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Mineforgian

Raft World

Start on a tiny raft in an endless ocean. Survive and rebuild the world.

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334
Подписчики
6
Обновлён
20 июля 2026 г.
Лицензия
MIT

Опубликован 30 июня 2026 г.

🌊 Raft World

Raft World is a NeoForge mod for Minecraft 1.21.1 that transforms the game into an ocean survival experience inspired by Raft.

After using /startraft, players are transported to a vast ocean world where floating debris becomes the primary source of resources, creating a unique survival loop centered around collection, expansion, and adaptation.

📖 Read the full Wiki


✨ Features

🌊 Endless Ocean Dimension

  • Adds a custom dimension (raftworld:raft) made entirely of ocean.
  • Players begin on a small wooden raft with minimal resources.
  • No natural terrain or traditional resource generation.

📦 Floating Loot System

  • Resources drift across the ocean surface, carried by simulated currents.
  • Debris continuously appears around active players to keep exploration and collection engaging.

🌬️ Ocean Currents

  • Floating items drift from east to west across the ocean surface.
  • When players enter water, they are also affected by the same ocean current, subtly pushing them westward.
  • Encourages players to position, build, and collect resources efficiently.
  • Creates a gameplay loop inspired by drifting ocean debris.

🚀 Getting Started

To begin a new Raft World adventure, use:

/startraft

This command creates your starting raft, sets your respawn point, and teleports you to the custom ocean dimension.

A starter barrel will spawn on your raft containing a fishing rod, giving you an immediate way to collect floating resources and begin your survival journey.


🧠 Gameplay

The survival loop is simple but rewarding:

  1. 🪝 Collect drifting resources.
  2. 🧱 Expand your raft.
  3. ⚒️ Craft tools and structures.
  4. 🌊 Survive and continue growing.

🎮 Multiplayer

  • Works in both singleplayer and multiplayer.
  • Loot generation is handled server-side for consistent gameplay.
  • Resource spawning scales with active players.

🛠️ Technical Details

  • Custom ocean dimension.
  • Tick-based server-side spawning.
  • Water-only validation for floating debris.
  • Simulated current movement.
  • Multiplayer-compatible.

🛑 Compatibility

  • Requires NeoForge 1.21.1

  • Compatible with:

    • Singleplayer
    • Multiplayer / dedicated servers

🚀 Planned Features

  • 🌊 Biome-dependent ocean currents.
  • 📦 Expanded loot progression (iron, copper, and more).
  • 🏝️ Procedurally generated islands.
  • 🐟 Ocean wildlife and fishing improvements.
  • ⚓ Additional survival mechanics inspired by Raft.

💬 Community

Join the official Discord server to get updates, share ideas, report bugs, and chat with other players: 🔗 https://discord.gg/7WCeHgphsb


👤 Author

Developed by Wilkcraft


📄 License

This project is licensed under the MIT License - see the LICENSE file for details.


🌊 Survive, collect, and expand in an endless ocean world!

Ченджлог

1.4.6Релиз1.21.1 · 20 июля 2026 г.

📌 Version 1.4.6

🏝️ Landfall — the endless ocean now hides islands worth finding, worth mining, and worth defending

✨ New Features

  • 🏝️ Added three island sizes: small, medium, and large
  • ⛏️ Islands can now generate iron and coal ore
  • 🧭 Added the /nearestisland command to locate the closest island
  • 🧟 Islands can now spawn hostile mobs at night

🏝️ Islands

  • 🟢 Small
  • 🟡 Medium
  • 🔴 Large

⛏️ Ores

Island rock can now hide ore, hidden among the stone.

