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Mineforgian

Radiation Poisoning

This mod aims to be a challenging standalone experience that puts the player in the aftermath of a radioactive fallout.

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51
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0
Обновлён
24 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 14 июня 2026 г.

IMPORTANT: INTENDED TO BE PLAYED WITHOUT ANY OTHER MODS INSTALLED

This mod attempts to give the player a challenging survival experience set in a post-apocalyptic world! Below, I will have pretty much all the features in the mod listed, but some of the most notable include: Player spawns in a new dimension: The Wasteland This dimension is barren in terms of resources, and filled with dangerous creatures and biomes. There are currently 3 hostile, 1 neutral, and 1 passive mob. More of each of these are planned to be added. All of the current mobs are based on existing Minecraft mobs, but original creatures will be added eventually.

Biomes: Irradiated Desert: A desert with nothing but dead shrubs and the monsters to keep you company. Charred Forest: A once prosperous forest, now reduced to burnt bushes and grass. Charred Plains: Charred forest but plains (way less trees, more shrubs) Dry Ocean: An ocean without water. Because you know, its all, gone. Spawns the Charred Shipwreck structure.

Mobs: Crumbling Skeleton: The bows were all destroyed after the fallout, so now the skeletons throw themselves at you! Irradiated Zombie: Mutated zombie, faster, stronger, and far more persistent. Irradiated Creeper: Springs at you before exploding on contact with the ground. Irradiated Chicken: Who says chickens can't fly? 'Cause these sure can! Irradiated Cow: Better described as a bull than a cow. Has a short temper.

Notable Items/Blocks: Bone Shards: Skeleton projectiles spawn bone shards on the ground, which hurt any non-undead mob walking on them. Breaking these gives a chance to drop the bone shard item, or you can get that by killing a skeleton. Linen Scraps: Dropped by zombies, or alternatively obtained by having zombies snag their shirts on dead shrubs. Charred Bark: Dropped from charred logs. Used in various recipes, such as making wood, campfires, and charcoal. Long Stick: Made by putting three sticks together, this makeshift weapon also functions as the only way to break bone shards without taking damage. Bone Tools: All made with sticks, bone shards, and linen scraps. Worse than wooden tools, but get the job done. Ramshackle Slingshot: Shoots bone shards back at the monsters! Old Berries: Dropped from berry bushes that spawn naturally throughout the world, provides a food source in the extremely early stages of progression.

Enjoy the mod! Know that more is in the works! (assuming I'm not lazy)

Ченджлог

1.0.2.1Релиз1.21.8 · 24 июля 2026 г.

Not much in terms of substantial content, but many small polish changes have been made. Dead leaves and dead berry shrubs provide new life to the world. I also reworked how mobs spawn slightly and started the player at day time, how it realistically should have been to begin with.

1.0.2Релиз1.21.8 · 20 июля 2026 г.

Adds the charred shipwreck, the Dry Ocean biome (planned to be expanded on in the future), and the irradiated cow to the game. Various other small changes as well.

1.0.1.1Релиз1.21.8 · 14 июля 2026 г.

Small update, simply made irradiated creepers actually function. Theres a weird bug where the animation fails to play sometimes, but i cant fix it lol so its just gonna have to work i guess. Really props up the plane regardless of potential polish problems.

1.0.1Релиз1.21.8 · 13 июля 2026 г.

Added multiple new biomes, a new hostile mob in the irradiated creeper (still a work in progress though), and reworked progression to be more accessible to the player. Mostly fleshing out existing features.

1.0.0Релиз1.21.8 · 14 июня 2026 г.

First version of the mod! This version can be considered early access, as far more is planned to be added!

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