
Disclaimer: This is an unofficial remake of the RankedSMP plugin concept. I am not affiliated with the original RankedSMP server or team. This plugin is a fan-made recreation and I do not claim any credit for the original gameplay concept.
🏆 RankedSMP
20 players receive random ranks from #1 to #20. Higher ranks mean more power - more hearts, longer potion effects, faster XP, and extra inventory space. Kill ranked players to steal their position!
✨ Features
- Random Rank Assignment — When the game starts, all online players receive a random rank from 1-20. Late joiners remain unranked and play vanilla Minecraft.
- HierArchy Hammer [NEW] — Custom Mace, Dash forward (RMB), land 4 consecutive smash attacks to trigger Verdict: 2x damage + terrain destruction. Miss = cooldown. Fully configurable.
- Progressive Heart System — Rank 1 has 20 hearts, Rank 20 has 10.5 hearts. Each rank adds roughly half a heart.
- Potion Duration Boost — Higher ranks get longer-lasting potion effects. Rank 1 gets double duration, Rank 20 gets a 5% boost.
- XP Multiplier — Earn XP faster based on your rank. Rank 1 earns XP at 3x speed, Rank 20 at 1.1x.
- Extra Inventory (Ranks 1-10) — Top 10 ranks unlock extra inventory slots. Rank 1-2 get 54 slots (full double chest! ), Rank 10 gets 15 slots.
- Rank Stealing — Kill a player with a better rank to swap positions. Climb to #1 through combat! (Can be disabled in config)
- Rank Management GUI — Intuitive GUI to manage ranks with drag-and-drop functionality. Move, swap, and remove ranks easily.
- TAB Plugin Integration — Full support for TAB plugin prefix/suffix display. Enable in config.yml.
- PlaceholderAPI Support — Full placeholder integration for use with chat plugins, scoreboards, and more.
- (Experimental) Dragon Egg Locator — Players holding a Dragon Egg can see all other players on the locator bar. (1.21.6+ required)
📝 Commands and Permissions
| Command | Permission | Description |
|---|---|---|
/rankedsmp help |
None | Show help menu |
/rankedsmp start |
rankedsmp.admin |
Start the game and assign random ranks |
/rankedsmp manage |
rankedsmp.admin |
Open rank management GUI |
/rankedsmp rank set <player> <rank> |
rankedsmp.admin |
Manually set a player's rank (1-20) |
/rankedsmp rank remove <player> |
rankedsmp.admin |
Remove a player's rank |
/rankedsmp give mace <player> |
rankedsmp.admin |
Manually set a player's rank (1-20) |
/extrainventory |
None | Open your extra inventory (Ranks 1-10 only) |
Aliases: /rsmp, /ei, /einv
🔌 PlaceholderAPI Placeholders
| Placeholder | Description | Example Output |
|---|---|---|
%rankedsmp_rank% |
Player's rank number | 5 or UNRANKED |
%rankedsmp_rank_formatted% |
Formatted rank display | #5 or UNRANKED |
%rankedsmp_hearts% |
Player's max hearts | 18.0 |
%rankedsmp_extra_slots% |
Extra inventory slots | 40 |
⚙️ Configuration
# Plugin Hooks
hooks:
AltarSMP: false # Made by Fudum
TAB: false
PlaceholderAPI: false
# Gameplay Settings
gameplay:
keep-ranks: false # If true, ranks cannot be stolen through PvP kills
# Hierarchy Hammer Settings
hierarchy-hammer:
dash-cooldown: 5000 # ms - Cooldown after dash or miss
verdict-damage-multiplier: 2.0 # Damage multiplier on verdict hit
block-breaking:
enabled: true # Whether verdict can break terrain
allowed-blocks: # Only these blocks can be broken
- GRASS_BLOCK
- GRAVEL
- SAND
🎮 How It Works
- Admin runs
/rankedsmp start→ All online players get random ranks - Players receive bonuses based on their rank number
- Late joiners are unranked → No bonuses, vanilla gameplay
- Player kills a higher-ranked player → Ranks swap (if enabled)
- Climb the ranks through PvP to become #1
📊 Rank Benefits Overview
| Rank | Hearts | Potion Duration | XP Multiplier | Extra Slots |
|---|---|---|---|---|
| #1 | 20 | 2.0x | 3.0x | 54 ⭐ |
| #2 | 19.5 | 1.95x | 2.90x | 54 ⭐ |
| #3 | 19 | 1.90x | 2.81x | 50 ⭐ |
| #5 | 18 | 1.81x | 2.62x | 40 ⭐ |
| #10 | 15.5 | 1.57x | 2.15x | 15 ⭐ |
| #15 | 13 | 1.33x | 1.67x | 0 |
| #20 | 10.5 | 1.05x | 1.1x | 0 |
| Unranked | 10 | 1.0x | 1.0x | 0 |
🏷️ Nametag Display
Ranked players display their rank in chat and above their head:
[UNRANKED] PlayerName → [#20] PlayerName → [#1] PlayerName
Supports both vanilla scoreboard teams and TAB plugin integration!