Ore Chance per stone block
Iron Ore ~0.45% (1 in 220)
Coal Ore ~1.36% (3 in 220)

🧭 /nearestisland Command

  • /nearestisland — nearest island of any size
  • /nearestisland small / medium / large — nearest island of that size
  • Returns a clickable teleport link Access:
  • ✅ Always available in Creative and Spectator
  • 🔐 In Survival and Adventure, only with cheats enabled

🧟 Hostile Mobs on Islands

Setting Value
Check interval every 40 ticks (2s)
Search radius 40 blocks around player
Max light level 7
Min. distance from player 6 blocks
Spawn attempts per check 4
Max hostiles near player 8
Vertical search range Y 85 – Y 112

Mob odds:

Mob Weight
Zombie 55
Skeleton 30
Spider 30
Creeper 20

⚙️ Technical Changes

  • 🏝️ Added small/medium/large island size categories to world generation
  • ⛏️ Added weighted iron/coal ore rolls to island stone generation
  • 🧭 Added /nearestisland command with small/medium/large subcommands and a teleport link
  • 🔐 Restricted /nearestisland to Creative/Spectator, or Survival/Adventure with cheats enabled
  • 🧟 Added a dedicated hostile mob spawner for islands, independent of the ocean biome's natural spawn list
  • 🎯 Implemented weighted mob selection and light/distance-based spawn gating

The ocean isn't as empty as it looks — and neither are its islands. 🏝️

1.4.2Релиз1.21.1 · 11 июля 2026 г.

📌 Version 1.4.2

🦈 Into the Deep — diamonds now await in the depths, but the ocean has gained a new apex predator

✨ New Features

  • 🦈 Added Sharks, a dangerous new hostile ocean mob
  • 💎 Expanded Stage 6 progression with underwater diamond generation
  • 🌊 Improved deep-ocean exploration with a new risk versus reward experience

📈 Progression System

Complete objectives to unlock new loot tiers.

🌊 Stage 6 — Into the Depths

Objective: Dive 10 blocks deep wearing a turtle helmet

Unlocked Loot

  • Potion of Water Breathing (03:00)

New in 1.4.2

  • 💎 Diamonds now generate between Y 60 and Y 70

🦈 Sharks

A new hostile ocean predator has been added.

🌊 Spawning

  • Spawn naturally between Y 60 and Y 80
  • Spawn in groups of 1–3 sharks

⚔️ Behavior

  • Once a shark spots a player, it begins pursuing them
  • Nearby sharks are alerted and join the hunt
  • Sharks continue following their target even after losing direct sight
  • If the player leaves the water, sharks circle nearby for 30 seconds
  • After that, they lose interest and swim away
  • They cannot target the same player again until 20 seconds have passed and they spot the player once more
  • Sharks eat any dropped item they pick up after 3 seconds

📊 Attributes

  • ❤️ Health: 16 (8 hearts)
  • 🗡️ Attack Damage: 2.5
  • 🏃 Movement Speed: 1.3
  • 👀 Follow Range: 24 blocks

🌍 Gameplay

  • 💎 Diamonds can now be obtained by progressing into the deepest ocean layers.
  • 🦈 Exploring those depths is now much more dangerous, as sharks actively hunt nearby players.

⚙️ Technical Changes

  • 💎 Added diamond generation between Y 60–70 after reaching Stage 6
  • 🦈 Added shark spawning between Y 60–80 with group spawning support
  • 🎯 Implemented coordinated shark alert and pursuit AI
  • ⏳ Added persistence and cooldown logic for shark targeting
  • 🍖 Implemented dropped-item consumption behavior

The deepest waters now hold the greatest treasures... and their deadliest guardians. 🦈

1.3.8Релиз1.21.1 · 5 июля 2026 г.

📌 Version 1.3.8

🌙 Bugfix Update — the sun finally rises over the raft

🐛 Bug Fixes

  • 🌙 Fixed a bug where sleeping in a bed inside the Raft dimension would never turn night into day
  • ⏰ The in-game clock is now correctly synced when waking up from sleep in raftworld:raft

🌍 Gameplay

  • 🛏️ Sleeping in the Raft dimension now properly skips the night, just like in the Overworld

⚙️ Technical Changes

  • 🌙 Added a dedicated sleep handler that forces the day/night cycle to advance correctly from non-Overworld dimensions
  • 🔧 Fixed an issue where the day/night clock in raftworld:raft could not be updated directly, since it mirrors the Overworld's time data

No more endless nights adrift — sleep tight, wake up to the sunrise 🌅

1.3.7Релиз1.21.1 · 3 июля 2026 г.

