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Mineforgian

Remarxk's Mechanical Spawner

Added a Mechanical Spawner in the stress spawn mob.

Загрузки
100
Подписчики
1
Обновлён
12 июля 2026 г.
Лицензия
MIT

Опубликован 13 апреля 2026 г.

1. Description

This mod introduces a new machine: the Mechanical Spawner.
As the name suggests, it integrates with Create and adds a stress-powered device capable of spawning mobs.

2. Setting the Spawned Mob

You can craft an empty Mechanical Spawner and configure it in the following ways:

  • Sneak + Right-click a vanilla spawner while facing it to copy its mob type.
  • Right-click with a spawn egg on the Mechanical Spawner to directly set the mob type.

3. Stress-Driven Spawning

The Mechanical Spawner operates by consuming Stress Units (SU) from Create’s kinetic network.

  • The spawner will generate the configured mob when supplied with stress.
  • Higher rotational speed increases the spawning rate.
  • Increased speed also causes spawned mobs to be launched farther away upon spawning.

Ченджлог

1.1Релиз1.21.1 · 12 июля 2026 г.

✨ New Features

  • Jade Integration — Bound entity type is now displayed when viewing the Mechanical Spawner with Jade
  • Stress Impact Tooltip — Item tooltip now shows stress impact level and value (32 SU)

🔧 Changes

  • Randomized Spawn Count — Each cycle now spawns a random number of entities within the configurable spawnCountMin ~ spawnCountMax range, using weighted probability (lower counts are more likely). Multiple entities are evenly distributed around the block
  • New Config Options:
  1. spawnCountMin (default: 1) — Minimum entities per cycle
  2. spawnCountMax (default: 3) — Maximum entities per cycle

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