
Realistic Torches - Burntime
Torches, Lanterns and Campfires now have a burntime. Works with Dynamic Lights.
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- Подписчики
- 12
- Обновлён
- 23 сентября 2025 г.
- Лицензия
- MIT
Опубликован 9 сентября 2025 г.
Realistic Torches
Realistic Torches BT makes fire-based light sources behave more dynamically and immersive.
Features
Burn Times
- Torches, lanterns, and campfires now burn out after a configurable time.
Environment Effects
- Rain and water can extinguish light sources, with customizable multipliers.
Reignition System
- Define custom igniters via JSON (e.g. flint & steel, matches, blaze rods) to relight extinguished torches, lanterns, and campfires.
Fueling System
- Use JSON-defined fuels (like coal or sticks) to extend the burn time of campfires, lanterns, and torches.
Highly Configurable
- All mechanics (burn times, extinguish behavior, dynamic lighting support) are toggleable in the config.
Data-Driven
- Custom igniters and fuels are loaded from
data/torchesbt/ignite/anddata/torchesbt/fuel/, allowing easy modpack or server customization without code.
Dynamic Lighting (Optional)
Toggleable dynamic lighting support.
Configurable via
config/torchesbt.json5Held and dropped torches and lanterns lose burn time while Dynamic Light support is enabled.
NOTES:
- This mod is in a very early alpha state. Incompatibilities with other mods that modify torches, lanterns, or campfires are expected.
- Gonna expand on this mod by slowly adding compat to other mods and adding new mechanics to keep torches, lanterns and campfires lit longer/indefinite
BRIEF ROADMAP
- Add compat with hanging lanterns
- Add general item/block generation for common torch/lanterns using my default unlit variants.
- Consider whether the burntime bar should be reintroduced in the UI instead of item.
- Figure out not so busted mechanic that lets items/blocks get refueled automatically (somewhere near mid/end game)
Preview
Spoiler
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Ченджлог
1.0.1Альфа1.20.1 · 23 сентября 2025 г.
MAJOR CHANGES
Changes
API & Modding Support
- New API system:
- Burn Time APIs now allow modders to intercept and modify burn time behavior.
- Simplified item/block registration:
- Modders can easily add custom lit/unlit items and blocks using
BurnableRegistry. (SeeRegistryHandlerorChippedRegistryHandlerfor examples)
- Modders can easily add custom lit/unlit items and blocks using
Compatibility
- Added Compat with Chipped lanterns.
- Added Compat with Trinket slots (only burn time, visuals/custom slots arent handled by my mod)
Gameplay Features
- Refueling in inventory:
- Items can now be refueled directly inside the player’s inventory (optional).
- Configurable ticking:
- Players can disable ticking for torches, lanterns, or campfires to prevent them from burning out over time. (You can now choose which items (torches, lanterns, campfires) should have burn mechanics enabled)
- Campfire visuals:
- Fire size now decreases with remaining burn time:
(High 100%/Med 50%/Low 20%)
- Fire size now decreases with remaining burn time:
1.0.0Альфа1.20.1 · 9 сентября 2025 г.
init release
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