📌 Version 1.3.7

📈 Progression Update — unlock new floating loot as you survive and expand your raft

✨ New Features

  • 📈 Expanded the Progression System with new mid–late game stages and rewards
  • 🏆 Added new advancements to guide underwater and armor progression
  • 🪸 Introduced new ocean-based loot tiers (kelp, prismarine, turtle materials)
  • 🐢 Added a new Enchanted Turtle Shell with special underwater mechanics
  • 🌊 Improved water interaction mechanics in the Raft dimension

📈 Progression System

Complete objectives to unlock new loot tiers.

🪖 Stage 5 — Iron Head

Objective: Craft an Iron Helmet Unlocked Loot

  • Kelp, Turtle Scute, Prismarine Shard

🌊 Stage 6 — Into the Depths

Objective: Dive 10 blocks deep wearing a turtle helmet Unlocked Loot

  • Potion of Water Breathing (03:00)

🐢 Enchanted Turtle Helmet

A new upgraded turtle helmet has been added.

🧵 Crafting Recipe

  P
P T P
  • T = Turtle Shell
  • P = Potion of Water Breathing (03:00)
  • Result: 1x Enchanted Turtle Shell

🌟 Effects

  • Grants Water Breathing for 4 minutes
  • Effect resets only after being out of water for 1 minute
  • Re-entering water restores duration back to 4 minutes
  • Wearing a Turtle Helmet or Enchanted Turtle Helmet makes you immune to water currents in the raftworld:raft dimension

🏆 New Advancements

  • 🪖 Iron Head — Craft an Iron Helmet
  • 🌊 Into the Depths — Dive 10 blocks deep wearing a turtle helmet

🌍 Gameplay

  • 🌊 Water current mechanics now interact with armor progression (turtle gear immunity)

⚙️ Technical Changes

  • 📊 Expanded progression manager with Stage 5 and Stage 6 support
  • 🏆 Added new advancements for helmet crafting and deep diving objectives
  • 🪸 Added new loot tables for ocean progression tiers
  • 🐢 Implemented enchanted turtle helmet status system and water-state tracking
  • 🌊 Updated current physics to respect turtle helmet immunity

A deeper ocean, a stronger raft, and new ways to survive beneath the waves 🌊

1.3.3Релиз1.21.1 · 2 июля 2026 г.

📌 Version 1.3.3

📈 Progression Update — unlock new floating loot as you survive and expand your raft

✨ New Features

  • 📈 Added a Progression System that unlocks new floating loot by completing objectives
  • 🏆 Added a complete set of advancements to guide progression through the mod
  • 🌍 Improved the Raft dimension so hostile mobs can no longer naturally spawn unless they spawn in water
  • 🌐 Added Spanish (Spain) (es_es) language translations

📈 Progression System

Complete objectives to unlock new loot tiers.

🌱 Stage 0 — Base

Available from the start.

Unlocked Loot

  • Dirt, Oak Planks, Stick, Rotten Flesh, String, Oak Sapling

📦 Stage 1 — Raft Net

Objective: Build a Raft Net

Unlocked Loot

  • Wheat Seeds, Potato, Carrot

⛏️ Stage 2 — Farming

Objective: Obtain 10 Wheat and a Wooden Hoe

Unlocked Loot

  • Cobblestone, Coal, Raw Iron, Iron Nugget

🪓 Stage 3 — Stone Age

Objective: Obtain a Stone Pickaxe and Stone Axe

Unlocked Loot

  • Flint, Clay Ball, Cod, Salmon

🔥 Stage 4 — Iron Age

Objective: Smelt 5 Iron Ingots

Unlocked Loot

  • Redstone, Lapis Lazuli, Copper Ingot, Gold Nugget

🏆 New Advancements

  • 🌍 Raft World — Survive the endless ocean (Unlocked upon entering the Raft dimension)
  • 🟫 Catching Everything — Build a Raft Net
  • 🌾 Green Thumb — Obtain 10 Wheat and a Wooden Hoe
  • 🪨 Rock Solid — Obtain a Stone Pickaxe and Stone Axe
  • 🔥 Blast Furnace Beginner — Smelt 5 Iron Ingots

🌊 Floating Loot

Floating loot now expands as you progress.

