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RagiMaterials
Minecraft mod for MC 1.12 that adds Material system based on Ore Dictionary and its usages
- Загрузки
- 866
- Подписчики
- 2
- Обновлён
- 17 октября 2023 г.
- Лицензия
- AGPL-3.0-only
Опубликован 23 июля 2023 г.
RagiMaterials for MC1.12.2-Forge
日本語版はこちらへ
Overview
- Minecraft mod for MC 1.12 that adds Material system based on Ore Dictionary and its usages
- All elements in the periodic table from Hydrogen to Oganesson !
- Many of common materials: wood, stone, steel, water, ...
- Compat materials for other mods !
- Custom shape/material/machine recipes can be registered by adding json file in
config/ragi_materials! - Module Machines: Unified, Customizable, and Sophisticated Machine System !
Dependencies
Required
Optional
- Had Enough Items
- Showing Material Lists and Machine Recipes
- TheOneProbe
- Showing Module Machine properties
Compat
- Botania
- Adding materials: Manasteel, Mana Diamond, Terrasteel, Elementium, Dragonstone
- Embers Rekindled
- Adding materials: Dawnstone
- Ender IO
- Adding materials: All Alloys
- IndustrialCraft 2: Experimental
- Adding ore dictionaries to items
- Mekanism
- Adding materials: Refined Obsidian / Glowstone
- Project Red
- Adding materials: Electrotine, Red Alloy, Electrotine Alloy
- RailCraft
- Thinker's Construct
- Adding materials: Ardite, Manyullyn, Aluminium Brass
- Thaumcraft
- Adding materials: Thaumium, Void Metal
- Adding ore dictionaries to items
- Thermal Foundation/Expansion
- Adding materials: Mithril/Mana-Infused Metal, The Three Alloys, The Elements
Incompatible
License
Contributor
- Special thanks for the people helped me!
Credits
- This project is based on GregTechCEu/BuildScripts
Ченджлог
1.3.1Релиз1.12, 1.12.1, 1.12.2 · 17 октября 2023 г.
v1.3.1
- [WIP] Adding new compat with CraftTweaker
- Planned: Adding materials/machine recipes, tweaking existing materials, and so on
- Eliminated version restrictions on JEI
- Fixed crash when shift + click item on inventory of
Minecart with TankorTransfer Station (Fluid) - Added ore crushing crafting: 1x Ore + Smithing Hammer -> 2x Dust
Machine
- Renamed MachineTrait:
SHIELDING->SHIELD
Material
- When Tinker's Construct is enabled, molten Material Fluids use TCon's texture instead of default one
Technical Changes
- Create new package:
hiiragi283\material\init- package
materialMaterialCommons: renamed fromhiiragi283.material.api.material.MaterialCommonMaterialCompats: renamed fromhiiragi283.material.api.material.MaterialCompatsMaterialElements
HiiragiBlocksHiiragichunkLoadCallbackHiiragiCreativeTabsHiiragiEntitiesHiiragiEventHandlerHiiragiGuiHandlerHiiragiItemsHiiragiProperties: renamed fromhiiragi283.material.api.block.proprety.HiiragiPropertyHiiragiRecipesHiiragiRegistriesHiiragiShapesHiiragiShapeTypes
- package
- Renamed
ModuleItemtoMachineModuleItem
1.3.0Релиз1.12, 1.12.1, 1.12.2 · 8 октября 2023 г.
