attack" to SRParasitesMob.cfg | Interacting with Draconite Spawn Egg forces nearest Draconite to perform barrage attack.
  • Added "Draconite Barrage Count" to SRParasitesMob.cfg | How many Projectiles are summoned during a Barrage
  • Updated Draconite Lore
  • Partially Fixed Draconite's shaking Compendium Model
  • Added buglin emerge sounds and updated tunnel block breaking sounds
  • Removed assimilated Herobrine
  • Fixed ud lvl 2 and 3 with any phase bigger than 0 doesnt seem to respect its spawnlist caused by broken switch statement
  • Updated rupter textures and added new variants: classic, striped, weird, fluffy, golden.
  • Updated assimilated flesh, diseased heart, level clock, toxic lung textures.
  • Buglins now don't make step sounds
  • Updated Tooltip for Eye of Beholder
  • Added Crafting Recipe for Hijacked Iron Armour
  • Vector radius default value 2B -> 2M
  • Heavy, Flying and Light Carrier contents spawn tweaks.
1.10.6Альфа1.12.2 · 26 мая 2026 г.

Regenerate your srparasites config folder.

1.10.6

  • Fix for Vectors causing erratic evolution point shifts
  • Patched up packet to avoid OOM
  • Made effects have unique particle colors
  • Changed several potion effect textures
  • Changed loot blocks gui texture
  • Updated vomit overlay
  • Made no vision overlay slightly transparent
  • Made viral and bleeding overlays half transparent through texture file, removed transparency from code.
  • Made effects have unique particle colors
  • Reorganized sound files
  • Added heavy steps multiple, heavy steps and heavy steps two sounds.
  • Updated idle sounds for assimilated enderman and added 2 more idle sounds for assimilated endermen
  • Added sounds for assimara enderman
  • Added sounds for moving flesh
  • Updated sounds for incomplete forms
  • Added block sounds for several blocks: Purifier, lures, flesh blocks, esca bulbs.
  • Assimilated humans now have a small chance to play old idle sound
  • Made lures glow slightly
  • Added new particles for when a player interacts with purifier
  • Updated textures for four comet and three celestial events
  • Changed Eye of Beholder texture and model display orientation
  • Check against UD1's empty spawnlist
1.10.5Альфа1.12.2 · 19 мая 2026 г.

Regenerate your srparasites config folder.

1.10.5

  • Meteor landing tweaks
  • worldAirCap 5 -> 3
  • Infested Sand block spread speed fixed
  • Assimilated Mob compendium lore entries finished.
  • Crude Mob compendium lore entries finished. Assimilated Villager lore entry tweaked.
  • Added scrollbar to effects compendium page
  • Tweaked the sign effect compendium entry
  • Added scrollbar for celestial event and status effect information textbox
  • Added fog block to creative inventory
  • Fog block texture updated
  • Updated Four comet and Three textures
  • Mob config: "Devourer Water Placement" - Set to false if you want to disable water placement when Devourers break blocks. Enabled by default.
  • Updated (most) placeholder/repeating potion effects textures
  • Ubiquitous Development default spawns: slightly less flying parasites
  • Dislo sounds feels now more distant, less loud with more reeverb.
  • worldWaterCap 5 -> 3
  • Devourer spawn and griefing delay tweaks
1.10.4Альфа1.12.2 · 26 апреля 2026 г.