⚡ Fast Items

The first 10 spawned items move toward the player much faster.

Tag: raftworld_fast

🌍 Gameplay

  • 🚫 Hostile mobs no longer naturally spawn in the Raft dimension unless their spawn location is in water
  • 📈 Floating loot progression provides a more natural survival experience and gradual access to resources

⚙️ Technical Changes

  • 📊 Added a progression manager for unlocking loot stages
  • 🏆 Added new advancements for each progression milestone
  • 🌊 Updated loot spawning to respect unlocked progression stages
  • 🌐 Added complete Spanish (Spain) localization (es_es)

A better survival journey, one floating reward at a time 🌊📈

1.2.6Релиз1.21.1 · 1 июля 2026 г.

📌 Version 1.2.6

🕸️ Raft Net update — collect, store, and automate your floating loot

✨ Features

  • 🕸️ Added the Raft Net block — a craftable container that catches drifting items
  • 📥 Items carried by ocean currents are automatically absorbed into the Raft Net's inventory
  • 🪝 Hoppers can now insert and extract items from the Raft Net
  • 🪓 Raft Net can be broken with any tool, but an axe is the efficient tool for it

🖥️ User Interface

  • 🎛️ Added a dedicated Raft Net menu/screen with a 3x3 inventory grid
  • 🧾 Raft Net crafting recipe now unlocks early, as soon as the player picks up planks, string, or a stick — no need to craft it first

🌊 Gameplay

  • 🕸️ Place a Raft Net in the water to passively collect floating debris carried by the current
  • 📤 If the Raft Net's inventory is full, items simply continue drifting — nothing breaks or gets lost
  • 💥 Breaking the Raft Net drops its full inventory on the ground, so nothing stored inside is lost
  • 🪵 Raft Net uses wood sounds for placing, breaking, and walking

🧵 Crafting Recipe

S S S
P I P
S S S
  • S = String
  • P = Any Planks
  • I = Stick
  • Result: 1x Raft Net

⚙️ Technical Changes

  • 🧱 Added RaftNetBlock, RaftNetBlockEntity, and RaftNetMenu/RaftNetScreen
  • 🔌 Registered an ItemHandler capability for the Raft Net, enabling hopper compatibility via InvWrapper
  • 📜 Added a loot table so the block properly drops itself on break
  • 🏷️ Added a mineable/axe tag entry for correct tool efficiency
  • 🏆 Reworked the recipe-unlock advancement to trigger on inventory items instead of world join

A cozier ocean survival experience, one net at a time 🕸️🌊

1.2.0Релиз1.21.1 · 30 июня 2026 г.

📌 Version 1.2.0

🌊 Major gameplay expansion update for Raft World

✨ Features

  • 🌊 Floating debris system expanded with improved spawning logic
  • 🌬️ Ocean currents now affect players as well as items
  • 🌱 Added Oak Saplings to floating loot pool
  • 📦 Refined item drift behavior and water interaction physics

🖥️ User Interface

  • 🖼️ Added a full-screen Overworld entry screen
    • Displays a centered title: "RAFT WORLD"
    • Subtitle: "Use /startraft to begin your adventure"
    • Players are unable to move or interact until the /startraft command is used
    • Screen applies a blindness effect to fully block gameplay visibility
    • Ensures players properly start their journey in Raft World before proceeding

🌊 Gameplay

  • 🌊 Players are now influenced by ocean currents while swimming
  • 🪵 Expanded resource variety for early-game survival
  • 🧭 Better guidance for starting a new Raft World run

⚙️ Technical Changes

  • 🧠 Improved current simulation consistency between entities and players
  • 🔄 Optimized tick-based spawning and movement logic
  • 🧱 Updated loot table logic to include saplings

A more immersive ocean survival experience 🌊🚀

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