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Mineforgian

Radical Cobblemon Trainers

Over 1500 unique and challenging trainers, from the Pokemon ROM hacks Radical Red (v3.02) and Unbound (v2.0.3.2) as well as the main series games Brilliant Diamond/Shining Pearl, that will spawn naturally in your world.

6.5M загрузок334 подписчиковLicenseRef-MCOMLfabricforgeneoforge

Обновлён 12 апреля 2026 г. · опубликован 26 апреля 2024 г.

  • Trainers
  • Battle
  • Level Cap
  • Leader
  • Trainer Association
  • Series Trades

Radical Cobblemon Trainers

Over 1500 unique and challenging trainers, from the Pokemon ROM hacks Radical Red (v3.02) and Unbound (v2.0.3.2) as well as the main series games Brilliant Diamond/Shining Pearl, that will spawn naturally in your world.

Supported By

bisecthosting

Description

Trainer spawning: Encounter different trainers in different biomes.

trainer_group

Textures were procedurally generated in advance so trainer appearances do not resemble any specific figures.


Story Mode: Defeat leaders, rivals and many more to become the ultimate champion.

trainer_battle_start


trainer_card_arrow


Choose your path: Seek out the Trainer Association to start a journey of your choice.

trainer_association


trainer_association_trades


advancements


Player Progression: Limits how far players can progress by preventing pokemon in their party, below a certain level (level cap), to gain any exp until they have defeated the next key trainer (e. g. leader).

player_level_cap


Trainer Card: The Trainer Card will help you to keep track of your progress, find information about trainers and to locate the next key trainer to increase your level cap, when they spawn nearby.

trainer_card_recipe


trainer_card_list


Endgame: There are many challenging trainers for you to encounter, even after becoming a champion. Seek out stronger trainers for better loot, or complete multiple series (again) to permanently boost your luck!

trainer_silhouettes


Youtube Guides

Overview of the series feature (added with 0.14) by Pocketcraft:


Awesome guide by Jonathan's Playroom (applies to version 0.13 for the most part):


Another great guide for 0.13 by Pocketcraft:

Configuration/Documentation

The mod contains many config options and has an extensive data pack support. Please refer to the documentation for more information, guides and the FAQ.

Dependencies

Data Packs (official)

Only install one of these.

Other Addons

  • Radical Gyms & Structures adds structures for gym leaders that will generate in your world.
  • Run and Bun is an advanced trainer battle AI and provides an alternative option to configure your trainers with.
  • More Radical Trainers will add many themed shorter series for you to conquer.
  • Failrun is another series data pack with custom trainers and a long progression-focused series.
  • The mod is to easy for you? Check out Cobblemon: Mega Showdown, while it will enable you to use gimmicks like mega evolutions, so will it also enable these features for trainers from the core series of this mod.
  • Not happy with the textures? Trainer Texture Pack provides many pokemon franchise inspired skins for trainers.
  • ToolTipFix fixes issues with tooltips of the Trainer Card being to large to properly read (only on fabric).

These are just some suggestions. There are most likely many more exciting addons out there.

Known Issues

  • The Trainer Card arrow will not render when "Emissive Textures" is enabled in Continuity
  • Trainers fail to spawn with Convenient Decors installed
  • There have been complications when trying to pick up trainers with mods like Carry On (trainers may not be temporarily removed from worlds or the spawing system can run into unexpected issues)

Planned features

  • More/Better/Fixed assets (Teams, Textures, Mobs, Dialogs, Loot tables, ...)
  • Clear distinction between male and female trainers (textures)
  • Clear distinction between adult and child trainers (models)
  • More config and datapack options to allow trainers beeing used in advancement like scenarios:
    • disable despawning
    • max trainer defeats/wins per player
    • infinite trainer defeats/wins (e.g. by setting (global) max wins/defeats to 0)
    • loot condition for n'th (e.g. 1st) defeat (defeat_count)
  • Advancements
  • More user feedback in certain situations (e.g. when a player gains a badge)
  • Some config options
  • More commands
  • Fabric

