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Mineforgian

Sanguinis Luxuria

A mod about vampires

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4K
Подписчики
14
Обновлён
8 июля 2026 г.
Лицензия
MIT

Опубликован 9 марта 2024 г.

Sanguinis Luxuria

Sanguinis Luxuria is a mod about becoming a vampire.

Becoming a vampire Blood Bottle

When killed, villagers can leave some blood behind on the ground. This blood can be picked up with a bottle, and drank.

Drinking blood gives very little to no hunger, and gives nausea and blood sickness, among other less than desirable effects. Every time you drink blood, the level of blood sickness increases by one. Drink too much, and something interesting may happen...

Vampires

Vampires require blood to survive. Luckily, as a vampire you are no longer dependent on blood left behind by villagers. Instead, while looking at an entity with blood, you can hold down the bite key (r by default) to slowly drain their blood. Do be careful, however, as once you completely drain something's blood, it will die.

As a vampire villagers will also be scared of you, and Iron Golems will attack you on sight. Fortunately, there is a solution. By wearing a Carved Mask villagers won't run away, and Iron Golems will no longer try to kill you on sight. It does come at the cost of being unable to drain blood, however.

Ченджлог

1.2.0-alpha.1Альфа1.20.1 · 8 июля 2026 г.

alpha build: backup any existing worlds before testing! please report any issues to https://github.com/Auroali/sanguinis-luxuria/issues. also note that some features are incomplete and subject to change, such as recipes and documentation.

  • Reworked the ability system, most existing abilities have been removed or replaced
  • The Altar now uses a ritual system
    • it can now unlock abilities, grant effects, create items or cure mobs
    • a target for a ritual can be set by crouch-interacting while holding a valid target-storing item. when a target is set, effects of the ritual will apply to them instead of the initiator
    • if an altar has a target set, it can be triggered via redstone
    • the altar now outputs a comparator signal corresponding to how complete an in-progress ritual is
    • pedestals must be connected to the altar via lines of blood, similar to redstone dust
  • Any item that stores blood can have a target stored as well by crouching when filling it
    • the target defaults to the last entity you drained blood from, or yourself if not applicable
  • Several features have been made data-driven
    • this includes blood drain effects and entity conversions (for both deconverting and converting)
    • entity conversions have been expanded to include deconversion rules for vanilla entities, such as zombie villager curing
  • Blood Bottles can be stacked to 16
  • Baby mobs now have 1 unit of blood
  • Added the decayed wood set
    • includes a block that automatically harvests blood from nearby entities, producing one blood bottle for every three entities drained
  • Blood-storing items now give saturation when consumed
  • Fixed a crash when running the mod through connector
  • Vampires can now consume regular food when their hunger is full
    • makes it less annoying to use items from other mods that give effects while counting as food
  • Vampires can now sleep during thunderstorms
  • Changed the process of becoming a vampire
1.1.4Релиз1.20.1 · 15 мая 2025 г.
  • Now compatible with Patchouli 84.1
1.1.3Релиз1.20.1 · 22 сентября 2024 г.
  • Fixed Blessed Blood killing the player, preventing abilties from being reset
  • Fixed Blessed Water not giving the required status effect to stop being a vampire
  • Removed Max Health Fix dependency
1.1.2Релиз1.20.1 · 30 августа 2024 г.
  • Fixed being able to run Sanguinis Luxuria's commands without being an operator
1.1.1Релиз1.20.1 · 28 августа 2024 г.
  • Fixed the game crashing when trying to unlock an ability
1.1.0Релиз1.20.1 · 26 августа 2024 г.
  • Fixed sleeping during the day not properly skipping to night
  • Fixed a crash related to Drowned using Blood Transfer tridents
  • Renamed Teleport to Blink
  • Added the Pendant of Piercing, which makes blink deal damage to entities
  • Added the Pendant of Transfusion, which automatically transfers drained blood to any held blood-storing items
  • Sun Protection can no longer be applied to items with other forms of protection
  • Changed how smite works on vampires
  • Vampires are now marked as undead
  • Added a new enchantment called Serrated, that has a chance to inflict bleeding on hit entities
  • Bleeding now increases blood draining speed
  • Changed the vignette colour while in the sun to more clearly indicate that you will burn
  • Added a new type of crafting involving a cauldron filled with blood
    • This is currently only used by one recipe
  • Updated the altar, pedestal, and mask textures
  • Updated the filled blood bottle texture
  • Updated the blessed blood texture
  • Wandering traders now run away from unmasked vampires
  • Fixed poison killing vampires
  • Fixed wandering trader llamas not having blood
  • Blink now resets fall distance and can be used to negate fall damage
  • Bite no longer works while wearing a mask
  • Blink, Bite and Infectious now have visual feedback
  • Improved altar effects
  • Added silver and silver tools
    • Silver tools deal more damage against undead entities
    • Currently silver is only used for the tools
  • Vampires now get saturation from all entities
  • Increased the amount of saturation from draining blood
1.0.2Релиз1.19.2 · 17 мая 2024 г.
  • Fixed Vampire Villagers spawning during day
1.0.1Релиз1.19.2 · 1 мая 2024 г.
  • Fixed a crash that could occur when eating certain modded items
  • Fixed Cakes providing hunger for vampires
  • Fixed Bleeding not having an icon
  • Fixed Bleeding missing a translation entry

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