1.10.4

  • Number of ticks required for parasites to spawn = 48000 -> 0
  • Added adapted vermin to scannable mobs list
  • Added stats page to compendium. Includes total parasite kills by tier, bar graph, deaths, damage to and from, etc.
  • Moved derived distortion phenomenon to independent helper
  • Added derived distortion phenomenon to config
  • Added /srpguidistortion command for toggling/status/off/on the derived distortion phenomenon
  • Added stats clear info to srphelp command
  • Added derived distortion command info to srphelp command
  • Added srp_breathe command info to srphelp command
  • Added srp_celestial command info to srphelp command
  • Derived distortion phenomenon effects all compendium pages, vector maps, dislodgement reports, and phase reports.
  • Added "derived distortion phenomenon" to systems page
  • "the sign" effect now grants immunity to the "derived distortion phenomenon"
  • Derived distortion phenomenon now effects signs, chat (player-style chat only; ...not commands, system messages, or many server/mod-formatted messages), and subtitles.
  • Added more missing subtitles for parasites
  • Fixed lack of parasites spawning
  • Changed mob spawn weight for vector/vectorless to 30
  • Fixed certain mobs not spawning naturally despite being on phase mob list
  • Added animated gui to systems page
  • Added animated gui to effects page
  • Added alternate distorted animated systems page
  • Added alternate distorted animated effects page
  • Updated mob page gui
  • Added debugspawner to systems config. If debugspawner true, parasites will spawn glowing for a minute and console will be full of anything spawn-related.
  • Added 'columbus' advancement to the Cognito advancement route. Granted after unlocking half of all celestial events.
  • Added 'STOLAS' advancement to the Cognito advancement route. Granted after unlocking all celestial events.
  • Fixed kirin's float-up bug
  • Buffed kirin's teleport distance to compensate for the end dimension island spread
  • Added shrimp
  • 25% chance to drop 1–5 shrimp from any parasite while warp arrow event is active
  • Added ariral assimilated enderman variant when feeding them a shrimp | just visual change
  • Added texture variant to assimilated enderman
  • Removed infested glass spread
  • Phase 1 to 10 Spawn Entity List tweaks
  • Fixed Gnats, Light Bomber, and Flying Carrier not spawning naturally.
  • Fixed living armour instantly evolving with the 'quality tools' mod.
  • Updated chinese lang
  • Fixed Draconite Spawning from phase 1
  • Fixed assimilated versions not merging
  • Major performance optimizations to Vector, biome, colony, and node-restricted spawning.
  • Potentially fixed issue with parasites not spawning in Vectors with certain modpacks, setups, and configurations.
  • Added darkened background to loot block gui
  • Temporarily changed vector disable button text
  • Tweaked config descriptions for EIVs to make it clear that min-max placement distance values are for randomly-placed EIVs only, and that EIVs can be placed closer for random reasons.
  • Adjusted radius/distance calculations for random EIV placements
  • Water and air cap 10 -> 5
  • Default meteorChance = 0.3 -> 0.6
  • Fixed vectors spawning on top of the player. Vectors now abide by min and max values in config.
1.10.3Альфа1.12.2 · 8 марта 2026 г.

