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Mineforgian

RoseStacker

A mob, item, spawner, and block stacking plugin!

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12K
Подписчики
39
Обновлён
22 мая 2026 г.
Лицензия
MIT-Non-Distribution

Опубликован 3 ноября 2024 г.

Исходный код

 

RoseStacker is a versatile stacking plugin created to stack entities, items, blocks, and spawners!

This plugin is ideal for servers looking to enhance functionality and overall server experience, with features that improve the elements of your gameplay.

 

 

RoseStacker is packed with features and has seen many added in its lifetime. We've designed it to include everything a top-tier stacker plugin should have.

Check out some of its features:

  • Stack and unstack mobs under certain conditions.
  • Kill mobs in entire stacks at a time, a few at a time, or individually.
  • Accurate loot and experience drops.
  • Disable AI for mobs.
  • Have access to admin tools that can help debug the plugin.
  • Stack blocks with a built-in GUI.
  • Complete and total spawner stacking and handling; silk touch spawners and control how they behave.
  • Customize spawner spawning conditions.
  • A built-in spawner GUI to show you exactly how your spawner is functioning.
  • Commands to translate the plugin to your choice of language.

 

 

Here are some of the features in action!

 

 

To learn about the commands and permissions of RoseStacker, check out our wiki!

 

 

 

If you need any help, have found a bug, or you have any questions, please join our Discord server! We offer all support through our server.

Feel free to use the question channels to talk and ask questions!

 

 

 

A big thanks to everyone who supports us and uses our plugins! A lot of time and love goes into them. If you like this plugin, check out our other plugins!

If you want to give us some extra support, we would be absolutely grateful if you considered subscribing to our Patreon!

 

Ченджлог

1.5.41Релиз26.1, 26.1.1, 26.1.2 · 22 мая 2026 г.

=== v1.5.41 ===

* Fixed pigs, cows, and chickens not producing babies of the correct variants with cumulative-breeding enabled

* Fixed RoseGarden not being relocated correctly which broke support for SafariNet

* Simplified some internals which reduced the file size

* Fixed some basic startup logs not printing as expected

1.5.40Релиз26.1, 26.1.1, 26.1.2 · 10 мая 2026 г.

=== v1.5.40 ===

+ Added support for 26.1.x

+ Added a PostStackedSpawnerSpawnEvent

+ Added an enabled-worlds setting

+ Added a setting to multiply sniffer drops by their stack size

+ Added a setting to only allow converting empty spawners

* Neutral mob anger is now transferred between stack entities more consistently

* Spawner conversion is now prevented if it would disobey the auto-stack settings

* Witches no longer drink potions when they have disabled AI

* Fixed the parched mob not being registered

* Fixed some NBT tags being improperly copied between mobs with NBT storage

* Fixed simple stacked villagers not picking up items after unstacking

* Fixed inconsistent drops modification with RoseLoot when multikill is 1

1.5.39Релиз1.21.9, 1.21.10, 1.21.11 · 23 февраля 2026 г.

=== v1.5.39 ===

* Fixed a copper golem dupe issue if copper golem stacking is enabled

* Fixed a stacked block dupe issue if block stacking and the gui are enabled

* Fixed the API unstack events not being modifiable due to a bad argument check

1.5.38Релиз1.21.9, 1.21.10, 1.21.11 · 20 января 2026 г.

=== v1.5.38 ===

+ Added support for 1.21.11

* Changed how spawner invalid spawn conditions are calculated to hopefully be more accurate

* MyPet pets will no longer stack

* Fixed an issue where some repeating tasks could overlap causing excessive CPU usage

1.5.37Релиз1.21.8, 1.21.9, 1.21.10 · 6 ноября 2025 г.

=== v1.5.37 ===

+ Added support for 1.21.9 and 1.21.10

+ Added a silk-touch-only-player-placed setting that will only apply silk touch on spawners placed by players

+ Added a spawner tooltip-style spawner_settings.yml setting on 1.21.3+ to allow a custom tooltip component

+ Added a setting to disable spawner item renaming in anvils

* Added %entity_name% as a placeholder on spawner item locale strings

* Fixed some spawner settings not working with spawner-into-nearby-stacks disabled

* Fixed dragon egg stacks being able to be broken when mined by hand

* Fixed the disabled-worlds setting not fully applying on reloads

* Fixed creative mode mob breeding with cumulative-breeding enabled spawning the wrong number of baby entities

* Fixed trial spawner mobs being detected as regular spawner mobs for some settings

* Fixed the spawner block being dropped offset from the middle of the block

1.5.36Релиз1.21.6, 1.21.7, 1.21.8 · 17 августа 2025 г.

=== v1.5.36 ===

+ Added a new spawner and block explosion setting to destroy the remainder of the stack not dropped as items

* Fixed a possible island value dupe with the stacked block GUI at max stack size

* Fixed spawner and block explosion settings

* Fixed a lower version incompatibility related to trial spawners

* Fixed pickaxes not properly breaking the item when on the last durability point when breaking a stack

1.5.35Релиз1.21.6, 1.21.7, 1.21.8 · 1 августа 2025 г.

=== v1.5.35 ===

+ Added support for 1.21.8

+ Added a setting to not transfer an entity stack's attacking target to the next mob

+ Added support for not stacking mobs from Boss or VillagerMarket

* Spawners will now spawn into nearby stacks until they reach the max entity stack size

* Fixed naturally generated spawners never dropping on the ground from explosions

* Fixed support for versions 1.19.4-1.16.5

1.5.34Релиз1.21.5, 1.21.6, 1.21.7 · 9 июля 2025 г.

=== v1.5.34 ===

+ Added support for 1.21.7/6

+ Added an entity setting to not stack mobs with different custom names

+ Added a new CUSTOM_MOB stack condition visible with the stacktool which is set internally when RoseStacker detects the entity as a custom mob from a hooked custom mobs/NPC plugin

+ Added a disabled-ai-option to disable mob collision

+ Added support for newlines everywhere in the stacked spawner GUI lore

+ Added better support for custom spawner plugins to detect spawner mobs when spawner stacking is disabled

+ Added the main entity and killer to the EntityStackMultipleDeathEvent

* Updated support for JobsReborn hook

* Disabled world names are now case sensitive

* Items can no longer be dropped while in the stacked block GUI to fix a duplication issue with some skyblock plugins

* Fixed entity equipment duplication on 1.21.5 when using SIMPLE data storage

* Fixed stack data not saving when using SlimeWorldManager when a world unloads

* Fixed the trigger-death-event-for-entire-stack-kill setting throwing errors when enabled on Paper 1.21.5

* Fixed sheep not trying to stack when shearing the last sheep in a stack

* Fixed shearing a stack of sheep only actually shearing the first shear in the stack when using NBT data storage

* Fixed sheep stacks not regrowing the correct amount of wool when using NBT data storage

* Fixed experience not dropping in the correct amounts when performing multikills

* Fixed variant chickens not having their egg counts multiplied by stack size when enabled

* Fixed an error when transform-entire-stack is false and a stacked entity with disabled AI or from a spawner transforms

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