
rrtt217's HDR Mod
Enables native HDR in Minecraft with Iris shaders.
- Загрузки
- 15K
- Подписчики
- 74
- Обновлён
- 3 июля 2026 г.
- Лицензия
- MIT
Опубликован 13 февраля 2026 г.
Minecraft HDR Mod
A minecraft mod that enables native HDR on Windows / macOS / Linux with Iris shaders.
(Photon patched to HDR w/ Patrix, taken by mod's screenshot feature.)
What the mod have achieved
- Native HDR, both for scRGB and HDR10/PQ.
- UI color correction by a new render pass.
- Ingame config using Cloth Config API.
- Ingame HDR screenshot.
- Replay Mod HDR Video Export (need custom FFmpeg commandline, which can be found in config menu)
- Full Wayland IME fix (need IMBlocker).
For Users
[!IMPORTANT] Requires modded shaderpacks! https://github.com/rrtt217/Minecraft-HDR-Mod/wiki/HDR-Shaderpacks
- Adjust HDR Brightness values (Paper White, UI, Peak) with config menu. (Default keybind: F9)
- Take a HDR screenshot ingame. (Default keybind: F10)
- Supported platforms:
- Windows: Nvidia/AMD GPU generally run flawlessly. Intel GPU is supported since v2.1.0 with a DXGI fallback path and there's performance degradation (more info in v2.1.0 release note).
- Linux Wayland: AMD/Intel GPU generally run flawlessly. People using Nvidia GPU may encounter some problems/crashes, see the troubleshooting for a potential workaround.
- macOS: Supported but need more testing, bugs are expected. Also, shaderpack support on macOS is limited.
- Android/iOS: Not supported. If Mobile launcher developers are interested in the project, my glfw fork can be a starting point for HDR support in the future.
- Troubleshooting:
- ReShade is currently not compatible under default settings, failing to load and breaking sky.
- Enabling "Force Activate OpenGL-DirectX Interop" in config/advanced can improve compatibility with SpecialK and ReShade. Please make sure they only inject into DirectX 11 layer.
- Mods also messing with GLFW may be incompatible. (e.g. Ixeris)
- If your game is too bright/dark, try to adjust the custom brightness values yourself.
- If you're on Windows, don't forget to install the latest Visual C++ Redistributable.
- If your game crashes on NeoForge/Forge, disable
earlyWindowControlin<game folder>/config/fml.toml - If HDR is broken when shaders are enabled, please reset "Colorspace" setting in Iris/Oculus to "sRGB".
- Clean temp file if your game doesn't start or some features are broken (path can be found in log, %TEMP%/glfw on Windows and /tmp/glfw on Linux).
- For Linux Nvidia users, if your game can't start, or you feel too much banding ingame, here's a potential workaround (using Zink, so performance degradation is expected):
- Use these environment variables:
export __GLX_VENDOR_LIBRARY_NAME=mesa export __EGL_VENDOR_LIBRARY_FILENAMES=/run/opengl-driver/share/glvnd/egl_vendor.d/50_mesa.json export MESA_LOADER_DRIVER_OVERRIDE=zink export GALLIUM_DRIVER=zink - ONLY WORKS ON Mesa >= 26.0.0. Lower versions crash your game due to the lack of This PR.
- Use these environment variables:
- ReShade is currently not compatible under default settings, failing to load and breaking sky.
For Shader Packs
Wiki Tutorial
Macros
HDR_MOD_INSTALLEDHDR_ENABLED
Uniforms
float HdrGameMinimumBrightness;float HdrGamePeakBrightness;float HdrGamePaperWhiteBrightness;float HdrUIBrightness;
Use these uniforms inside #if HDR_MOD_INSTALLED block.
Output
the output of the shader(aka. what is written to main render target in final pass) should have scRGB-nl encoding(Rec.709 primaries, sRGB (for negative numbers use −f(−x)) transfer function), and you should not use RGBA8F for scene color.
Credits
- Tom94, for glfw fork with color management;
- IMS212, for Iris shaders and original glfw patch idea;
- XgarhontX and some other fellows, for working on RenoDX Minecraft HDR and shader patches, and helping me to make color transform correct.
Copyright
The main HDR Mod repo is licensed under MIT. Bundled GLFW from Tom94's/mine fork is licensed under the zlib/libpng license.
Star History
Ченджлог
3.0.0-beta1-26.2+neoforgeБета26.2 · 3 июля 2026 г.