1.10.3

  • Made the evolution and level clock show “0” in inventory and the actual number when held to keep players from cheating and using JEI to view phases.
  • Fixed "the sign" effect so that parasites no longer attack players with said-effect
  • Fixed "SRP World Settings..." appearing in top left corner of screen after editing custom world preset
  • Updated french .lang
  • Each entry now has a min-lore-kill and min-stat-kill variable. so info can be unlocked at different kill counts for different mobs.
  • Registered assimara bear to config
  • Added hijacked growth drop to gnats and lice - 30% x2
  • Added fishlin drop to infected,feral, and assimara bear - 20% x3
  • Added eye of beholder drop to assimilated enderman - 10% x1
  • Added false apple drop to infected villager - 5% x1
  • Added false apple drop to assimara villager - 10% x1
  • Added bloody rod drop to hijacked blaze - 20% x3
  • Added bloody iron ingot drop to hijacked iron golem - 20% - x3
  • Added hijacked growth drop to hijacked iron golem - 20% - x1
  • Added bloody bone drop to hijacked skeleton - 20% - x3
  • Added hive scrap to all preeminents - 80% - x7 | succor = 80% - x3
  • Added false apple drop to draconite - 100% - x1
  • Added item drop list to compendium | unlocks upon stat unlock
  • Removed eyes from dorpa/assimilated big spider's alt texture
  • Added Kirin Trophy block + entity | 100% - x1 from srparasites:kirin
  • Added Draconite Trophy block + entity | 100% - x1 from srparasites:draconite
  • Added infested trunk to x4 infested planks crafting recipe
  • Added chipped motherly membrane to x3 string crafting recipe
  • Added corrosive mucus to x1 slimeball crafting recipe
  • Tweaked hijacked module to swap out "bloody bone" with "hijacked growth"
  • Added x3 dyed sheep variant to naturally spawning assimilated sheep. [ White | 60% ] [ Grey | 30% ] [ Black | 10% ]
  • Implemented dye mechanic to dying assimilated sheep
  • Tweaked/updated "boom orb" model/renderer
  • Fixed nexus mobs showing up in deterrent module scan instead of nexus module scan
  • Added Assimara Module | Scans all Assimara parasites in given-dimension.
  • Added Derived Module | Scans all Derived parasites in given-dimension.
  • Tweaked Ideal Module to Include the Derived Module in its crafting recipe.
  • Tweaked Desmoid Module to Include the Assimara Module in its crafting recipe.
  • Added Vector module, which scans dimension for emerging vectors and tells players their location and health.
  • Added phase module, which displays phase and UD information when placed into array scanner.
  • Added vector module, which displays vector location & health when placed into an array scanner.
  • Added crafting recipe for level clock.
  • Added crafting recipe for vector module | meant to be mid-game progression
  • Added crafting recipe for phase module | meant to be late-game progression
  • Added a special byproduct of scanning for "Vectors" called a "Vector map", which visually displays where/how big vectors are relative to the player/relay
  • Added "Greek Fire" animated item texture & changed item name colour.
  • Changed "The Sign" item name colour.
  • Changed "Bough" item name colour.
  • Fixed infested and consumed flower pots having incorrect crafting recipe
  • Updated JA .lang
  • Added some entities to .lang file
  • Added dislodgement module used for scanning current dislo codes
  • Added dislodgement report, which is spawned from scanning a dislodgement module. has GUI.
  • Music tweaks, renamed some, added new tracks to phases
  • Added relayScannerDebugGlow to SRPConfigSystems, which makes the relay make all scanned parasites glow for a few seconds.
  • Fixed RelayScannerCoolDownSeconds config option not showing in SRPConfigSystems
  • Made relay scanner report GUI .lang friendly.
  • Added crafting recipes to living maul and lance
  • Added aoe attack for living and sentient maul: slams ground and knocks enemies away. (1.5 blocks up and down / 4 block radius around player.)
  • Sentient maul flings playing when holding left click/interact like a bow and slams enemies on-contact.
  • Sentient and Living maul apply slowness and weakness 1 for 10 seconds for anyone within the radius of the AOE attack. Tamed/Owned mobs unaffected.
  • Made scent messages .lang friendly
  • Fixed trying to cast from playerMP to EntityParasiteBase in biomass projectile
  • Allowed kirin to float over voids
  • Removed ruin of fools advancement
  • Added secret root advancement path
  • Added monument root advancement path
  • Remade advancement progression with 4 separate paths
  • Tweaked all 'kill parasites' advancements to now require that all parasites in said-tier have to be killed before getting said-tier advancement
  • Added dislo logic & gui to dislodgement report
  • Improved/tweaked vector report map gui
  • Improved/tweaked dislodgement code report gui
  • Crash fix by adding a check so if mobList is empty it returns a safe fallback mob for dislo 2A ( set to srparasites:warden )
  • Fixed rupter infect subtitle
  • Fixed manducater subtitle inconsistencies
  • Fixed missing tooltips for weapons
  • Added vectors to compendium systems page
  • Updated dislodgement compendium page
  • Added scroll bar to compendium systems page
  • Added pivot potion icon
  • Added phase report gui
  • Added phase report gui 100-block range derived corruption
  • Slight backend improvements (better coding practices), not important enough for user-facing changelogs
1.10.2Альфа1.12.2 · 14 февраля 2026 г.

1.10.2 Changes ever since 1.10.1

  • Meteor landing tweaks: Double the minimum radius -> 50 to 100 blocks. Higher maximum radius -> 120 to 144 blocks. -30% meteor damage = 90 blocks kill radius down from 110+.
  • Purifier now restores the original biome!
  • Several missing fixes and tweaks
  • Fixed sync on Client end, mark chunk as dirty to save biome changes.
  • Re-added nbt structures
  • Meteor mode flavour text
  • Added block-spread to massive amount of blocks
  • Fixed phase skipping, phase increase not sending message, vector point cap, Parasites with no potion effects.
  • Added compendium animations, inborn lore, & evil saturn.
  • Fixed meteor having glass in it and spectator mode parasite loot name
  • Fixed Vectors not working as intended in later Phases. Canra to have the same buff as assimara Cow.
  • Burrower texture
  • Code optimisations
  • Fixed the game from freezing by generating aggro from outside the follow range of entities
  • Japanese & French .lang files
  • Made level and evo clocks only show textures/levels when held
  • Added hidden advancements for killing the kirin and draconite
  • Added styling to the lore (bold, slanted, etc.)
1.9.21Бета1.12.2 · 25 мая 2024 г.