🖥️ Server Compatibility
✅ Bukkit
✅ Spigot
✅ Paper (Recommended)
✅ Purpur
✅ Pufferfish
Minimum Version: 1.21+
Dragon Egg Locator: 1.21.6+ only
Need help or have suggestions? Join my Discord Server.
Remade by Lusik21556 (@lusik_2155)
Ченджлог
2.3Релиз1.21.9, 1.21.10, 1.21.11 · 13 июня 2026 г.
fixed an dupe full recode coming soon.
2.2Релиз1.21.9, 1.21.10, 1.21.11 · 23 апреля 2026 г.
⚠️ UPDATE REQUIRED IMMEDIATELY
🚨 What Happened
A duplication exploit was discovered in the /extrainventory (/einv) command.
Using Meteor Client.
✅ What Was Fixed in v2.2
- Dupe patch - Details are intentionally withheld to protect servers still running older versions
❗ How to Update
- Shut down your server if it is still running
- Delete your old
RankedSMP-*.jarfrom yourplugins/folder - Download RankedSMP v2.2 and place it in
plugins/ - Start your server
⚠️ Do NOT skip this update. Servers running older versions are still vulnerable.
— Lusik21556 (@lusik_2155)
2.1Релиз1.21.9, 1.21.10, 1.21.11 · 5 апреля 2026 г.
RankedSMP 2.1 Changelog
Changes
- Verdict effects reworked. Now matches the updated SMP 1:1
- Cooldowns raised to match
- Verdict: 30s
- Sentencing: 10s on miss
- Dash trail fixed
- Dash system reworked (backend)
- Removed fake command
- Extra inventory drops on death
- Fixed healing when rejoining
- Added mace texture like in the Ranked SMP
- Fixed Hierarchy Hammer. Works correctly again after update
Notes
- Previous issues like fake commands and related bugs were caused by third party code, not my own implementation
- All of those issues are fully resolved in this version
2.0Релиз1.21.9, 1.21.10, 1.21.11 · 22 марта 2026 г.
Changelog:
- Added mini-dashes after each successful Verdict hit
- Fixed Verdict falsely saying "missed" when smash attacking close to the ground
- Added ping compensation for miss detection
- Verdict no longer expires after 10 seconds — stays active until you miss or disconnect
- Players are now sorted by rank in the tab list (Rank 1 at the top, Unranked at the bottom) Credits: overtomorrow for mini dashes
1.9Релиз1.21.9, 1.21.10, 1.21.11 · 12 февраля 2026 г.
v1.9 - Hierarchy Hammer & System Improvements
Added
Hierarchy Hammer [NEW]
- Custom mace weapon with dash ability (RMB)
- Sentencing mechanic: Land 4 consecutive smash attacks to trigger Verdict
- Verdict effect: 2x damage multiplier + terrain destruction + particle effects
- Miss penalty: Configurable cooldown (default 5s)
- Full config customization: dash cooldown, damage multiplier, block breaking
- Give command:
/rankedsmp give mace <player>
Hot Reload Command
/rankedsmp reload- Apply config changes without server restart- Automatically updates all online players
Player Disconnect Cleanup
- Scoreboard teams removed on quit (prevents ghost prefixes)
- Health reset to default (prevents persistent custom hearts)
Configuration
Add to your config.yml:
# Hierarchy Hammer Settings
hierarchy-hammer:
dash-cooldown: 5000 # ms - Cooldown after dash or miss
verdict-damage-multiplier: 2.0 # Damage multiplier on verdict hit
block-breaking:
enabled: true # Whether verdict can break terrain
allowed-blocks: # Only these blocks can be broken
- GRASS_BLOCK
- GRAVEL
- SAND
Improvements
- Memory Leak Fix - Hierarchy Hammer player data properly cleaned on disconnect
- Code Optimization - Improved performance and code quality across multiple systems
- Invisibility Fix - Players with invisibility potion no longer visible to others
Notes
- Backward compatible with existing configs
- Server restart recommended but not required (use
/rankedsmp reload) - Works on Paper 1.21+
1.8Релиз1.21.9, 1.21.10, 1.21.11 · 24 января 2026 г.