Discord

You can find a Discord Channel for this mod in the Cobblemon Discord Server.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.18.1-betaБета1.21.1fabric12 апреля 2026 г..jar (6.4 МБ)
0.18.1-betaБета1.21.1neoforge12 апреля 2026 г..jar (7.2 МБ)
0.18.0-betaБета1.21.1fabric11 апреля 2026 г..jar (6.4 МБ)
0.18.0-betaБета1.21.1neoforge11 апреля 2026 г..jar (7.2 МБ)
0.17.7-betaБета1.21.1fabric19 марта 2026 г..jar (4.5 МБ)
0.17.7-betaБета1.21.1neoforge19 марта 2026 г..jar (4.5 МБ)
0.17.6-betaБета1.21.1fabric29 января 2026 г..jar (4.5 МБ)
0.17.6-betaБета1.21.1neoforge29 января 2026 г..jar (4.5 МБ)
0.17.5-betaБета1.21.1fabric27 января 2026 г..jar (4.5 МБ)
0.17.5-betaБета1.21.1neoforge27 января 2026 г..jar (4.5 МБ)
0.17.4-betaБета1.21.1fabric30 ноября 2025 г..jar (4.5 МБ)
0.17.4-betaБета1.21.1neoforge30 ноября 2025 г..jar (4.5 МБ)
0.17.3-betaБета1.21.1fabric29 ноября 2025 г..jar (4.5 МБ)
0.17.3-betaБета1.21.1neoforge29 ноября 2025 г..jar (4.5 МБ)
0.17.2-betaБета1.21.1fabric27 ноября 2025 г..jar (4.5 МБ)

Показаны последние 15 из 148 версий. Все версии — на Modrinth.

Ченджлог

0.18.1-betaБета1.21.1 · 12 апреля 2026 г.

Changelog

As of version 0.18.0-beta, Radical Cobblemon Trainers may only be redistributed under the terms of the MCOML License.

[0.18.1-beta] - 2026-04-12

Fixed:

  • #403 Crash related to certain series constellations
0.18.1-betaБета1.21.1 · 12 апреля 2026 г.

Changelog

As of version 0.18.0-beta, Radical Cobblemon Trainers may only be redistributed under the terms of the MCOML License.

[0.18.1-beta] - 2026-04-12

Fixed:

  • #403 Crash related to certain series constellations
0.18.0-betaБета1.21.1 · 11 апреля 2026 г.

Changelog

As of version 0.18.0-beta, Radical Cobblemon Trainers may only be redistributed under the terms of the MCOML License.

[0.18.0-beta] - 2026-04-11

Added:

  • #402 New format=<format> argument for the get progress graph command. Possible values are:
    • png: Generate an image file, saved on the client
    • svg: Generate a vector graphic file, saved on the client
    • uml: Generate a PlantUML graph, can be viewed online, old behaviour, default
  • #401 Series property hideTrainerIdentities: Determines if trainer names/is are hidden in the progress graph (see #400) unless they are required or have been beaten before
  • #400 The trainer card now offers the option to view the series progress graph ingame as vector graphic
    • Series progress graph visualization is powered by JGraphT (PlantUML graphs can still be generated, see also #402)
  • #399 Trainer mob property requiredSeries: Similar to requiredDefeats allows to define series that a player has to complete before a trainer can be challenged (shoutout to Kile for implementing this)
  • #398 Trainer mobs now support TBCS win commands
    • An overview of the win command and selector syntax can be found in the TBCS mod description
    • The TBCS mod needs to be installed on the server side for win commands to function (the mod is optional for clients)
    • The Pack Builder tool has been updated with form fields for the new "Win Commands" property (see "Mobs")

Changed:

  • #397 Adjusted get progress graph command to generate graphs in dedicated threads, which reduces overall load on the server during the process
  • #396 Some labels in the trainer card will now scale down automatically (to ensure they better fit for different languages)
  • #395 Update min required version of rctapi to 0.15.0-beta

Fixed:

  • #394 Client side lag when in the Trainer Card menu while attending to larger series
  • #393 Command get progress graph sometimes unexpectedly failing for certain series
  • #392 Potential crash caused by trainer names unexpectedly getting unset from other sources (mods or datapacks)
  • #391 Trainer type related advancements not getting rewarded (players that might have missed advancaments will get these granted if they defeat any of the required trainers again)
  • #390 Various performance issues related to level cap and trainer level calculations

Removed:

  • #389 Command flags include_defeated, include_optionals and include_singles from player get progress graph (use defeated/optionals/singles=<boolean> instead)
0.18.0-betaБета1.21.1 · 11 апреля 2026 г.

Changelog

As of version 0.18.0-beta, Radical Cobblemon Trainers may only be redistributed under the terms of the MCOML License.