----------------------------------------------------------------------------------------------Changelog 1.9.21

====================================Fixes

  • Fix stray pixel on Virulent Bolster texture
  • Fix wrong mod version being reported internally
  • Fix some configuration options default values not working

====================================Compatibility:

  • Mod Compatibility module & framework has been introduced
    • For mod + addon developer Modrome is now handling mod and addon compatibility inquiries
    • Function Deprecation warnings have been added and will show up on logs as a warning
  • Users will be warned in logs if they have JEID or REID installed, due to known incompatiblity.
    • Notify me (Modrome) if there's now a patch to REID.
  • Deprecation
    • SRPExplotion() replaced with SRPExplosion()

====================================Internal:

  • Code cleanups for performance improvements

====================================Configuration:

  • "Stage I Beckon Block Infestation Range" = 8

  • "Stage II Beckon Block Infestation Range" = 16

  • "Stage III Beckon Block Infestation Range" = 32

  • "Phase 3 Residue" = 5500

  • "Biome Hardness" = 60.0

  • "Primitive Arachnida Loot Table": srparasitelurecomponent3;40;1;false srparasiteada_arachnida_drop;40;2;true srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasitelurecomponent4;60;3;false srparasiteada_arachnida_drop;80;3;true srparasitebone;20;2;true

  • "Stage I Beckon Loot Table": srparasitebeckon_drop;20;3;true

  • "Stage II Beckon Loot Table": srparasitebeckon_drop;60;7;true

  • "Stage III Beckon Loot Table": srparasitebeckon_drop;80;10;true

  • "Bogle Loot Table": srparasitelurecomponent5;70;1;false

  • "Primitive Bolster Loot Table": srparasitelurecomponent3;40;2;false srparasiteada_bolster_drop;40;1;true srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasitelurecomponent4;60;3;false srparasiteada_bolster_drop;80;1;true srparasitebone;20;3;true

  • "Heavy Bomber Loot Table": srparasitelurecomponent5;80;1;false

  • "Light Bomber Loot Table": srparasitelurecomponent5;80;1;false

  • "Colony Carrier Loot Table": srparasitelurecomponent5;80;1;false

  • "Primitive Devourer Loot Table": srparasiteada_devourer_drop;40;2;true srparasitelurecomponent3;40;2;false srparasitebone;10;1;true

  • "Stage I Dispatcher Loot Table": srparasitedispatcher_drop;20;7;true

  • "Stage II Dispatcher Loot Table": srparasitedispatcher_drop;65;15;true

  • "Stage III Dispatcher Loot Table": srparasitedispatcher_drop;90;30;true

  • "Grunt Loot Table": srparasitelurecomponent5;70;1;false

  • "Haunter Loot Table": srparasitelurecomponent5;80;1;false

  • "Host Loot Table": srparasiteassimilated_flesh;80;7;false srparasitelurecomponent2;10;4;true

  • "Primitive Longarms Loot Table": srparasitelurecomponent3;60;2;false srparasiteada_longarms_drop;40;2;true srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasiteada_longarms_drop;60;2;true srparasitelurecomponent4;80;1;false srparasitebone;20;2;true

  • "Primitive Manducater Loot Table": srparasitelurecomponent3;40;2;false srparasiteada_manducater_drop;40;1;false srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasiteada_manducater_drop;60;1;false srparasitelurecomponent4;80;1;false srparasitebone;20;2;true

  • "Mangler Loot Table": srparasitelurecomponent1;60;2;true

  • "Marauder Loot Table": srparasitelurecomponent5;80;1;false

  • "Monarch Loot Table": srparasitelurecomponent5;80;1;false

  • "Overseer Loot Table": srparasitelurecomponent5;80;1;false

  • "Primitive Reeker Loot Table": srparasitelurecomponent3;40;2;false srparasiteada_reeker_drop;40;1;false srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasiteada_reeker_drop;60;3;false srparasitelurecomponent4;80;1;false srparasitebone;20;2;true

