
S.O.N.A.R
S.O.N.A.R. - Scanner mod for ore, biome, structure, mobs, cable and fluid detection
- Загрузки
- 925
- Подписчики
- 5
- Обновлён
- 23 мая 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 7 апреля 2026 г.
Subsurface Ore Navigation & Analysis Radar (S.O.N.A.R.)
S.O.N.A.R. is an industrial-grade scanning system designed for efficient underground resource detection and geological analysis. This mod introduces a modular ore scanning device that allows players to locate underground mineral deposits. Built with an industrial aesthetic and designed to integrate naturally into tech-based modpacks, S.O.N.A.R. focuses on progression, upgrades, and precision.
🔎 Core Features
Handheld industrial ore scanner Modular upgrade system (Range, Biome, Structures) Energy-based operation and balanced progression Clean, realistic industrial design
🔗 Cross-Mod Compatibility
S.O.N.A.R. is built with compatibility in mind.The scanner automatically detects ores added by other mods, making it fully usable in large modpacks. Whether it’s new metals, gems, or custom resource blocks, S.O.N.A.R. can analyze and locate them as long as they are registered as world-generated ores. This ensures seamless integration with technology, automation, and expansion mods.
🚧 Planned Features
Future updates are planned to expand scanning capabilities beyond ores:
Structure detection (villages, dungeons, strongholds, etc.) Biome scanning Multi-layer geological mapping - WIP Advanced late-game modules Deeper integration with energy systems
⚙️ Design Philosophy
S.O.N.A.R. focuses on believable industrial technology and modular progression. It rewards investment in upgrades and energy infrastructure rather than offering instant, overpowered scanning. Built for players who enjoy structured progression, automation, and technical gameplay.
Ченджлог
1.0.5Релиз1.21.1 · 23 мая 2026 г.
Entity Module
Removed the mob count cap — all entities from all installed mods are now displayed without any limit Fixed "All Mobs" button in the picker: now correctly selects all 512 slots (previously only the first 256 were selected) Updated modpack config: maxMobTypes raised to 512
Localization
Added Russian translation for the "Entity Scanner Module" item Added Russian translation for the Entity Module description
1.0.4Релиз1.21.1 · 21 мая 2026 г.
New Features
Mob Module
Added new Mob Module — insert it into the scanner to detect living entities in range Mobs are highlighted with the Glowing effect and color-coded by type: red for hostile, green for passive, purple for bosses A picker lets you filter specific mob types; leaving it empty scans all mobs
Tag-Based Ore Detection
Ores are now grouped using c:ores/ and forge:ores/ block tags instead of name-parsing Falls back to c:ores / forge:ores base tags for ores not covered by sub-tags Results in more accurate grouping and correct detection of modded ores (iron, diamond, redstone, etc.)
1.0.3Релиз26.1, 26.1.1, 26.1.2 · 5 мая 2026 г.
Curios API Integration
Added support for the Curios API mod—the scanner can now be carried in a separate equipment slot A unique “Scanner” slot with a custom icon A HUD overlay appears when the scanner is in the Curios slot New keyboard shortcuts: C — Scan (works both when held in hand and when in the Curios slot) Shift+C — open the upgrades menu (works from the Curios slot) Priority is given to the scanner in hand — if the scanner is in hand, C scans through it
Legendary Tooltips Integration
Added support for the Legendary Tooltips mod (optional dependency) Unique tooltip frames for all mod items: Scanner — green frame Modules (ores, biomes, structures, cables, liquids, batteries, upgrades) — yellow frame Creative Energy Module — purple frame Custom frame textures are built into the mod; background colors are tailored to each item type
1.0.2Релиз26.1, 26.1.1, 26.1.2 · 4 мая 2026 г.
Server Configuration (sonar-server.toml)
The mod now supports a server-side config file that lets server admins customize balance and content filtering.
Scanner
energyCapacity — base energy capacity of the scanner (default: 50 000 FE)
scanRange — base scan range when no range module is installed (default: 16 blocks)
Range Module
minRange — minimum scan range per level [level1, level2, level3] (default: 16, 32, 64)
maxRange — maximum scan range per level [level1, level2, level3] (default: 64, 128, 256)
Energy Module
capacity — bonus FE capacity per level [level1, level2, level3] (default: 50 000, 100 000, 150 000)
Ore / Cable / Fluid / Biome / Structure modules
whitelist — if non-empty, only listed entries are shown in the picker
blacklist — listed entries are always hidden
Example:
[ore_module]
whitelist = ["minecraft:diamond_ore", "minecraft:iron_ore"]
blacklist = []
Other changes
Range and Energy module tooltips now reflect config values in real time Config type changed from Common to Server (synced across all players on a server)
1.0.1Релиз26.1, 26.1.1, 26.1.2 · 30 апреля 2026 г.
Bug Fix
Комментарии
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