🔗 v1.8 - AltarSMP Compatibility
Added
- AltarSMP Plugin Hook
- Full compatibility with Altar Arc 1 and Altar Arc 2 plugin
- Unranked players remain unaffected by RankedSMP's protection
- Enable/disable via config:
hooks.AltarSMP: true/false
Configuration
Add to your config.yml:
hooks:
TAB: false
PlaceholderAPI: false
AltarSMP: false # Set to true to enable compatibility
Requirements
- AltarSMP Arc 1 v1.8+ OR AltarSMP Arc 2 v1.2+
Notes
- No performance impact
- Fully backward compatible with existing setups
- Works on Bukkit, Spigot, and Paper servers
- Server restart required after enabling the hook
Credits
Special thanks to @notfudum for being so chill and adding RankedSMP compatibility!
1.7Релиз1.21.9, 1.21.10, 1.21.11 · 24 января 2026 г.
⚠️ v1.7 - Critical Bug Fixes
Fixed
Health System Not Working
- Players' hearts now properly increase/decrease when ranks change
- Fixed issue where health would only update after rejoining the server
Rank Management GUI
- Swapping, moving, and removing ranks via GUI now properly updates
- Players now correctly appear in GUI after killing someone
- Players now correctly appear in GUI after joining the server
Notes
- All fixes are fully backward compatible
- No data migration required
- Works on Bukkit, Spigot, and Paper servers
1.6Релиз1.21.9, 1.21.10, 1.21.11 · 8 января 2026 г.
v1.6 - Overhaul & Data Safety Update
🎁 New Features
More Accurate Extra Inventory Slots
- Rank #1-2: Now get 54 slots (was 30/27) - Full double chest!
- Rank #3-10: New progressive formula gives 15-50 slots (was 3-24)
- Top ranks now have significantly more storage space
Rank Stealing Toggle (NEW Config Option)
- Added
gameplay.keep-ranksoption in config. yml - Set to
trueto disable rank stealing on death - Defaults to
false(rank stealing enabled as before) - Allows for different server playstyles
- Added
Automatic Database Migration System
- New
DatabaseMigrator.javahandles format upgrades automatically - Safely migrates old inventory data to new format
- Tracks migration status to prevent duplicate migrations
- No manual action required - happens automatically on first startup
- New
🔧 Improved
Dynamic Inventory Resizing
- Extra inventories now automatically resize when rank changes
- Items preserved during resize - excess items drop naturally
- Better handling of inventory size calculations
- Fixes issues with rank changes while inventory is open
Better Access Control
- New
hasExtraInventoryAccess(rank)method for cleaner code - New
getSlotsForRank(rank)centralizes slot calculation - More consistent access checking throughout plugin
- Easier to maintain and modify in future updates
- New
Improved Inventory Management
- Better handling of inventory state during rank changes
- More robust item preservation logic
- Proper cleanup when losing inventory access
- Fixed edge cases with inventory opening/closing
📊 Extra Inventory Slot Changes
| Rank | v1.5 Slots | v1.6 Slots | Change |
|---|---|---|---|
| #1 | 30 slots | 54 slots | +24 slots |
| #2 | 27 slots | 54 slots | +27 slots |
| #3 | 24 slots | 50 slots | +26 slots |
| #4 | 21 slots | 45 slots | +24 slots |
| #5 | 18 slots | 40 slots | +22 slots |
| #6 | 15 slots | 35 slots | +20 slots |
| #7 | 12 slots | 30 slots | +18 slots |
| #8 | 9 slots | 25 slots | +16 slots |
| #9 | 6 slots | 20 slots | +14 slots |
| #10 | 3 slots | 15 slots | +12 slots |
🔄 Migration Notes
- ✅ NO BREAKING CHANGES - Update safely from v1.5 or v1.4!
- Database migration happens automatically on first startup
- Existing extra inventories are preserved
- No manual steps required
📝 Config Changes
gameplay:
keep-ranks: false # NEW - Set to true to disable rank stealing
🐛 Fixed
- Fixed inventory size mismatches when rank changes rapidly
- Fixed potential item duplication during inventory resize
- Improved inventory state consistency
- Better error handling for database operations
📦 Technical Details
- Refactored inventory slot calculation logic
- Better code maintainability and extensibility
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