  • "Rupter Loot Table": srparasitelurecomponent1;70;2;true

  • "Assimilated Bear Loot Table": srparasiteassimilated_flesh;80;1;false srparasitelurecomponent2;10;1;true

  • "Assimilated Cow Loot Table": srparasiteassimilated_flesh;80;2;false srparasitelurecomponent2;10;1;true

  • "Assimilated Horse Loot Table": srparasiteassimilated_flesh;80;2;false srparasitelurecomponent2;10;1;true

  • "Assimilated Human Loot Table": srparasiteassimilated_flesh;80;1;false srparasitelurecomponent2;10;1;true

  • "Assimilated Pig Loot Table": srparasiteassimilated_flesh;80;2;false srparasitelurecomponent2;10;1;true

  • "Assimilated Sheep Loot Table": srparasiteassimilated_flesh;80;1;false srparasitelurecomponent2;10;1;true

  • "Assimilated Squid Loot Table": srparasiteassimilated_flesh;80;2;false srparasitelurecomponent2;10;1;true

  • "Assimilated Villager Loot Table": srparasiteassimilated_flesh;80;1;false srparasitelurecomponent2;10;1;true

  • "Assimilated Wolf Loot Table": srparasiteassimilated_flesh;20;1;false srparasitelurecomponent2;10;1;true

  • "Primitive Summoner Loot Table": srparasitelurecomponent3;60;2;false srparasiteada_summoner_drop;40;1;false srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasiteada_summoner_drop;80;1;false srparasitelurecomponent4;60;1;false srparasitebone;20;2;true

  • "Thrall Loot Table": srparasiteassimilated_flesh;80;1;false srparasitelurecomponent3;10;1;true srparasitebone;10;1;true

  • "Primitive Tozoon Loot Table": srparasitelurecomponent3;40;2;false srparasiteada_tozoon_drop;40;1;true srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasitelurecomponent4;60;3;false srparasiteada_tozoon_drop;80;1;true srparasitebone;20;3;true

  • "Primitive Vermin Loot Table": srparasitelurecomponent3;40;2;false srparasiteada_vermin_drop;40;1;true srparasitebone;10;1;true

  • "Stage Adapted loot Table": srparasitelurecomponent4;60;3;false srparasiteada_vermin_drop;80;1;true srparasitebone;20;3;true

  • "Vigilante Loot Table": srparasitelurecomponent5;80;1;false

  • "Warden Loot Table": srparasitelurecomponent5;80;1;false

  • "Wraith Loot Table": srparasitelurecomponent5;80;1;false

  • "Primitive Yelloweye Loot Table": srparasitelurecomponent3;60;2;false srparasiteada_yelloweye_drop;40;1;true srparasitebone;4;1;true

  • "Stage Adapted loot Table": srparasiteada_yelloweye_drop;80;1;true srparasitelurecomponent4;80;1;false srparasitebone;20;1;true

-New option "Weapon Packet Cancel" - "Set to true if you want to cancel packets from the weapons, instead will use reach Attribute from the Player." - SRPConfig.cfg

====================================General: -Tweaked default amor texture -Tweaked default weapon models

Added the following lang file

  • de_de (by @truthahngebaeck)
  • es_ar (by @i_zeta_i)
  • es_cl (by @simply_simple.)
  • es_ec (by @i_zeta_i)
  • es_es (by @wo0fuck)
  • es_mx (by @i_zeta_i)
  • es_uy (by @i_zeta_i)
  • es_ve (by @i_zeta_i)
  • fr_ca (by @lordsilverx)
  • fr_fr (by @lordsilverx)
  • lol_us (by @danieloxxelo)
  • pl_pl (by @danieloxxelo)
  • pt_br (by @septemberbegamin)
  • ru_ru (by @pticayebanaya)
  • tr_tr (by @paa4164)
  • uk_ua (by @.grayeagle)
  • zh_cn (by @tusama_)

