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Mineforgian

Gauges, Switches & Modules

An unofficial NeoForge/Fabric port of the classic RsGauges mod. Adds stylish analog/digital gauges, switches, and sensors for redstone monitoring. And new Blocks/Items.

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27K
Подписчики
8
Обновлён
2 августа 2026 г.
Лицензия
MIT

Опубликован 5 апреля 2026 г.

RsGauges (Unofficial NeoForge Port)

Project Header

This is an unofficial port of the RsGauges (Gauges and Switches) mod for NeoForge 1.21.x.

This version is based on the 1.20.1 port by Waffle, which in turn is based on the original by Wile. Since many players are switching to the latest version of Minecraft, I have updated the mod for the current NeoForge environment.

The mod adds devices to output or measure Redstone power in various styles.

🛠 Features

Switches

  • Buttons & Levers: Buttons and levers in many designs.
  • Pressure Plates: Standard pressure plates and shock-sensitive variants (react to falls).
  • Detectors: Sensors for entities (players, animals, mobs) and block categories (ores, wood, liquids, etc.).
  • Timers: Daily timers (6:00 AM to 12:00 AM) and interval timers (tick-based).
  • Environment: Light, rain, and lightning sensors.
  • Specialized: Switch-Link relays & receivers (wireless transmission), knock sensors, and trapdoor switches.

Gauges

  • Analog & Digital: Displays Redstone strength from 0 to 15.
  • Indicators: LEDs, semaphores, and alarm lights (on/off).
  • Audio: Alarm sirens and bells.
  • Sensitive Glass: Glass that emits light or changes color.

Style Variations

The devices come in various “series” such as Industrial, Retro Industrial, Rustic, Old Fancy, or Glass. These can be configured to fit perfectly into the respective modpack theme.

✨ Special Features

  • Configuration: All switches can be set to low/high or inverted using a Redstone torch.
  • Wireless: Most switches can be connected wirelessly using Ender Pearls.
  • Pulse Duration: The duration of buttons can be configured using Redstone stacks.
  • Colors: Many switches and indicators can be colored with dyes.

📜 Credits & History

  • Original Mod & Sources: Created by Wile.
  • 1.20.1 Port & Sources: Created by Waffle.
  • 1.21.x NeoForge Port: Updated by me (MCFabikDE).

Note: This is a community project. Please submit support requests for this version only here in the issue tracker, not to the original authors.

💻 Source Code

The complete code for this port is publicly available in accordance with the license terms: 👉 Click here for the GitHub repository

🎥 References (Videos)

  • Mod presentation by VegaCraft (German, 2023): Watch
  • Mod presentation by Debitor (German, 2020): Watch

Translated with DeepL.com (free version)

Ченджлог

1.2.2Релиз1.21, 1.21.1 · 2 августа 2026 г.

v1.2.2: Fixed all missing recipes so every item can now be crafted standalone with vanilla materials.

1.2.1-FabricРелиз1.21, 1.21.1 · 11 июля 2026 г.

Initial Fabric port implemented using the Architectury API (supporting Minecraft 1.21 / 1.21.1).

1.2.1Бета1.21.1 · 2 июня 2026 г.

v1.2.1

  • Feature: Added Awesome Syringe, an item ported from HBM's Nuclear Tech Mod that grants a powerful combination of 10 positive potion effects (Nausea, Speed, Jump Boost, Haste, Strength, Health Boost, Absorption, Resistance, Regeneration, Fire Resistance) for 50 seconds.
  • Feature: Added Empty Syringe item, which is returned to the player's inventory when the Awesome Syringe is consumed.
  • Translation: Added English and German localization for the new syringe items.
1.2.0Релиз1.21.1 · 30 мая 2026 г.

v1.2.0

  • Feature: Added Transport Terminal for cross-world teleportation, including energy (FE) support if configured.
  • Feature: Added Transport Chip item, which can be linked to coordinates and renamed dynamically via the Terminal GUI.
  • Feature: Added custom 3D model with pixel-perfect hitboxes and an immersive, lore-friendly GUI for the Transport Terminal.
  • Feature: Added survival-friendly crafting recipes for the Transport Terminal and Transport Chip.
  • Code: Massive internal cleanup, resolving hundreds of compiler warnings (Nullability, Deprecations) for a pristine codebase.
  • Misc: Reorganized the Creative Tab layout to keep new transport items neatly sorted at the end.

Fixes (Issue #1)

  • Bugfix: All items and blocks now have proper crafting recipes.
  • Bugfix: Fixed an issue where blocks would not drop themselves when mined with a pickaxe.
  • Bugfix: Fixed interaction with mini-buttons on complex blocks (Day Timer Clock, Local Light Sensor, Entity Detectors, etc.) so they cycle configurations and play click sounds correctly.
  • Bugfix: Fixed redstone torch configuration (wrenching) not working correctly on blocks.
  • Bugfix: Fixed GUI and overlay text formatting issues (colors and symbols) when configuring switches.
  • Bugfix: Fixed Day Timer Clock overlay text displaying the output power twice.
1.1.1Релиз1.21.1 · 28 апреля 2026 г.

fixed an issue where mod metadata (Mod ID) did not match the Modrinth project slug, causing the mod to appear as 'Unknown' in launchers.

1.1.0Релиз1.21.1 · 20 апреля 2026 г.

v1.1.0

  • Feature: Added Industrial Switch with floor console and 6-way hitboxes.
  • Meta: Updated pack.mcmeta (format 34/48) and fixed "Missing Description".
  • Misc: New HQ logo and license update (Version reset).
1.0.0Релиз1.21.1 · 5 апреля 2026 г.

Changelog - v1.21.1-1.0.0

🚀 Initial Release for NeoForge 1.21.1

This is the first official release of the RsGauges port for Minecraft 1.21.1.

🛠 Changes & Porting Details

  • Version Update: Ported the entire codebase to Minecraft 1.21.1.
  • NeoForge Support: Fully adapted for the NeoForge mod loader.
  • Code Refactoring: Utilized Gemini (AI) for logic adaptation and technical fixes.
  • Disclaimer: Please note that due to the AI-assisted porting process, the internal code structure may differ significantly from the 1.20.1 version to meet NeoForge 1.21.1 standards.

📜 Credits

  • Based on the 1.20.1 port by Waffle.
  • Original mod design and logic by Wile.

Note: This is an unofficial port. Please report any bugs specific to 1.21.1 in the issue tracker.

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