Rick's RPG loot
Adds varied stats to default loot table equipment and adds vanilla friendly "Legendary Items" found in rare gameplay scenarios.
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- 2
- Подписчики
- 1
- Обновлён
- 6 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 6 июля 2026 г.
Rick's RPG Loot
A lightweight datapack that adds varied stats to default loot table equipment and adds vanilla friendly "Legendary Items" found in rare gameplay scenarios.
These simple changes should encourage players to seek out structures in search of optimal stat combinations for better gear, as well as combine different teirs of armor late into gameplay for teir specific perks. the goal is to keep exploration interesting beyond just visiting a structure once.
This pack is compatible with any pack which relies on vanilla loot tables and attempts not to add anything outside the scope of vanilla attributes and effects.
(for an optimal experience including custom textures "Rick's default" resource pack is reccomended)
Ченджлог
0.1Бета26.2 · 6 июля 2026 г.
Beta 0.1
Additions:
Curse of the Thief enchantment
- Applicable only to the “Unforged Evil” item
- Applies:
- Invisibility
- blindness
Fire Immunity enchantment (human and horse)
- Applicable only to the “Helm of the flame” item and looted gold horse armor
- Gives the wearer immunity to fire
Glowing enchantment
- Applicable only to the “Miner’s Helmet” item and looted shields
- Makes the user glow (useful with dynamic lighting mods)
Hot enchantment
- Applicable only to the “Hot Potato” item
- Deals burning damage when held
Life Steal enchantment (not yet accessible)
- Applicable to swords
- Heals attacker when inflicting damage
Vexing enchantment
- Applicable to looted crossbows
- Spawns a vex where the bolt lands
- Has 1 level
Warrior’s Heart enchantment (not yet accessible)
- Applicable to Swords
- Grants extra hearts to the user of a weapon while in hand
- Has 5 levels
Withering Blade enchantment
- Applicable to stone swords dropped by wither skeletons
- Inflicts wither on victims
- Has 3 levels
Changes:
- Variable attributes added to all chest loot equipment
- Armor, tools, and weapons, as well as any wearable items found in chests can add effects such as additional health, potion effects, custom enchantments, player stat boosts.
- Items also have chances of spawning with extra base stats such as armor,damage, attack speed, etc.
- The “Miner’s Helmet” item can now be found anywhere an iron helmet can be found
- The “Helm of the Flame” item can now be found anywhere a gold helmet can be found
- The “Unforged Evil” item can now be found in bastions and igloos
- Variable attributes added to default archaeology loot
- Desert pyramid archaeology can now yield the “Hot Potato” item which burns anyone holding it
- Variable attributes added to default fishing loot
- Variable attributes added to trial chamber armor and weapons (this will make mobs harder but more rewarding)
- Variable attributes added to default piglin bartering items
- Variable attributes added to default hero of the village rewards
- During hero of the village effects clerics can now gift the “Bewitched rabbit’s foot” item which makes the wearer small, fast, floaty, and allows them to jump higher
- During hero of the village effects unemployed villagers now have the ability to gift the “Hot Potato” item
- Wither skeletons now drop "Charred Bone" instead of coal
- Wither skeletons can now very rarely drop special withering blades
- Drops rarely when a wither skeleton is killed by a player
- Greatly increased chance of dropping when killed by a charged creeper.
Bug Fixes:
- [Unfixed Known bug] diamond gear with custom attributes cannot take on new attributes when upgraded to netherite. All attribute stats remain static. Upgraded gear will still take on the fire immunity component. (this may remain as a feature as it balances some of the additional stats available on looted diamond armor.)
- [Unfixed Known bug] dropped armor from mobs does not have custom attributes yet.
- [Unfixed Known bug] villager trades do not have custom attributes yet
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