====================================Mob Tweaked texture to the following mob

  • Virulent Mangler
  • Bloody Mangler
  • Mangler
  • Virulent Rupter
  • Bloody Rupter
  • Rupter

-Tweaked Sound Effects and added a new one (underground) to the host

====================================

Big special thank you to the following people:

  • KirbyKawaii
  • LukeUCraft
  • Starmitzy
  • Evan Wingerter
  • HiroNexus
  • Nicedragonking
  • koxu_malinowy
  • MaysiKitti
  • Zak
  • Jaktt
  • Rynhex
  • Ancient Overlord
  • Alstraire
  • SpiderTato
  • XIAOLONGZHANG
  • Airsmoke
  • Tarzan
  • Lava_Bucket
  • plush
  • Iké
  • The FacelessLord
  • Tabcaps
  • Crimson Gaming
  • Elsa
  • yodxxx1
  • HMShrub
  • Dutchevz
  • I_eat_beans_bruh
  • bruhsec
  • Icehead
  • Ahmed08
  • Fifermon
  • JanaRöhr
  • Golden Breeze
  • ppie00201221
  • NymbalaSergal
  • BlueFFlame
  • Hasuki Raven
  • hybridbattery
  • Sexual Grapefruit
  • Guest21730qe2#8094
  • ronald
  • Azkadrony
  • DeltaVire
  • Wartin
  • Spooky
  • Nanja!
  • RainingLamppost
  • Zecabone
  • Lifecraft
  • Grape Juice
  • LxnaAbxss
  • The_Harbinger69
  • bugengxinshiba
  • Doomsday
  • Dero
  • odxico
  • Salamand0r
  • tishaak
  • Thismightbekevin
  • sdbinkley
  • cloudybogdan
  • kazware
  • Weissair
  • Paul
  • fomy2176
  • genericvarient
  • CylexicDragonheart
  • ZETA
  • BigPumpkin
  • Vinnelli
  • AnderHorlo
  • Hurricane Lord
  • Bliketod
  • Fishman
  • roguetictac
  • Worawut Pitakbood
  • Blue Storm
  • Josh Leonard
  • TreeVirus
  • drevorubec
  • UtkarshX99
  • SaintedYapper
  • Jonny
  • E G
  • Vessel
  • Luka
  • Naomi Watkins
  • Lava_Bucket_
  • Blixer [WR]
  • Vector Zlezdekof
  • Icehead
  • Ragnar MK10
  • jumbledsnan 67
  • Birduim
  • Chester Fernandez
  • Kirby_Kawaii
  • Michael
  • Samuru
  • Brecker Breckao
  • HotDogHero
  • Ancient Overlord
  • VectorAce
  • Klime65536
  • Dovah
  • Null
  • Goozmaguze
  • JA-CHINA
  • XuYue
  • Sylvia
  • fierin plays
  • Fierylion
  • raptorfen
  • Selene
  • pacochill
  • Triang_L
  • Jaktt1337
  • coRReLL
  • Katy
  • Iustin Nica
  • Moony
  • Creeper Carts
  • Purple Snake Snak
  • Astolfo Mutsuki
  • Dr kortman
  • Daniel Hatfield
  • Moxium
  • shhaha
  • Trayn_Shadow
  • Zipzop zewm
  • ChoJoe
  • ZLL2
  • God
  • Skunk Stripes
  • Hoshea
  • Jeriel Santiago
  • christian talese
  • Bruno Roccasalva
  • camkat1212
  • El parásito
  • Nitsu
  • peprika
  • Timo Tikun
  • DJAiroldi
  • Ahm3d08
  • Jeka Potato
  • None_Arcadia
  • MoostachioCat
  • Joshua Guerrero
  • Volkov 0203
  • Leo Bodin
  • Razor Edge
  • Bullfighter
  • Steve
  • Sylrack
  • cboss999
  • Perfect Storm
  • Liam Whittier
  • KaijuCreeper
  • Fearthetater
  • xyw00
  • LoGosh J'R
  • LilithEECS
  • Henry Clade
  • Nymbala
  • The Hornstein Family
  • odxico co
  • Blue
  • Nill
  • JSwizzle
  • Ruin
  • shar0makai

for the support <3 !!!

1.9.20Бета1.12.2 · 14 мая 2024 г.

