
Realistic Block Physics
A realistic overhaul of Minecraft's building mechanics.
Обновлён 6 апреля 2025 г. · опубликован 15 июня 2024 г.
Note: This mod requires Realistic Physics to be installed!
Description
Are you tired of the unrealistic building mechanics Minecraft has to offer? Perhaps you just want to wreak havoc and watch some buildings crumble? If so, this is probably the mod for you!
Realistic Block Physics is a realistic overhaul of Minecraft's building mechanics that will add a new sense of challenge and immersion into your worlds. Each block has been given its own unique physics definition that defines its mass, ability to support other blocks, fragility, and many other attributes. Exploring caves are also deemed more dangerous, as mining the wrong block could end up causing their ceilings to collapse!
Physics Engines
Multiple physics engines are also available, depending on whether you want a more realistic or casual experience.
- Realistic: The most realistic experience (obviously).
- Simple: A much more casual experience. Blocks will only fall if they are not connected to anything.
- Legacy: The old physics engine used in versions prior to 1.12.2-2.0.0.
Key Features
Logical Construction Required
Blocks and structures will fall if they are not correctly supported (depending on the physics engine).Mod Compatibility
Blocks from other mods are also supported (requires activation in the configuration file).Cave Strengthening Algorithm
A new cave strengthening algorithm has been developed to help prevent large caves from collapsing in on themselves. However, bear in mind that cave-ins and landslides are still possible.Performance
Performance has become a key priority to ensure this mod can function on a variety of systems, with configuration available.Lots of Customisation
Highly customisable configuration files are provided so that you can tweak just about anything.Override Vanilla Physics
This mod can also be used to alter or completely disable Vanilla falling block physics.Related Mods
For an even better experience, consider pairing this mod with the mods below that have also been developed by me.
Important Notes
- Please make a backup of any existing worlds you decide to use this mod on
- Please check the changelog for each release in case of changes that may affect your world
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.20.1-1.0.0 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | forge | 6 апреля 2025 г. | .jar (220 КБ) |
| 1.19.2-1.0.0 | Релиз | 1.19.2, 1.19.3, 1.19.4 | forge | 6 апреля 2025 г. | .jar (219 КБ) |
| 1.18.2-1.0.0 | Релиз | 1.18.2 | forge | 6 апреля 2025 г. | .jar (218 КБ) |
| 1.16.5-2.0.0 | Релиз | 1.16.5 | forge | 6 апреля 2025 г. | .jar (205 КБ) |
| 1.12.2-3.0.0 | Релиз | 1.12.2 | forge | 6 апреля 2025 г. | .jar (1.0 МБ) |
| 1.20.1-1.0.0-rc4 | Бета | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | forge | 29 декабря 2024 г. | .jar (220 КБ) |
| 1.19.2-1.0.0-rc4 | Бета | 1.19.2, 1.19.3, 1.19.4 | forge | 29 декабря 2024 г. | .jar (218 КБ) |
| 1.18.2-1.0.0-rc4 | Бета | 1.18.2 | forge | 29 декабря 2024 г. | .jar (218 КБ) |
| 1.16.5-2.0.0-rc4 | Бета | 1.16.5 | forge | 29 декабря 2024 г. | .jar (205 КБ) |
| 1.12.2-3.0.0-rc4 | Бета | 1.12.2 | forge | 29 декабря 2024 г. | .jar (1.0 МБ) |
| 1.20.1-1.0.0-rc3 | Бета | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | forge | 14 августа 2024 г. | .jar (219 КБ) |
| 1.19.2-1.0.0-rc3 | Бета | 1.19.2, 1.19.3, 1.19.4 | forge | 14 августа 2024 г. | .jar (218 КБ) |
| 1.18.2-1.0.0-rc3 | Бета | 1.18.2 | forge | 14 августа 2024 г. | .jar (217 КБ) |
| 1.16.5-2.0.0-rc3 | Бета | 1.16.5 | forge | 14 августа 2024 г. | .jar (205 КБ) |
| 1.12.2-3.0.0-rc3 | Бета | 1.12.2 | forge | 14 августа 2024 г. | .jar (1.0 МБ) |
Показаны последние 15 из 25 версий. Все версии — на Modrinth.
Ченджлог
1.20.1-1.0.0Релиз1.20.2, 1.20.3, 1.20.4 · 6 апреля 2025 г.
Note: Some changes require regenerated config files to take effect.
Fixes
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated [config change]
- Fixed powder snow breaking immediately upon placement (assigned its own configuration file) [config change]
Changes
- Increased the mass of the default "Produce" block definition [config change]
1.19.2-1.0.0Релиз1.19.2, 1.19.3, 1.19.4 · 6 апреля 2025 г.
Note: Some changes require regenerated config files to take effect.
Fixes
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated [config change]
- Fixed powder snow breaking immediately upon placement (assigned its own configuration file) [config change]
Changes
- Increased the mass of the default "Produce" block definition [config change]
1.18.2-1.0.0Релиз1.18.2 · 6 апреля 2025 г.
Note: Some changes require regenerated config files to take effect.
Fixes
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated [config change] Fixed powder snow breaking immediately upon placement (assigned its own configuration file) [config change]
Changes
- Increased the mass of the default "Produce" block definition [config change]
1.16.5-2.0.0Релиз1.16.5 · 6 апреля 2025 г.
Note: Some changes require regenerated config files to take effect.
Fixes
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated [config change]
Changes
- Increased the mass of the default "Produce" block definition [config change]
1.12.2-3.0.0Релиз1.12.2 · 6 апреля 2025 г.
Note: Some changes require regenerated config files to take effect.
Fixes
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated [config change]
Changes
- Increased the mass of the default "Produce" block definition [config change]
1.20.1-1.0.0-rc4Бета1.20.2, 1.20.3, 1.20.4 · 29 декабря 2024 г.
Fixes
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the
Definition.Physics.BlockDefinitionBlacklistconfiguration. - Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
Enhancements
- Widened the scope for calculating additional cave strengthening.
1.19.2-1.0.0-rc4Бета1.19.2, 1.19.3, 1.19.4 · 29 декабря 2024 г.
Warning: Some configuration values will be reset upon loading this version for the first time.
Fixes
- Fixed the world definition "Physics.BlockDefinitionBlacklist" configuration being placed at the top-level rather than in the
Physicscategory [resets config value] - Fixed the world definition "Defaults.DefaultBlocksBlacklist" configuration being placed at the top-level rather than in the
Defaultscategory [resets config value] - Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the
Definition.Physics.BlockDefinitionBlacklistconfiguration - Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported
Enhancements
- Widened the scope for calculating additional cave strengthening.
1.18.2-1.0.0-rc4Бета1.18.2 · 29 декабря 2024 г.
Fixes
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the
Definition.Physics.BlockDefinitionBlacklistconfiguration. - Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
Enhancements
- Widened the scope for calculating additional cave strengthening.
Полная история изменений — на Modrinth.
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