Перейти к содержимому
Mineforgian

Rubidium

Unofficial Fork of CaffeineMC's "Sodium", made to work with FML

4.4M загрузок661 подписчиковLGPL-3.0-onlyforgeneoforge

Обновлён 24 сентября 2023 г. · опубликован 2 июля 2022 г.

Rubidium is an Unofficial Fork of CaffeineMC's "Sodium", made to work with Forge Mod Loader.

Features

Rubidium contains all the features of the classic Sodium.

Features
  • A modern OpenGL rendering pipeline for chunk rendering that takes advantage of multi-draw techniques, allowing for a significant reduction in CPU overhead (~90%) when rendering the world. This can make a huge difference to frame rates for most computers that are not bottle-necked by the GPU or other components. Even if your GPU can't keep up, you'll experience much more stable frame times thanks to the CPU being able to work on other rendering tasks while it waits.
  • Vertex data for rendered chunks is made much more compact, allowing for video memory and bandwidth requirements to be cut by almost 40%. Nearby block updates now take advantage of multi-threading, greatly reducing lag spikes caused by chunks needing to be updated.
  • Chunk faces which are not visible (or facing away from the camera) are culled very early in the rendering process, eliminating a ton of geometry that would have to be processed on the GPU only to be immediately discarded. For integrated GPUs, this can greatly reduce memory bandwidth requirements and provide a modest speedup even when GPU-bound.
  • Plentiful optimizations for chunk loading and block rendering, making chunk loading significantly faster and less damaging to frame rates.
  • Many optimizations for vertex building and matrix transformations, speeding up block entity, mob, and item rendering significantly for when you get carried away placing too many chests in one room.
  • Many improvements to how the game manages memory and allocates objects, which in turn reduces memory consumption and lag spikes caused by garbage collector activity.
  • Many graphical fixes for smooth lighting effects, making the game run better while still applying a healthy amount of optimization.
  • Smooth lighting for fluids and other special blocks.
  • Smooth biome blending for blocks and fluids, providing greatly improved graphical quality that is significantly less computationally intensive.
  • Animated textures which are not visible in the world are not updated, speeding up texture updating on most hardware (especially AMD cards.)

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.7.1Релиз1.20.1forge, neoforge24 сентября 2023 г..jar (688 КБ)
0.6.2cРелиз1.19.2forge22 сентября 2023 г..jar (1.3 МБ)
0.2.13Релиз1.16.5forge8 сентября 2023 г..jar (610 КБ)
0.7.0aРелиз1.20.1forge, neoforge5 августа 2023 г..jar (665 КБ)
0.7.0Релиз1.20.1forge, neoforge5 августа 2023 г..jar (665 КБ)
0.6.5Релиз1.20, 1.20.1forge, neoforge8 июня 2023 г..jar (592 КБ)
0.2.12Релиз1.16.5forge5 июня 2023 г..jar (579 КБ)
0.6.2bРелиз1.19.2forge5 июня 2023 г..jar (1.3 МБ)
0.5.6Релиз1.18.2forge17 апреля 2023 г..jar (1.3 МБ)
0.5.5Релиз1.18.2forge22 марта 2023 г..jar (1.3 МБ)
0.6.2aРелиз1.19.2forge20 марта 2023 г..jar (1.3 МБ)
0.6.4Релиз1.19.4forge20 марта 2023 г..jar (586 КБ)
0.2.11Релиз1.16.5forge15 февраля 2023 г..jar (588 КБ)
0.6.3Релиз1.19.3forge12 декабря 2022 г..jar (605 КБ)
0.6.2Релиз1.19.2forge11 декабря 2022 г..jar (1.3 МБ)

Показаны последние 15 из 25 версий. Все версии — на Modrinth.

Ченджлог

0.7.1Релиз1.20.1 · 24 сентября 2023 г.
  • Fully compatible with Connector
  • Compatible with Fabric addons for Sodium provided by Connector (Indium has some problems)
  • Resolved JEI issues
  • Resolved Create crashes (thanks to embeddedt)
  • Upstreamed with new Sodium's optimizations/changes
  • Clouds fixes

Oculus should be updated to 1.6.9!

0.6.2cРелиз1.19.2 · 22 сентября 2023 г.
  • Add option to create the OpenGL context (better performance)
  • Fixed CTM
  • Fixed block and item emissives (thanks to embeddedt for an ideas)
  • Fixed incorrect Cloud rendering in modded dimensions
  • Fixed CodeChickenLib compatibility
  • Using Forge particle culling system now (better performance)
  • Fixed incorrect Fluid culling
  • Fixed not working Leaves option
  • Fixed not working Vignette option
  • More parity with Forge in Ambient Occlusion and Lighting
  • Memory leak fix in cloud rendering
  • Correct Immersive Engineering wire rendering in multiplayer
  • Some multipart models fixes
  • Fixed Donation button width
  • Code cleanups
  • Removed incorrect LICENSE file
0.2.13Релиз1.16.5 · 8 сентября 2023 г.
  • Add option to create the OpenGL context (better performance)
  • Full support of mod translating (feel free to make PR on GitHub)
  • Fixed CTM
  • Optimized chunk rebuilding
  • Added Forge Pipeline rendering (fixes many rendering issues, inspired by embeddedt)
  • Fixed RenderTypes memory leak (thanks to Kasualix)
  • Using Forge particle culling system now (better performance)
  • Fixed incorrect Fluid colors and culling
  • Fixed not working Leaves option
  • Fixed not working Vignette option
  • More parity with Forge in Ambient Occlusion and Lighting
  • Fixed not working particle optimization with Abnormals Core
  • Fixed Donation button width
  • Correct resource version in pack.mcmeta for 1.16.5
  • Code cleanups
  • Removed incorrect LICENSE file

For compatibility Oculus should be updated to 1.4.6

0.7.0aРелиз1.20.1 · 5 августа 2023 г.
  • Fixed RenderTypes for mods (translucency problem)
  • Fixed many issues with other mods (crashes mainly)
0.7.0Релиз1.20.1 · 5 августа 2023 г.

Contains all Sodium's 0.5.0 improvements, for example:

  • Improved the performance of terrain rendering
  • Fixed major performance regression for NVIDIA graphic cards
  • Added "Render Pass Consolidation" option
  • Improve "Block Face Culling" option

And much more

0.6.5Релиз1.20, 1.20.1 · 8 июня 2023 г.

Ported to 1.20

"Fixed" NPE with chunk sections (thanks to embeddedt and bconlon)

Parity with Forge on rendering block sides (thanks to Su5eD)

0.2.12Релиз1.16.5 · 5 июня 2023 г.

MASSIVE optimizations (rewritten fog code)

Fixed crashed with Mekanism, old Better End and etc. (thanks to embeddedt)

Forge parity in lighting

New optimization in Weighted Models (backported from 1.17 Sodium)

0.6.2bРелиз1.19.2 · 5 июня 2023 г.

"Fixed" NPE with chunk sections (thanks to embeddedt and bconlon)

Fix cloned chunk section resource leak

Added API for disabling mixins (thanks to Cadiboo)

Parity with Forge on rendering block sides (thanks to Su5eD)

Fixed crash when disabling fast_biome_colors option (thanks to alcatrazEscapee)

Полная история изменений — на Modrinth.

Комментарии

Загружаем…