
Raft World
Start on a tiny raft in an endless ocean. Survive and rebuild the world.
- Загрузки
- 334
- Подписчики
- 6
- Обновлён
- 20 июля 2026 г.
- Лицензия
- MIT
Опубликован 30 июня 2026 г.
🌊 Raft World
Raft World is a NeoForge mod for Minecraft 1.21.1 that transforms the game into an ocean survival experience inspired by Raft.
After using /startraft, players are transported to a vast ocean world where floating debris becomes the primary source of resources, creating a unique survival loop centered around collection, expansion, and adaptation.
✨ Features
🌊 Endless Ocean Dimension
- Adds a custom dimension (
raftworld:raft) made entirely of ocean. - Players begin on a small wooden raft with minimal resources.
- No natural terrain or traditional resource generation.
📦 Floating Loot System
- Resources drift across the ocean surface, carried by simulated currents.
- Debris continuously appears around active players to keep exploration and collection engaging.
🌬️ Ocean Currents
- Floating items drift from east to west across the ocean surface.
- When players enter water, they are also affected by the same ocean current, subtly pushing them westward.
- Encourages players to position, build, and collect resources efficiently.
- Creates a gameplay loop inspired by drifting ocean debris.
🚀 Getting Started
To begin a new Raft World adventure, use:
/startraft
This command creates your starting raft, sets your respawn point, and teleports you to the custom ocean dimension.
A starter barrel will spawn on your raft containing a fishing rod, giving you an immediate way to collect floating resources and begin your survival journey.
🧠 Gameplay
The survival loop is simple but rewarding:
- 🪝 Collect drifting resources.
- 🧱 Expand your raft.
- ⚒️ Craft tools and structures.
- 🌊 Survive and continue growing.
🎮 Multiplayer
- Works in both singleplayer and multiplayer.
- Loot generation is handled server-side for consistent gameplay.
- Resource spawning scales with active players.
🛠️ Technical Details
- Custom ocean dimension.
- Tick-based server-side spawning.
- Water-only validation for floating debris.
- Simulated current movement.
- Multiplayer-compatible.
🛑 Compatibility
Requires NeoForge 1.21.1
Compatible with:
- Singleplayer
- Multiplayer / dedicated servers
🚀 Planned Features
- 🌊 Biome-dependent ocean currents.
- 📦 Expanded loot progression (iron, copper, and more).
- 🏝️ Procedurally generated islands.
- 🐟 Ocean wildlife and fishing improvements.
- ⚓ Additional survival mechanics inspired by Raft.
💬 Community
Join the official Discord server to get updates, share ideas, report bugs, and chat with other players: 🔗 https://discord.gg/7WCeHgphsb
👤 Author
Developed by Wilkcraft
📄 License
This project is licensed under the MIT License - see the LICENSE file for details.
🌊 Survive, collect, and expand in an endless ocean world!
Ченджлог
1.4.6Релиз1.21.1 · 20 июля 2026 г.
📌 Version 1.4.6
🏝️ Landfall — the endless ocean now hides islands worth finding, worth mining, and worth defending
✨ New Features
- 🏝️ Added three island sizes: small, medium, and large
- ⛏️ Islands can now generate iron and coal ore
- 🧭 Added the /nearestisland command to locate the closest island
- 🧟 Islands can now spawn hostile mobs at night
🏝️ Islands
- 🟢 Small
- 🟡 Medium
- 🔴 Large
⛏️ Ores
Island rock can now hide ore, hidden among the stone.