v1.3.0 - Machine Update
Updated Dependencies
- Removed
MixinbooterandModular UI - Added
Shadowfact's Forgelin- Due to instability, Forgelin Bridge is discontinued
Configs
Removed values
Disable Vanilla PartsGenerate Sample Json: Moved to Common categoryPrint Registered Materials on Log: Moved to Common category
Added values
Enable The One Probe: Compat for The One Probe
Changed directory for Json Configs
- Adding shapes:
config/ragi_materials/shapes - Adding materials:
config/ragi_materials/materials - Adding recipes:
config/ragi_materials/recipes
- Adding shapes:
Module Machines
- Added new block Module Machine: Customizable processing machine
- Added new item Recipe Module: Components that determine the type of machine
- Types
AssemblerCenrifugeCompressorCutting MachineDistillerElectrolyzerFreezerGrinderMetal FormerMixerRock GeneratorSmelter
Blocks
- Removed
Crucible: Unified into Module Machines
- Added
Casing: Core of Module MachinesMachine Extender: Add more face for front blockMachine Workbench: Used to craft Module MachinesCapability Rail: Read capabilities from entities on the railTransfer Pipe: Not a pipe like other mods, but a guide forTransfer StationTransfer Station: Import Item/Fluid/Energy from back, Transfer it to the terminal ofTransfer Pipes
Entities
- Added (Experimental)
Minecart with Tank: 16,000 mB of tank capacity, interact with Right-Clicking orCapability Rail
Items
- Removed
Tiny Dusts: There's no usage in this modCrushing Hammer: Replaced withSmithing HammerClay/Unfired Cast: Replaced withShape Pattern
- Added
Shape Pattern: Used for Casting or Metal Forming recipesSmithing Hammer: Not only transform material items, but also rotate blocks[WIP] Motor: Experimental item for upgrading Module Machines
Materials
- Added
Raw Steel
Shapes
- Added
CasingFrame
Technical Changes
- Updated
build.gradle - MOVED MAIN PACKAGE FROM
hiiragi283TOhiiragi283/material - Removed core mod
1.2.1Релиз1.12, 1.12.1, 1.12.2 · 24 августа 2023 г.
v1.2.1
Updated Dependencies
Forgelin-Continuous- Revived to match the version of the kotlin library
Modular UI
Forgelin Bridge
- This function is to disguise Forgelin Continuous as Shadowfact's Forgelin. Therefore, other mods that requires Shadowfact's Forgelin can use Forgelin Continuous as an alternative.
Blocks
- [WIP]
Rock Generator - [WIP]
Scaffolding
Fluids
- Revived Material Fluids
- Only fluids that are not registered by other mods are implemented.
Materials
- Added new materials
Tungsten Steel
- Added new properties
Hardness: affecting processing time
- Changed translation key format
material.XX->hiiragi_material.XX- thanks to Roseyasa!
- Material Tooltips for Fluid Containers
- Displays material properties from the fluid contained in the fluid container. (Bucket, Tank, ...)
Shapes
- Added new shapes
FENCESCAFFOLDINGSHEETMETALSLABSLAB_SHEETMETALWIRE
- Changed translation key format
shape.XX->hiiragi_shape.XX- thanks to Roseyasa!
1.2.0Релиз1.12, 1.12.1, 1.12.2 · 19 августа 2023 г.
v1.2.0
Unified RagiChemistry into RagiMaterials
- RagiMaterials supports various features based on the material system !!
Updated Dependencies
- Removed
- Forgelin-Continuous
- from this version, this mod includes kotlin library
- Forgelin-Continuous
- Added
- Mixinbooter
New Features
- New creative tabs: COMMON
- Removed material fluids
Blocks
- Crucible: melts metallic materials and casts them into components
Items
- Unfired Cast & Cast: used for Crucible to convert MaterialStacks into ItemStacks
Materials
- Added melting / boiling / sublimation point for steel-like materials
- the value is the same as iron
- Added new object
MaterialStack- consisting of
HiiragiMaterialand its quantity (Integer) - Similar to
FluidStackbut more suitable for the material system
- consisting of
- Fixed incorrect material info for grinding balls (Ender IO)
Shapes
- Changed the type of
HiiragiShape.scalefrom Double to Integer- this value is the same as fluid amount
- Example: a scale of ingot is 144
- this value is the same as fluid amount
Integration
Had Enough Items
- Added new category
- Crucible
- Crushing (Maybe removed in next update)
- Heat Source (Maybe removed in next update)
- Material
- Added new ingredient:
MaterialStack
For Devs
- Unified some registry classes into
HiiragiRegistry - New Capability
IMaterialHandler- Similar to
IFluidHander
- Similar to
- Item Interface
ICastItem- Used for Crucible Casting Recipe
- Added new function
alloyOf()to create alloy materials - Added core mod and mixin (current not used)
- Added new contributor: yuzu_machan
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