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Mineforgian

RPG Attribute System

A lightweight RPG-style system that scales player attributes based on level.

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61K
Подписчики
166
Обновлён
23 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 17 августа 2024 г.

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A lightweight RPG-style progression mod that enhances Minecraft gameplay by giving players scalable attributes based on their level. As players progress, key stats like health, damage, and stamina improve automatically, creating a more dynamic and rewarding leveling experience.

  • RPG-Style Level Progression – Attributes scale automatically as players level up.
  • Dynamic Attribute Upgrades – Health, damage, defense, speed, and more increase with progression.
  • Custom Attribute System – Completely rewritten stat logic independent of vanilla systems.
  • Configurable Scaling – Tweak growth formulas, multipliers, and requirements via config.
  • Clean UI Indicators – HUD overlays and tooltips show stat changes and progression.
  • Reworked Items & Lore – Includes items like the Scroll of Rebirth to reset stats.
  • Server & Client Compatible – Works in singleplayer and multiplayer seamlessly.
  • Lightweight & Optimized – Designed for performance with minimal overhead.

Requirements

  • Minecraft: 1.16.5, 1.18.2, 1.19.2, 1.20.1, 1.21.1, 1.21.5
  • Loader: NeoForge or Forge
  • Library: JAUML

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Ченджлог

3.4.1Релиз26.2 · 23 июня 2026 г.
  • release 26.2
3.4.1Релиз26.2 · 23 июня 2026 г.
  • release 26.2
3.4.1Релиз26.1.2 · 22 июня 2026 г.

Bug Fixes

  • Restored [param(X)] as the per-point multiplier when present in cmd_to_exc (fixes armor and other stats not scaling correctly after v3.4.0)
  • Ported direct minecraft:armor / attribute base set application to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) with generic.* alias support
  • Implemented missing legacy config migration (generic.armorminecraft:armor in commands and display configs)

Improvements

  • ConfigValidator warns when [param(X)] differs from base_value_per_point
  • Reduced redundant player sync calls when allocating points on 26.1.2
  • Logs a warning when attribute base set cannot be applied directly and falls back to commands

Configuration

  • Armor default max_level corrected to 10 (total armor value cap, +10 at 40 points with param(0.25))
  • Updated docs/HEALTH_SCALING.md, docs/CONFIGURATION.md, and docs/CONFIGURATION_TABLE.md for param scaling semantics
3.4.1Релиз26.1.2 · 22 июня 2026 г.

Bug Fixes

  • Restored [param(X)] as the per-point multiplier when present in cmd_to_exc (fixes armor and other stats not scaling correctly after v3.4.0)
  • Ported direct minecraft:armor / attribute base set application to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) with generic.* alias support
  • Implemented missing legacy config migration (generic.armorminecraft:armor in commands and display configs)

Improvements

  • ConfigValidator warns when [param(X)] differs from base_value_per_point
  • Reduced redundant player sync calls when allocating points on 26.1.2
  • Logs a warning when attribute base set cannot be applied directly and falls back to commands

Configuration

  • Armor default max_level corrected to 10 (total armor value cap, +10 at 40 points with param(0.25))
  • Updated docs/HEALTH_SCALING.md, docs/CONFIGURATION.md, and docs/CONFIGURATION_TABLE.md for param scaling semantics
3.4.1Релиз1.21.11 · 22 июня 2026 г.

Bug Fixes

  • Restored [param(X)] as the per-point multiplier when present in cmd_to_exc (fixes armor and other stats not scaling correctly after v3.4.0)
  • Ported direct minecraft:armor / attribute base set application to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) with generic.* alias support
  • Implemented missing legacy config migration (generic.armorminecraft:armor in commands and display configs)

Improvements

  • ConfigValidator warns when [param(X)] differs from base_value_per_point
  • Reduced redundant player sync calls when allocating points on 26.1.2
  • Logs a warning when attribute base set cannot be applied directly and falls back to commands

Configuration

  • Armor default max_level corrected to 10 (total armor value cap, +10 at 40 points with param(0.25))
  • Updated docs/HEALTH_SCALING.md, docs/CONFIGURATION.md, and docs/CONFIGURATION_TABLE.md for param scaling semantics
3.4.1Релиз1.21.11 · 22 июня 2026 г.

Bug Fixes

  • Restored [param(X)] as the per-point multiplier when present in cmd_to_exc (fixes armor and other stats not scaling correctly after v3.4.0)
  • Ported direct minecraft:armor / attribute base set application to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) with generic.* alias support
  • Implemented missing legacy config migration (generic.armorminecraft:armor in commands and display configs)

Improvements

  • ConfigValidator warns when [param(X)] differs from base_value_per_point
  • Reduced redundant player sync calls when allocating points on 26.1.2
  • Logs a warning when attribute base set cannot be applied directly and falls back to commands

Configuration

  • Armor default max_level corrected to 10 (total armor value cap, +10 at 40 points with param(0.25))
  • Updated docs/HEALTH_SCALING.md, docs/CONFIGURATION.md, and docs/CONFIGURATION_TABLE.md for param scaling semantics
3.4.1Релиз1.21.1 · 22 июня 2026 г.

Bug Fixes

  • Restored [param(X)] as the per-point multiplier when present in cmd_to_exc (fixes armor and other stats not scaling correctly after v3.4.0)
  • Ported direct minecraft:armor / attribute base set application to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) with generic.* alias support
  • Implemented missing legacy config migration (generic.armorminecraft:armor in commands and display configs)

Improvements

  • ConfigValidator warns when [param(X)] differs from base_value_per_point
  • Reduced redundant player sync calls when allocating points on 26.1.2
  • Logs a warning when attribute base set cannot be applied directly and falls back to commands

Configuration

  • Armor default max_level corrected to 10 (total armor value cap, +10 at 40 points with param(0.25))
  • Updated docs/HEALTH_SCALING.md, docs/CONFIGURATION.md, and docs/CONFIGURATION_TABLE.md for param scaling semantics
3.4.1Релиз1.21.1 · 22 июня 2026 г.

Bug Fixes

  • Restored [param(X)] as the per-point multiplier when present in cmd_to_exc (fixes armor and other stats not scaling correctly after v3.4.0)
  • Ported direct minecraft:armor / attribute base set application to all loaders (1.20.1, 1.21.1, 1.21.11, 26.1.2) with generic.* alias support
  • Implemented missing legacy config migration (generic.armorminecraft:armor in commands and display configs)

Improvements

  • ConfigValidator warns when [param(X)] differs from base_value_per_point
  • Reduced redundant player sync calls when allocating points on 26.1.2
  • Logs a warning when attribute base set cannot be applied directly and falls back to commands

Configuration

  • Armor default max_level corrected to 10 (total armor value cap, +10 at 40 points with param(0.25))
  • Updated docs/HEALTH_SCALING.md, docs/CONFIGURATION.md, and docs/CONFIGURATION_TABLE.md for param scaling semantics

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