| Ore | Chance per stone block |
|---|---|
| Iron Ore | ~0.45% (1 in 220) |
| Coal Ore | ~1.36% (3 in 220) |
🧭 /nearestisland Command
/nearestisland— nearest island of any size/nearestisland small/medium/large— nearest island of that size- Returns a clickable teleport link Access:
- ✅ Always available in Creative and Spectator
- 🔐 In Survival and Adventure, only with cheats enabled
🧟 Hostile Mobs on Islands
| Setting | Value |
|---|---|
| Check interval | every 40 ticks (2s) |
| Search radius | 40 blocks around player |
| Max light level | 7 |
| Min. distance from player | 6 blocks |
| Spawn attempts per check | 4 |
| Max hostiles near player | 8 |
| Vertical search range | Y 85 – Y 112 |
Mob odds:
| Mob | Weight |
|---|---|
| Zombie | 55 |
| Skeleton | 30 |
| Spider | 30 |
| Creeper | 20 |
⚙️ Technical Changes
- 🏝️ Added small/medium/large island size categories to world generation
- ⛏️ Added weighted iron/coal ore rolls to island stone generation
- 🧭 Added /nearestisland command with small/medium/large subcommands and a teleport link
- 🔐 Restricted /nearestisland to Creative/Spectator, or Survival/Adventure with cheats enabled
- 🧟 Added a dedicated hostile mob spawner for islands, independent of the ocean biome's natural spawn list
- 🎯 Implemented weighted mob selection and light/distance-based spawn gating
The ocean isn't as empty as it looks — and neither are its islands. 🏝️
1.4.2Релиз1.21.1 · 11 июля 2026 г.
📌 Version 1.4.2
🦈 Into the Deep — diamonds now await in the depths, but the ocean has gained a new apex predator
✨ New Features
- 🦈 Added Sharks, a dangerous new hostile ocean mob
- 💎 Expanded Stage 6 progression with underwater diamond generation
- 🌊 Improved deep-ocean exploration with a new risk versus reward experience
📈 Progression System
Complete objectives to unlock new loot tiers.
🌊 Stage 6 — Into the Depths
Objective: Dive 10 blocks deep wearing a turtle helmet
Unlocked Loot
- Potion of Water Breathing (03:00)
New in 1.4.2
- 💎 Diamonds now generate between Y 60 and Y 70
🦈 Sharks
A new hostile ocean predator has been added.
🌊 Spawning
- Spawn naturally between Y 60 and Y 80
- Spawn in groups of 1–3 sharks
⚔️ Behavior
- Once a shark spots a player, it begins pursuing them
- Nearby sharks are alerted and join the hunt
- Sharks continue following their target even after losing direct sight
- If the player leaves the water, sharks circle nearby for 30 seconds
- After that, they lose interest and swim away
- They cannot target the same player again until 20 seconds have passed and they spot the player once more
- Sharks eat any dropped item they pick up after 3 seconds
📊 Attributes
- ❤️ Health: 16 (8 hearts)
- 🗡️ Attack Damage: 2.5
- 🏃 Movement Speed: 1.3
- 👀 Follow Range: 24 blocks
🌍 Gameplay
- 💎 Diamonds can now be obtained by progressing into the deepest ocean layers.
- 🦈 Exploring those depths is now much more dangerous, as sharks actively hunt nearby players.
⚙️ Technical Changes
- 💎 Added diamond generation between Y 60–70 after reaching Stage 6
- 🦈 Added shark spawning between Y 60–80 with group spawning support
- 🎯 Implemented coordinated shark alert and pursuit AI
- ⏳ Added persistence and cooldown logic for shark targeting
- 🍖 Implemented dropped-item consumption behavior
The deepest waters now hold the greatest treasures... and their deadliest guardians. 🦈
1.3.8Релиз1.21.1 · 5 июля 2026 г.
📌 Version 1.3.8
🌙 Bugfix Update — the sun finally rises over the raft
🐛 Bug Fixes
- 🌙 Fixed a bug where sleeping in a bed inside the Raft dimension would never turn night into day
- ⏰ The in-game clock is now correctly synced when waking up from sleep in
raftworld:raft
🌍 Gameplay
- 🛏️ Sleeping in the Raft dimension now properly skips the night, just like in the Overworld
⚙️ Technical Changes
- 🌙 Added a dedicated sleep handler that forces the day/night cycle to advance correctly from non-Overworld dimensions
- 🔧 Fixed an issue where the day/night clock in
raftworld:raftcould not be updated directly, since it mirrors the Overworld's time data
No more endless nights adrift — sleep tight, wake up to the sunrise 🌅
1.3.7Релиз1.21.1 · 3 июля 2026 г.
