
RPG Attribute System
A lightweight RPG-style system that scales player attributes based on level.
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- Подписчики
- 166
- Обновлён
- 23 июня 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 17 августа 2024 г.
A lightweight RPG-style progression mod that enhances Minecraft gameplay by giving players scalable attributes based on their level. As players progress, key stats like health, damage, and stamina improve automatically, creating a more dynamic and rewarding leveling experience.
- RPG-Style Level Progression – Attributes scale automatically as players level up.
- Dynamic Attribute Upgrades – Health, damage, defense, speed, and more increase with progression.
- Custom Attribute System – Completely rewritten stat logic independent of vanilla systems.
- Configurable Scaling – Tweak growth formulas, multipliers, and requirements via config.
- Clean UI Indicators – HUD overlays and tooltips show stat changes and progression.
- Reworked Items & Lore – Includes items like the Scroll of Rebirth to reset stats.
- Server & Client Compatible – Works in singleplayer and multiplayer seamlessly.
- Lightweight & Optimized – Designed for performance with minimal overhead.
Requirements
- Minecraft: 1.16.5, 1.18.2, 1.19.2, 1.20.1, 1.21.1, 1.21.5
- Loader: NeoForge or Forge
- Library: JAUML
Ченджлог
3.4.1Релиз26.2 · 23 июня 2026 г.
- release 26.2
3.4.1Релиз26.2 · 23 июня 2026 г.
- release 26.2
3.4.1Релиз26.1.2 · 22 июня 2026 г.
Bug Fixes
- Restored
[param(X)]as the per-point multiplier when present incmd_to_exc(fixes armor and other stats not scaling correctly after v3.4.0) - Ported direct
minecraft:armor/ attributebase setapplication to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) withgeneric.*alias support - Implemented missing legacy config migration (
generic.armor→minecraft:armorin commands and display configs)
Improvements
ConfigValidatorwarns when[param(X)]differs frombase_value_per_point- Reduced redundant player sync calls when allocating points on 26.1.2
- Logs a warning when attribute
base setcannot be applied directly and falls back to commands
Configuration
- Armor default
max_levelcorrected to10(total armor value cap, +10 at 40 points withparam(0.25)) - Updated
docs/HEALTH_SCALING.md,docs/CONFIGURATION.md, anddocs/CONFIGURATION_TABLE.mdfor param scaling semantics
3.4.1Релиз26.1.2 · 22 июня 2026 г.
Bug Fixes
- Restored
[param(X)]as the per-point multiplier when present incmd_to_exc(fixes armor and other stats not scaling correctly after v3.4.0) - Ported direct
minecraft:armor/ attributebase setapplication to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) withgeneric.*alias support - Implemented missing legacy config migration (
generic.armor→minecraft:armorin commands and display configs)
Improvements
ConfigValidatorwarns when[param(X)]differs frombase_value_per_point- Reduced redundant player sync calls when allocating points on 26.1.2
- Logs a warning when attribute
base setcannot be applied directly and falls back to commands
Configuration
- Armor default
max_levelcorrected to10(total armor value cap, +10 at 40 points withparam(0.25)) - Updated
docs/HEALTH_SCALING.md,docs/CONFIGURATION.md, anddocs/CONFIGURATION_TABLE.mdfor param scaling semantics
3.4.1Релиз1.21.11 · 22 июня 2026 г.
Bug Fixes
- Restored
[param(X)]as the per-point multiplier when present incmd_to_exc(fixes armor and other stats not scaling correctly after v3.4.0) - Ported direct
minecraft:armor/ attributebase setapplication to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) withgeneric.*alias support - Implemented missing legacy config migration (
generic.armor→minecraft:armorin commands and display configs)
Improvements
ConfigValidatorwarns when[param(X)]differs frombase_value_per_point- Reduced redundant player sync calls when allocating points on 26.1.2
- Logs a warning when attribute
base setcannot be applied directly and falls back to commands
Configuration
- Armor default
max_levelcorrected to10(total armor value cap, +10 at 40 points withparam(0.25)) - Updated
docs/HEALTH_SCALING.md,docs/CONFIGURATION.md, anddocs/CONFIGURATION_TABLE.mdfor param scaling semantics
3.4.1Релиз1.21.11 · 22 июня 2026 г.
Bug Fixes
- Restored
[param(X)]as the per-point multiplier when present incmd_to_exc(fixes armor and other stats not scaling correctly after v3.4.0) - Ported direct
minecraft:armor/ attributebase setapplication to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) withgeneric.*alias support - Implemented missing legacy config migration (
generic.armor→minecraft:armorin commands and display configs)
Improvements
ConfigValidatorwarns when[param(X)]differs frombase_value_per_point- Reduced redundant player sync calls when allocating points on 26.1.2
- Logs a warning when attribute
base setcannot be applied directly and falls back to commands
Configuration
- Armor default
max_levelcorrected to10(total armor value cap, +10 at 40 points withparam(0.25)) - Updated
docs/HEALTH_SCALING.md,docs/CONFIGURATION.md, anddocs/CONFIGURATION_TABLE.mdfor param scaling semantics
3.4.1Релиз1.21.1 · 22 июня 2026 г.
Bug Fixes
- Restored
[param(X)]as the per-point multiplier when present incmd_to_exc(fixes armor and other stats not scaling correctly after v3.4.0) - Ported direct
minecraft:armor/ attributebase setapplication to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) withgeneric.*alias support - Implemented missing legacy config migration (
generic.armor→minecraft:armorin commands and display configs)
Improvements
ConfigValidatorwarns when[param(X)]differs frombase_value_per_point- Reduced redundant player sync calls when allocating points on 26.1.2
- Logs a warning when attribute
base setcannot be applied directly and falls back to commands
Configuration
- Armor default
max_levelcorrected to10(total armor value cap, +10 at 40 points withparam(0.25)) - Updated
docs/HEALTH_SCALING.md,docs/CONFIGURATION.md, anddocs/CONFIGURATION_TABLE.mdfor param scaling semantics
3.4.1Релиз1.21.1 · 22 июня 2026 г.
Bug Fixes
- Restored
[param(X)]as the per-point multiplier when present incmd_to_exc(fixes armor and other stats not scaling correctly after v3.4.0) - Ported direct
minecraft:armor/ attributebase setapplication to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) withgeneric.*alias support - Implemented missing legacy config migration (
generic.armor→minecraft:armorin commands and display configs)
Improvements
ConfigValidatorwarns when[param(X)]differs frombase_value_per_point- Reduced redundant player sync calls when allocating points on 26.1.2
- Logs a warning when attribute
base setcannot be applied directly and falls back to commands
Configuration
- Armor default
max_levelcorrected to10(total armor value cap, +10 at 40 points withparam(0.25)) - Updated
docs/HEALTH_SCALING.md,docs/CONFIGURATION.md, anddocs/CONFIGURATION_TABLE.mdfor param scaling semantics
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