[0.18.0-beta] - 2026-04-11

Added:

  • #402 New format=<format> argument for the get progress graph command. Possible values are:
    • png: Generate an image file, saved on the client
    • svg: Generate a vector graphic file, saved on the client
    • uml: Generate a PlantUML graph, can be viewed online, old behaviour, default
  • #401 Series property hideTrainerIdentities: Determines if trainer names/is are hidden in the progress graph (see #400) unless they are required or have been beaten before
  • #400 The trainer card now offers the option to view the series progress graph ingame as vector graphic
    • Series progress graph visualization is powered by JGraphT (PlantUML graphs can still be generated, see also #402)
  • #399 Trainer mob property requiredSeries: Similar to requiredDefeats allows to define series that a player has to complete before a trainer can be challenged (shoutout to Kile for implementing this)
  • #398 Trainer mobs now support TBCS win commands
    • An overview of the win command and selector syntax can be found in the TBCS mod description
    • The TBCS mod needs to be installed on the server side for win commands to function (the mod is optional for clients)
    • The Pack Builder tool has been updated with form fields for the new "Win Commands" property (see "Mobs")

Changed:

  • #397 Adjusted get progress graph command to generate graphs in dedicated threads, which reduces overall load on the server during the process
  • #396 Some labels in the trainer card will now scale down automatically (to ensure they better fit for different languages)
  • #395 Update min required version of rctapi to 0.15.0-beta

Fixed:

  • #394 Client side lag when in the Trainer Card menu while attending to larger series
  • #393 Command get progress graph sometimes unexpectedly failing for certain series
  • #392 Potential crash caused by trainer names unexpectedly getting unset from other sources (mods or datapacks)
  • #391 Trainer type related advancements not getting rewarded (players that might have missed advancaments will get these granted if they defeat any of the required trainers again)
  • #390 Various performance issues related to level cap and trainer level calculations

Removed:

  • #389 Command flags include_defeated, include_optionals and include_singles from player get progress graph (use defeated/optionals/singles=<boolean> instead)
0.17.7-betaБета1.21.1 · 19 марта 2026 г.

Changelog

[0.17.7-beta] - 2026-03-19

Added:

  • #388 Debug config option logRepelRods: Enables logging for additional information about trainer repel rods

Changed:

  • #387 Reworked Trainer Repel Rod to a block entity
    • Repel rod positions are no longer persisted independently (in data/rctmod.spawn.chunks.repel.map.dat)
    • The block entity now registers itself once it receives its first tick (i.e. its chunk is loaded)
    • This change possibly fixes previously reported issues of repel rods randomly stopping to work and should overall be a more stable solution (while the actual bug was never confirmed/reproduced this is still fair to assume due to the complete rework)
    • Unfortunately existing repel rods will have to be replaced (or pulsed with redstone) to get registered as block entities
  • #386 Trainer repel rod now connects to redstone dust

Fixed:

  • #385 NPE when attempting to access minecraft instance in datagen task
  • #384 Possibility for trainers to spawn outside a players simulation distance (causing chunks to load and performance issues)
0.17.7-betaБета1.21.1 · 19 марта 2026 г.

Changelog

[0.17.7-beta] - 2026-03-19

Added:

  • #388 Debug config option logRepelRods: Enables logging for additional information about trainer repel rods

Changed:

  • #387 Reworked Trainer Repel Rod to a block entity
    • Repel rod positions are no longer persisted independently (in data/rctmod.spawn.chunks.repel.map.dat)
    • The block entity now registers itself once it receives its first tick (i.e. its chunk is loaded)
    • This change possibly fixes previously reported issues of repel rods randomly stopping to work and should overall be a more stable solution (while the actual bug was never confirmed/reproduced this is still fair to assume due to the complete rework)
    • Unfortunately existing repel rods will have to be replaced (or pulsed with redstone) to get registered as block entities
  • #386 Trainer repel rod now connects to redstone dust

Fixed:

  • #385 NPE when attempting to access minecraft instance in datagen task
  • #384 Possibility for trainers to spawn outside a players simulation distance (causing chunks to load and performance issues)
0.17.6-betaБета1.21.1 · 29 января 2026 г.

Changelog

[0.17.6-beta] - 2026-01-29

Fixed:

  • #383 New nbt argument in trainer summon commands not being optional as supposed to
0.17.6-betaБета1.21.1 · 29 января 2026 г.

Changelog

[0.17.6-beta] - 2026-01-29

Fixed:

  • #383 New nbt argument in trainer summon commands not being optional as supposed to

Полная история изменений — на Modrinth.

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