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Mineforgian

Rep

The Ultimate Reputation System. Native Folia Support. Now with Rank Rewards, Visual Effects, Daily Limits & 100% Translatable GUIs.

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391
Подписчики
5
Обновлён
5 июля 2026 г.
Лицензия
MIT

Опубликован 16 ноября 2025 г.

💎 REP 💎

The Ultimate Modern Reputation System

Folia Compatible • Fully Asynchronous • MySQL • Rank Rewards

Supports 1.21-26.x Folia Compatible Discord Documentation Ko-fi PayPal

Main GUI

🚀 Why Rep?

Rep is a high-performance community engine built for Folia 🍃, Paper 📄, and Purpur 🟣 on Minecraft 1.21 through 26.x (including 26.1.x and 26.2.x).

Most reputation plugins run on the main thread, causing lag. Rep is different. All database operations are 100% asynchronous, ensuring your server stays at 20 TPS no matter how many players are online.

✨ The Customization Update

Rep is constantly evolving based on community feedback. It is 100% Translatable and includes powerful Rewards:

  • 🎁 Rank Rewards: Automatically execute console commands (Money, Keys, Permissions) when players rank up.
  • 🎨 Ultimate Customization: Translate every message and GUI Title ("Top Players", etc.). Use Hex Colors everywhere.
  • 📊 Smart Placeholders: Show reputation as 10k, 1.2m, and more — fully configurable suffixes (k, m, b, t, q) in config.yml.
  • 🔊 Immersive Audio: Configurable Sound Effects and Particles when gaining or losing rep.
  • 🛡️ Anti-Abuse: Set daily reputation limits to prevent spam.
Rank Rewards GUI

🔥 Key Features

  • 🧵 Folia Native: Built specifically for multi-threaded environments.
  • 🎨 Fully Configurable: Change GUI items, messages, and titles to fit your server's theme.
  • 🎁 Rank Rewards: Create an addictive loop by rewarding players for high reputation.
  • 💾 Dual Storage: YAML (local files) or MySQL (network sync).
  • 🎮 Event Triggers: Auto-give rep for gameplay actions:
    • Killing Villagers (-)
    • Trading with Villagers (+)
    • Taming Animals (+)
    • Killing Iron Golems (-)
  • 🏆 Infinite Leaderboards: A beautiful, paginated GUI leaderboard that handles thousands of players.
Interaction GUI

📖 Documentation

Full guides for setup, commands, configuration, ranks & score thresholds, placeholders, and more:

👉 https://mbcz.mintlify.app/rep


💻 Commands & Permissions

Player (rep.use)

  • /rep - Open your profile
  • /rep <player> - View another player's profile
  • /rep <player> plus - Give +1 Reputation
  • /rep <player> minus - Give -1 Reputation
  • /rep top - Open Leaderboard
  • /rep rewards - View Rank Rewards GUI
  • /rep help - Open Help Menu

Admin (rep.admin)

  • /rep set <player> <amount> - Force set score (Console Supported)
  • /rep add <player> <amount> - Add/Subtract score (Console Supported)
  • /rep reload - Reload configuration

⚙️ Configuration

Rep features over 400 lines of configuration options. Control everything from sound effects to GUI items.

Configuration Files

🔗 PlaceholderAPI

Rep integrates with PlaceholderAPI for use in scoreboards, tab lists, and chat plugins.

Placeholder Description
%rep_score% Reputation score (raw or compact — see placeholders.score-format in config)
%rep_score_raw% Full integer score (e.g. 10000)
%rep_score_compact% Compact score (e.g. 10k) — suffixes configurable in config
%rep_rank% Player's current rank name
%rep_prefix% Player's rank chat prefix

Config Snippets

Compact score placeholders:

placeholders:
  score-format: compact  # or raw
  compact:
    suffixes:
      thousand: k
      million: m
      billion: b
    thresholds:
      thousand: 1000
      million: 1000000

Rank Rewards:

ranks:
  honored:
    name: Honored
    score-threshold: 100
    chat-prefix: "&a[Honored]"
    rewards:
      - "eco give %player% 1000"
      - "broadcast &a%player% is now Honored!"

📊 Trusted by Servers

bStats Server Count

Discord Ko-fi PayPal

Ченджлог

1.2.18Релиз26.1.1, 26.1.2, 26.2 · 5 июля 2026 г.
  • Fixed: Negative reputation ranks assign correctly (e.g. -3000 → Shady, -7000 → Disloyal)
  • Fixed: Rank rewards GUI unlocked/locked status uses your actual current rank
1.2.17Релиз1.21.9, 1.21.10, 1.21.11 · 25 июня 2026 г.

[LIST] [][B]Added:[/B] Native chat rep rank display (general.use-chat-prefix) — shows rank after username, no LuckPerms setup [][B]Added:[/B] Native tab list rep rank display (general.use-tab-prefix) [][B]Added:[/B] Right-click feeding to give reputation (feeding config section) [][B]Added:[/B] World whitelist mode (world-restrictions) for servers with many worlds [*][B]Changed:[/B] Admin commands (reload, set, add, reset) work in restricted worlds for rep.admin [/LIST]

1.2.16Релиз26.1.1, 26.1.2, 26.2 · 20 июня 2026 г.
  • Added: Per-mob reputation config (mob-changes) for all entity types, including bosses.
  • Added: Legacy mob config alias support (zombieKillGain, zombie-kill, and other old Rep keys).
  • Fixed: Mob kill reputation from event-changes now applies correctly (e.g. zombie-kill: -3).
  • Fixed: Rank-down chat message now shows RANK DOWN instead of RANK UP.
  • Fixed: Hit + kill reputation no longer stacks on the killing blow.
  • Fixed: /rep set now runs rank reward commands when rank changes.
1.2.15Релиз26.1, 26.1.1, 26.1.2 · 29 мая 2026 г.
  • Added: Compact reputation placeholders (%rep_score_compact%, %rep_score_raw%) with configurable k/m/b/t/q suffixes in config.yml
  • Added: placeholders.score-format: compact option so %rep_score% can show values like 10k
  • Changed: Supports Paper, Purpur, and Folia on Minecraft 1.21 through 26.x (26.1.x, 26.2.x)
1.2.14Релиз1.21.9, 1.21.10, 1.21.11 · 3 мая 2026 г.

v1.2.14

  • Fixed rank rewards not running from event-based reputation changes.
  • Added rank-down commands for LuckPerms/group syncing.
1.2.13Релиз1.21.9, 1.21.10, 1.21.11 · 2 мая 2026 г.
  • Fixed console/admin reputation changes failing with UUID id cannot be null.
  • Rank rewards now process correctly after console /rep add.
1.2.12Релиз1.21.9, 1.21.10, 1.21.11 · 1 мая 2026 г.
  • Fixed untranslated Rank Rewards GUI text.
1.2.11Релиз1.21.9, 1.21.10, 1.21.11 · 29 апреля 2026 г.
  • Fixed a Windows YAML save issue that could block player data saves.
  • Improved reward command reliability when rank rewards are queued.

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