Перейти к содержимому
Mineforgian

Pyrellium

The vanilla+ nether overhaul

Загрузки
12K
Подписчики
38
Обновлён
14 августа 2026 г.
Лицензия
CC-BY-4.0

Опубликован 24 апреля 2025 г.

The Nether has always been dangerous... but it's never been this alive.

Pyrellium

Pyrellium is a content-rich expansion mod that introduces 9 brand new biomes, seamlessly integrated with the vanilla Nether for a natural and immersive experience. Whether you're an explorer, builder, or survivalist, Pyrellium offers new challenges and rewards deep within the fiery realm.

Description

Flaming Forests

Discover blazing biomes, and obtain new spoils. But watch out, even the flora is out to harm you.

Burning Grove

Icy Depths

Find chilling places where frostbite meets fire. These treacherous frozen lands are as beautiful as they are deadly.

Frostburn Valley

Spider Sanctuaries

Venture into eerie caverns where intelligent spiders spin homes of silk and secrets. Tread carefully. You're not alone.

Infested valley

Calming hopes

Not every biome is deadly, venture into the crystal forest to enjoy lands of beauty. and take a break from the danger.

Crystal forest

And More!

Click the image below to be taken to Bisect's website Bisect hosting partner link

Frequently Asked Questions

Forge?

Pyrellium is fully compatible with sinytra connector, use that for playing pyrellium on forge.

Is this compatible with X mod?

Pyrellium was built with compatibility in mind. It works alongside all major Nether mods and fits naturally into both vanilla and modded environments.

Will you be adding more biomes or features?

Pyrellium is currently in beta, this means more features are on the way. Adding more biomes itself will be unlikely, but stay tuned for new mobs, items, and other features.

Hey this looks a lot like Lankasters Nether.

Yes. Pyrellium started as Lankasters Nether, but eventually grew to big to be just a datapack, and it was decided to switch over to making a mod. Lankasters Nether is still available as it's own project for archiving purposes, but it is recommended where possible to use Pyrellium instead.

Ченджлог

0.4.0-1.21.11Релиз1.21.11 · 14 августа 2026 г.

This update alters world generation, be sure to back up your world when updating

  • Overhauled the generation of quartz caverns
    • Added rough quartz, quartz buds, and budding quartz
    • Added quartz cracks
    • Changed surface rules to include rough quartz and apply to ceiling
    • Made spikes generate in larger sizes and on the ceiling too
  • Added the Geodin mob
    • Geodins come in three variants, amethyst, opal, and quartz, and grow a crystal of their respective material
    • Crystals can be harvested at any growth stage by right clicking with a pickaxe, where it will drop the loot for the growth stage (taking enchants into account)
    • When trapped for a bit, geodins will turn into sleeping geodins, a block form that does many of the same things
      • Sleeping geodins turn back into the mob when broken, retaining things like name, and also becoming persistent
    • Geodins naturally spawn in crystal forest and quartz caverns
  • Changed the loot table of quartz crystal to match the biome overhaul
  • Improved tags for the mod
  • Moved the biome placement configuration out of the config file, in favour of having it controlled by datapack
  • Significantly reduced world gen lag in monolith plains

For the people that were using different biome placement trough config, check out https://github.com/Theawsomelamp/pyrellium/wiki/Config-&-Datapack#biome-placement

0.4.0-1.21.1Релиз1.21.1 · 14 августа 2026 г.

This update alters world generation, be sure to back up your world when updating

  • Overhauled the generation of quartz caverns
    • Added rough quartz, quartz buds, and budding quartz
    • Added quartz cracks
    • Changed surface rules to include rough quartz and apply to ceiling
    • Made spikes generate in larger sizes and on the ceiling too
  • Added the Geodin mob
    • Geodins come in three variants, amethyst, opal, and quartz, and grow a crystal of their respective material
    • Crystals can be harvested at any growth stage by right clicking with a pickaxe, where it will drop the loot for the growth stage (taking enchants into account)
    • When trapped for a bit, geodins will turn into sleeping geodins, a block form that does many of the same things
      • Sleeping geodins turn back into the mob when broken, retaining things like name, and also becoming persistent
    • Geodins naturally spawn in crystal forest and quartz caverns
  • Changed the loot table of quartz crystal to match the biome overhaul
  • Improved tags for the mod
  • Moved the biome placement configuration out of the config file, in favour of having it controlled by datapack
  • Significantly reduced world gen lag in monolith plains

For the people that were using different biome placement trough config, check out https://github.com/Theawsomelamp/pyrellium/wiki/Config-&-Datapack#biome-placement

0.4.0-1.20.1Релиз1.20.1 · 14 августа 2026 г.

