
Questlog
Adds a quest system designed to make info conveyance in modpacks far more intuitive!
- Загрузки
- 31K
- Подписчики
- 129
- Обновлён
- 7 августа 2026 г.
- Лицензия
- Apache-2.0
Опубликован 5 марта 2025 г.


Questlog is a mod designed to add… Well, quests to your game!
This mod is entirely JSON-driven. You will need to learn how to write JSON files and put them in the questlog folder in the config to make use of it.
The biggest question on your mind is probably something like: "... Why not just use FTBQuests?"

Well! Unlike FTBQuests, which presents its quests in sprawling spreadsheets, this mod's quests are presented in a little book/checklist-style format, and are directly highlighted via notification badges when unlocked from the inventory GUI!

The presentation is both far more vanilla-friendly, yet also dynamic enough to be stylised in whatever way you see fit! This format was directly inspired by Elder Scrolls: Oblivion's quest system.
Although designed to fill in the gaps I feel are present in FTBQuests, I could easily see this mod being used in conjunction with it, as it fulfils different niches than that mod, even if they're similar.
Whilst FBT is better for delivering numerous smaller tasks (i.e. fetch-quests), Questlog is better for delivering information and highlighting more complex goals. It also just has a fair few advantages over FTB, too...

The mod was conceptualised and is designed around the principle of conveyance. Creators can write quests so that when they trigger (or are completed), they display either their own toast panels and notification badges, or they outright pop-up in your face directly, so you can never miss an important piece of info.
Every art asset of the mod has been scrupulously designed so as to be majorly alterable via resource packs, so you can include Questlog in all manner of modpacks without it feeling out of place.
By default, the mod has no content. You have to add your own via writing quests and adding them t!

Check out the wiki for info on how to use Questlog!
https://moddedmc.wiki/en/project/questlog/latest/docs
You can also find example Quests to use as reference here:
https://github.com/infernalstudios/Questlog/tree/1.20.1/examples/questlog
After examining that, check out this Questlog generator to more easily create your own quests:
https://evanbowness.dev/questlog.html

Check out the mod in action in the Resurvival modpack, which I would suggest examining as a template to help you write your own quests and make your own resource packs!
Hope this helps you make better modpacks! :D

Got a feature suggestion or an issue? Let us know on our GitHub! https://github.com/infernalstudios/Questlog/issues
Also, show us what you do with the mod in our Discord! https://discord.gg/UYGSn94
Wanna see the mod in action? Can't read?
Don't worry, I've got you covered!! Check it out in action below!
Ченджлог
3.3.3-1.20.1-forgeРелиз1.20.1 · 7 августа 2026 г.
Fixed
- Fixed the
include in main chapteroption in the in-game editor.
3.3.3-1.20.1-fabricРелиз1.20.1 · 7 августа 2026 г.
Fixed
- Fixed the
include in main chapteroption in the in-game editor.
3.3.2-1.21.1-fabricРелиз1.21.1 · 1 августа 2026 г.
Added
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are completed.- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
3.3.2-1.21.1-neoforgeРелиз1.21.1 · 1 августа 2026 г.
Added
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are completed.- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
3.3.2-1.20.1-fabricРелиз1.20.1 · 1 августа 2026 г.
Added
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are completed.- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
3.3.2-1.20.1-forgeРелиз1.20.1 · 1 августа 2026 г.
Added
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are completed.- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
3.3.1-1.20.1-fabricРелиз1.20.1 · 30 июля 2026 г.
Fixed
- Fixed issues with
namein Rewards. - Fixed issues with inconsistent sort order.
3.3.1-1.20.1-forgeРелиз1.20.1 · 30 июля 2026 г.
Fixed
- Fixed issues with
namein Rewards. - Fixed issues with inconsistent sort order.
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