📌 Version 1.3.7
📈 Progression Update — unlock new floating loot as you survive and expand your raft
✨ New Features
- 📈 Expanded the Progression System with new mid–late game stages and rewards
- 🏆 Added new advancements to guide underwater and armor progression
- 🪸 Introduced new ocean-based loot tiers (kelp, prismarine, turtle materials)
- 🐢 Added a new Enchanted Turtle Shell with special underwater mechanics
- 🌊 Improved water interaction mechanics in the Raft dimension
📈 Progression System
Complete objectives to unlock new loot tiers.
🪖 Stage 5 — Iron Head
Objective: Craft an Iron Helmet Unlocked Loot
- Kelp, Turtle Scute, Prismarine Shard
🌊 Stage 6 — Into the Depths
Objective: Dive 10 blocks deep wearing a turtle helmet Unlocked Loot
- Potion of Water Breathing (03:00)
🐢 Enchanted Turtle Helmet
A new upgraded turtle helmet has been added.
🧵 Crafting Recipe
P
P T P
- T = Turtle Shell
- P = Potion of Water Breathing (03:00)
- Result: 1x Enchanted Turtle Shell
🌟 Effects
- Grants Water Breathing for 4 minutes
- Effect resets only after being out of water for 1 minute
- Re-entering water restores duration back to 4 minutes
- Wearing a Turtle Helmet or Enchanted Turtle Helmet makes you immune to water currents in the
raftworld:raftdimension
🏆 New Advancements
- 🪖 Iron Head — Craft an Iron Helmet
- 🌊 Into the Depths — Dive 10 blocks deep wearing a turtle helmet
🌍 Gameplay
- 🌊 Water current mechanics now interact with armor progression (turtle gear immunity)
⚙️ Technical Changes
- 📊 Expanded progression manager with Stage 5 and Stage 6 support
- 🏆 Added new advancements for helmet crafting and deep diving objectives
- 🪸 Added new loot tables for ocean progression tiers
- 🐢 Implemented enchanted turtle helmet status system and water-state tracking
- 🌊 Updated current physics to respect turtle helmet immunity
A deeper ocean, a stronger raft, and new ways to survive beneath the waves 🌊
1.3.3Релиз1.21.1 · 2 июля 2026 г.
📌 Version 1.3.3
📈 Progression Update — unlock new floating loot as you survive and expand your raft
✨ New Features
- 📈 Added a Progression System that unlocks new floating loot by completing objectives
- 🏆 Added a complete set of advancements to guide progression through the mod
- 🌍 Improved the Raft dimension so hostile mobs can no longer naturally spawn unless they spawn in water
- 🌐 Added Spanish (Spain) (
es_es) language translations
📈 Progression System
Complete objectives to unlock new loot tiers.
🌱 Stage 0 — Base
Available from the start.
Unlocked Loot
- Dirt, Oak Planks, Stick, Rotten Flesh, String, Oak Sapling
📦 Stage 1 — Raft Net
Objective: Build a Raft Net
Unlocked Loot
- Wheat Seeds, Potato, Carrot
⛏️ Stage 2 — Farming
Objective: Obtain 10 Wheat and a Wooden Hoe
Unlocked Loot
- Cobblestone, Coal, Raw Iron, Iron Nugget
🪓 Stage 3 — Stone Age
Objective: Obtain a Stone Pickaxe and Stone Axe
Unlocked Loot
- Flint, Clay Ball, Cod, Salmon
🔥 Stage 4 — Iron Age
Objective: Smelt 5 Iron Ingots
Unlocked Loot
- Redstone, Lapis Lazuli, Copper Ingot, Gold Nugget
🏆 New Advancements
- 🌍 Raft World — Survive the endless ocean (Unlocked upon entering the Raft dimension)
- 🟫 Catching Everything — Build a Raft Net
- 🌾 Green Thumb — Obtain 10 Wheat and a Wooden Hoe
- 🪨 Rock Solid — Obtain a Stone Pickaxe and Stone Axe
- 🔥 Blast Furnace Beginner — Smelt 5 Iron Ingots
🌊 Floating Loot
Floating loot now expands as you progress.