This update alters world generation, be sure to back up your world when updating

  • Overhauled the generation of quartz caverns
    • Added rough quartz, quartz buds, and budding quartz
    • Added quartz cracks
    • Changed surface rules to include rough quartz and apply to ceiling
    • Made spikes generate in larger sizes and on the ceiling too
  • Added the Geodin mob
    • Geodins come in three variants, amethyst, opal, and quartz, and grow a crystal of their respective material
    • Crystals can be harvested at any growth stage by right clicking with a pickaxe, where it will drop the loot for the growth stage (taking enchants into account)
    • When trapped for a bit, geodins will turn into sleeping geodins, a block form that does many of the same things
      • Sleeping geodins turn back into the mob when broken, retaining things like name, and also becoming persistent
    • Geodins naturally spawn in crystal forest and quartz caverns
  • Changed the loot table of quartz crystal to match the biome overhaul
  • Improved tags for the mod
  • Moved the biome placement configuration out of the config file, in favour of having it controlled by datapack
  • Significantly reduced world gen lag in monolith plains

For the people that were using different biome placement trough config, check out https://github.com/Theawsomelamp/pyrellium/wiki/Config-&-Datapack#biome-placement

0.3.3-1.21.11Релиз1.21.11 · 25 июня 2026 г.

Giving the 1.21.11 version some proper care

  • Added shelf blocks to the Burning and Shaderoot woodsets, making them up to date with vanilla ones
  • Fixed the recipe for the chain fence still using chain and not iron_chain, thus failing to load
  • Fixed raised_nether_height not working at all
  • Improved audio and visual feedback from the rebound enchantment
  • Added the ability to right click harvest bomb plants when holding shears or an item with silk touch (the same requirements for harvesting when breaking)
0.3.3-1.21.1Релиз1.21.1 · 25 июня 2026 г.
  • Improved audio and visual feedback from the rebound enchantment
  • Added the ability to right click harvest bomb plants when holding shears or an item with silk touch (the same requirements for harvesting when breaking)
0.3.3-1.20.1Релиз1.20.1 · 25 июня 2026 г.
  • Improved audio and visual feedback from the rebound enchantment
  • Added the ability to right click harvest bomb plants when holding shears or an item with silk touch (the same requirements for harvesting when breaking)

Additionally, 1.20.1 versions will have a version suffix from now on like the other versions

0.3.2-1.21.11Релиз1.21.11 · 11 июня 2026 г.

This update alters world generation, be sure to back up your world when updating

  • Added an enchantment: Rebound
    • Rebound is a sword enchant that can redirect projectiles, higher levels increase velocity
    • 3 levels, incompatible with knockback (configurable)
  • Added a new structure, the Ghostly Graveyard
  • Added the Chain Fence
  • Added Basalt Iron Ore
  • Slighty reworked the generation of the Blackstone Springs biome
  • Fixed Drained Soul Soil having an incorrect block loot table
  • Fixed Shaderoot Doors being able to see trough the world in specific circumstances
0.3.2-1.21.1Релиз1.21.1 · 11 июня 2026 г.

This update alters world generation, be sure to back up your world when updating

  • Added an enchantment: Rebound
    • Rebound is a sword enchant that can redirect projectiles, higher levels increase velocity
    • 3 levels, incompatible with knockback (configurable)
  • Added a new structure, the Ghostly Graveyard
  • Added the Chain Fence
  • Added Basalt Iron Ore
  • Slighty reworked the generation of the Blackstone Springs biome
  • Fixed Drained Soul Soil having an incorrect block loot table
  • Fixed Shaderoot Doors being able to see trough the world in specific circumstances

Комментарии

Загружаем…