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Mineforgian

Raid Restorer

Restores the raid mechanic like it was in 1.20 - makes stacked raid farms work again

Загрузки
32K
Подписчики
65
Обновлён
17 июня 2026 г.
Лицензия
Apache-2.0

Опубликован 13 апреля 2024 г.

Restores the raid mechanic like it was in 1.20 - makes (stacked) raid farms work again

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Configuration

Gamerule raider_bad_omen_effect_sec

Controls the duration of the Bad Omen effect that is applied when killing a raid/patrol captain.
The default is 6000 (100 minutes) as it was in 1.20.

Motivation/Why does this mod exist?

Raids in 1.21 got significantly changed and it's no longer possible to create a stacking raid farm.

See also: More details, comparisons and arguments

Центр версий

27 версий
  • Релиз24 КБ
  • Альфа24 КБ
  • Релиз23 КБ
  • Релиз22 КБ
  • Релиз23 КБ
  • Релиз21 КБ
  • Релиз21 КБ
  • Релиз21 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз19 КБ
  • Релиз15 КБ
  • Релиз15 КБ

Ченджлог

1.5.0Релиз26.2 · 17 июня 2026 г.
  • Updated to 26.2
  • Add support for integrated debug renderer (-DMC_DEBUG_ENABLED -DMC_DEBUG_RAIDS)
  • Fixed a bug during raid spawn position search that prevented the innermost ring from being used before the raid wave started
    • This bug was ported from/present in vanilla (before 1.21)
    • There is now a 90% higher chance of a successful spawn in the innermost ring (38 tries instead of 20)
    • This should also improve overall performance (of raid farms) as less positions need to be checked

Full changelog Full changelog

1.5.0-SNAPSHOTАльфа26.2-pre-3 · 3 июня 2026 г.

Please note that this is a SNAPSHOT which might be unstable

  • Updated to 26.2
  • Add support for integrated debug renderer (-DMC_DEBUG_ENABLED -DMC_DEBUG_RAIDS)
  • Fixed a bug during raid spawn position search that prevented the innermost ring from being used before the raid wave started
    • This bug was ported from/present in vanilla (before 1.21)
    • There is now a 90% higher chance of a successful spawn in the innermost ring (38 tries instead of 20)
    • Raid farms should be more performant as the position is reused in between waves instead of always picking a new one

Full changelog

1.4.0Релиз26.1, 26.1.1, 26.1.2 · 24 марта 2026 г.
1.3.0Релиз1.21.11 · 9 декабря 2025 г.
1.2.3Релиз1.21.10 · 7 декабря 2025 г.
1.2.2Релиз1.21.10 · 5 ноября 2025 г.
1.2.1Релиз1.21.9, 1.21.10 · 30 сентября 2025 г.
1.2.0Релиз1.21.8 · 25 августа 2025 г.

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