HDR Mod v3.0.0-beta1 Changelog
Bugs Fixed In Alpha2
- Broken Vanilla Screenshot
- Potential crash if a RenderPipeline is used in more than two format combinations
New Features
- Basic Vulkan Support
Missing Features
- ReplayMod Support (There's no ReplayMod yet for 26.2)
Warning
- Iris hasn't uploaded NeoForge version to Modrinth, compatibility is not guaranteed.
- This is an beta version. Here be dragons!
3.0.0-beta1-26.2+fabricБета26.2 · 3 июля 2026 г.
HDR Mod v3.0.0-beta1 Changelog
Bugs Fixed In Alpha2
- Broken Vanilla Screenshot
- Potential crash if a RenderPipeline is used in more than two format combinations
New Features
- Basic Vulkan Support
Missing Features
- ReplayMod Support (There's no ReplayMod yet for 26.2)
Warning
- Iris hasn't uploaded NeoForge version to Modrinth, compatibility is not guaranteed.
- This is an beta version. Here be dragons!
3.0.0-alpha2-26.2+neoforgeАльфа26.2 · 2 июля 2026 г.
HDR Mod v3.0.0-alpha2 Changelog
Bugs Fixed In Alpha2
- Crash with Xaero Map
- Compatibility with many other mods
Changes
- HDR Mod now automatically recreates RenderPipeline against current format if the original RenderPipeline do not match the format of current color attachments.
Missing Features
- Vulkan Support (Iris also do not support Vulkan so we do not implement it yet)
- ReplayMod Support (There's no ReplayMod yet for 26.2)
Warning
- Iris hasn't uploaded NeoForge version to Modrinth, compatibility is not guaranteed.
- This is an alpha version. Here be dragons!
3.0.0-alpha2-26.2+fabricАльфа26.2 · 2 июля 2026 г.
HDR Mod v3.0.0-alpha2 Changelog
Bugs Fixed In Alpha2
- Crash with Xaero Map
- Compatibility with many other mods
Changes
- HDR Mod now automatically recreates RenderPipeline against current format if the original RenderPipeline do not match the format of current color attachments.
Missing Features
- Vulkan Support (Iris also do not support Vulkan so we do not implement it yet)
- ReplayMod Support (There's no ReplayMod yet for 26.2)
Warning
- Iris hasn't uploaded NeoForge version to Modrinth, compatibility is not guaranteed.
- This is an alpha version. Here be dragons!
3.0.0-alpha1-26.2+fabricАльфа26.2 · 30 июня 2026 г.
HDR Mod v3.0.0-alpha1 Changelog
New Features
- Port to 26.2
Missing Features
- Vulkan Support (Iris also do not support Vulkan so we do not implement it yet)
- ReplayMod Support (There's no ReplayMod yet for 26.2)
Warning
- Due to Mojang's huge refactor to rendering in 26.2, HDR Mod may be less compatible with other mods.
- There's no Iris for NeoForge on 26.2 yet, so NeoForge compatibility cannot be ensured.
- This is an alpha version. Here be dragons!
3.0.0-alpha1-26.2+neoforgeАльфа26.2 · 30 июня 2026 г.
HDR Mod v3.0.0-alpha1 Changelog
New Features
- Port to 26.2
Missing Features
- Vulkan Support (Iris also do not support Vulkan so we do not implement it yet)
- ReplayMod Support (There's no ReplayMod yet for 26.2)
Warning
- Due to Mojang's huge refactor to rendering in 26.2, HDR Mod may be less compatible with other mods.
- There's no Iris for NeoForge on 26.2 yet, so NeoForge compatibility cannot be ensured.
- This is an alpha version. Here be dragons!
2.3.2-1.21.1+fabricРелиз1.21.1 · 16 июня 2026 г.
HDR Mod v2.3.2 Changelog
New Features
- Keybind to toggle HDR ingame (default unbind)
- Screenshot can use PNG3 cICP instead of iCCP(aka. ICC profile)
Fixes
- Fixed virtual display card breaking workaround apply condition
2.3.2-1.21.1+neoforgeРелиз1.21.1 · 16 июня 2026 г.
HDR Mod v2.3.2 Changelog
New Features
- Keybind to toggle HDR ingame (default unbind)
- Screenshot can use PNG3 cICP instead of iCCP(aka. ICC profile)
Fixes
- Fixed virtual display card breaking workaround apply condition
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