⚡ Fast Items
The first 10 spawned items move toward the player much faster.
Tag: raftworld_fast
🌍 Gameplay
- 🚫 Hostile mobs no longer naturally spawn in the Raft dimension unless their spawn location is in water
- 📈 Floating loot progression provides a more natural survival experience and gradual access to resources
⚙️ Technical Changes
- 📊 Added a progression manager for unlocking loot stages
- 🏆 Added new advancements for each progression milestone
- 🌊 Updated loot spawning to respect unlocked progression stages
- 🌐 Added complete Spanish (Spain) localization (
es_es)
A better survival journey, one floating reward at a time 🌊📈
1.2.6Релиз1.21.1 · 1 июля 2026 г.
📌 Version 1.2.6
🕸️ Raft Net update — collect, store, and automate your floating loot
✨ Features
- 🕸️ Added the Raft Net block — a craftable container that catches drifting items
- 📥 Items carried by ocean currents are automatically absorbed into the Raft Net's inventory
- 🪝 Hoppers can now insert and extract items from the Raft Net
- 🪓 Raft Net can be broken with any tool, but an axe is the efficient tool for it
🖥️ User Interface
- 🎛️ Added a dedicated Raft Net menu/screen with a 3x3 inventory grid
- 🧾 Raft Net crafting recipe now unlocks early, as soon as the player picks up planks, string, or a stick — no need to craft it first
🌊 Gameplay
- 🕸️ Place a Raft Net in the water to passively collect floating debris carried by the current
- 📤 If the Raft Net's inventory is full, items simply continue drifting — nothing breaks or gets lost
- 💥 Breaking the Raft Net drops its full inventory on the ground, so nothing stored inside is lost
- 🪵 Raft Net uses wood sounds for placing, breaking, and walking
🧵 Crafting Recipe
S S S
P I P
S S S
- S = String
- P = Any Planks
- I = Stick
- Result: 1x Raft Net
⚙️ Technical Changes
- 🧱 Added
RaftNetBlock,RaftNetBlockEntity, andRaftNetMenu/RaftNetScreen - 🔌 Registered an
ItemHandlercapability for the Raft Net, enabling hopper compatibility viaInvWrapper - 📜 Added a loot table so the block properly drops itself on break
- 🏷️ Added a
mineable/axetag entry for correct tool efficiency - 🏆 Reworked the recipe-unlock advancement to trigger on inventory items instead of world join
A cozier ocean survival experience, one net at a time 🕸️🌊
1.2.0Релиз1.21.1 · 30 июня 2026 г.
📌 Version 1.2.0
🌊 Major gameplay expansion update for Raft World
✨ Features
- 🌊 Floating debris system expanded with improved spawning logic
- 🌬️ Ocean currents now affect players as well as items
- 🌱 Added Oak Saplings to floating loot pool
- 📦 Refined item drift behavior and water interaction physics
🖥️ User Interface
- 🖼️ Added a full-screen Overworld entry screen
- Displays a centered title: "RAFT WORLD"
- Subtitle: "Use /startraft to begin your adventure"
- Players are unable to move or interact until the
/startraftcommand is used - Screen applies a blindness effect to fully block gameplay visibility
- Ensures players properly start their journey in Raft World before proceeding
🌊 Gameplay
- 🌊 Players are now influenced by ocean currents while swimming
- 🪵 Expanded resource variety for early-game survival
- 🧭 Better guidance for starting a new Raft World run
⚙️ Technical Changes
- 🧠 Improved current simulation consistency between entities and players
- 🔄 Optimized tick-based spawning and movement logic
- 🧱 Updated loot table logic to include saplings
A more immersive ocean survival experience 🌊🚀
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