----------------------------------------------------------------------------------------------Changelog 1.9.20

====================================Fixes:

  • Evolution points not working
  • Configuration options for weapons with wrong default values

====================================General:

  • Tweaked weapons speed/attack values

==================================== Very special thank you to:

  • KirbyKawaii
  • LukeUCraft
  • Starmitzy
  • Evan Wingerter
  • HiroNexus
  • Nicedragonking
  • koxu_malinowy
  • MaysiKitti
  • Zak
  • Jaktt
  • Rynhex
  • Ancient Overlord
  • Alstraire
  • SpiderTato
  • XIAOLONGZHANG
  • Airsmoke
  • Tarzan
  • Lava_Bucket
  • plush
  • Iké
  • The FacelessLord
  • Tabcaps
  • Crimson Gaming
  • Elsa
  • yodxxx1
  • HMShrub
  • Dutchevz
  • I_eat_beans_bruh
  • bruhsec
  • Icehead
  • Ahmed08
  • Fifermon
  • JanaRöhr
  • Golden Breeze
  • ppie00201221
  • NymbalaSergal
  • BlueFFlame
  • Hasuki Raven
  • hybridbattery
  • Sexual Grapefruit
  • Guest21730qe2#8094
  • ronald
  • Azkadrony
  • DeltaVire
  • Wartin
  • Spooky
  • Nanja!
  • RainingLamppost
  • Zecabone
  • Lifecraft
  • Grape Juice
  • LxnaAbxss
  • The_Harbinger69
  • bugengxinshiba
  • Doomsday
  • Dero
  • odxico
  • Salamand0r
  • tishaak
  • Thismightbekevin
  • sdbinkley
  • cloudybogdan
  • kazware
  • Weissair
  • Paul
  • fomy2176
  • genericvarient
  • CylexicDragonheart
  • ZETA
  • BigPumpkin
  • Vinnelli
  • AnderHorlo
  • Hurricane Lord
  • Bliketod
  • Fishman
  • roguetictac
  • Worawut Pitakbood
  • Blue Storm
  • Josh Leonard
  • TreeVirus
  • drevorubec
  • UtkarshX99
  • SaintedYapper
  • Jonny
  • E G
  • Vessel
  • Luka
  • Naomi Watkins
  • Lava_Bucket_
  • Blixer [WR]
  • Vector Zlezdekof
  • Icehead
  • Ragnar MK10
  • jumbledsnan 67
  • Birduim
  • Chester Fernandez
  • Kirby_Kawaii
  • Michael
  • Samuru
  • Brecker Breckao
  • HotDogHero
  • Ancient Overlord
  • VectorAce
  • Klime65536
  • Dovah
  • Null
  • Goozmaguze
  • JA-CHINA
  • XuYue
  • Sylvia
  • fierin plays
  • Fierylion
  • raptorfen
  • Selene
  • pacochill
  • Triang_L
  • Jaktt1337
  • coRReLL
  • Katy
  • Iustin Nica
  • Moony
  • Creeper Carts
  • Purple Snake Snak
  • Astolfo Mutsuki
  • Dr kortman
  • Daniel Hatfield
  • Moxium
  • shhaha
  • Trayn_Shadow
  • Zipzop zewm
  • ChoJoe
  • ZLL2
  • God
  • Skunk Stripes
  • Hoshea
  • Jeriel Santiago
  • christian talese
  • Bruno Roccasalva
  • camkat1212
  • El parásito
  • Nitsu
  • peprika
  • Timo Tikun
  • DJAiroldi
  • Ahm3d08
  • Jeka Potato
  • None_Arcadia
  • MoostachioCat
  • Joshua Guerrero
  • Volkov 0203
  • Leo Bodin
  • Razor Edge
  • Bullfighter
  • Steve
  • Sylrack
  • cboss999
  • Perfect Storm
  • Liam Whittier
  • KaijuCreeper
  • Fearthetater
  • xyw00
  • LoGosh J'R
  • LilithEECS
  • Henry Clade
  • Nymbala
  • The Hornstein Family
  • odxico co
  • Blue
  • Nill
  • JSwizzle
  • Ruin
  • shar0makai

for the massive support <3 <3 <3

Полная история изменений — на Modrinth.

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