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Mineforgian

PvP Flag

More immersive PvP toggle, allowing players to show they are peaceful, not other way around (Project Zomboid-esque style)

85K загрузок32 подписчиковMITfabricforgeneoforge

Обновлён 24 мая 2026 г. · опубликован 28 июня 2023 г.

  • HUD and other players marker

PvP Flag mod

Allows players to enter "PvP" mode.

Skull marks PvP flag enabled. People with PvP flag disabled (no skull) can not damage you as long as you don't have it enabled as well. In all other cases PvP works.

Default keybind: K

Version 2 came out (sorry for the wait lol)

Now we have:

  • Adjustable pending timeout, cancled when doing damage or receiving damage
  • Server config, no more gamerule setup
  • Fabric NeoForge support, at least 1.20.1

If you don't get how PvP works with this mod refer to table below:

Enemy's skull Your skull Can attack happen?
ENABLED ENABLED YES
ENABLED DISABLED YES
DISABLED ENABLED YES
DISABLED DISABLED NO

Like in Project Zomboid.

Alternative logic

Need more classic enable disable logic? You can change it in server config.

On server check world/serverconfig/pvpflag-server.toml

Yes, this file can be customized per-world

If you are hosting local save, check save directory

People with PvP disabled will not take damage at all. Refer to the table below:

Enemy's skull Your skull Can attack happen?
ENABLED ENABLED YES
ENABLED DISABLED NO
DISABLED ENABLED NO
DISABLED DISABLED NO

Credits

Skull texture:

CC BY 4.0

by SkaldingDelight

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.0.2+1.21.1Релиз1.21.1neoforge24 мая 2026 г..jar (56 КБ)
2.0.2+1.21.1Релиз1.21.1fabric24 мая 2026 г..jar (57 КБ)
2.0.1+1.19.2Релиз1.19.2forge24 мая 2026 г..jar (54 КБ)
2.0.1+1.19.2Релиз1.19.2fabric24 мая 2026 г..jar (52 КБ)
2.0.1+1.19.4Релиз1.19.4forge24 мая 2026 г..jar (54 КБ)
2.0.1+1.19.4Релиз1.19.4fabric24 мая 2026 г..jar (52 КБ)
2.0.1+1.20.1Релиз1.20.1forge, neoforge24 мая 2026 г..jar (53 КБ)
2.0.1+1.20.1Релиз1.20.1fabric24 мая 2026 г..jar (52 КБ)
2.0.0+1.20.1Релиз1.20.1forge, neoforge24 мая 2026 г..jar (53 КБ)
2.0.0+1.20.1Релиз1.20.1fabric24 мая 2026 г..jar (52 КБ)
1.3.0+1.20.4Релиз1.20.4fabric31 января 2024 г..jar (122 КБ)
1.3.0+1.20.3Релиз1.20.3fabric31 января 2024 г..jar (122 КБ)
1.3.0+1.20.2Релиз1.20.2fabric31 января 2024 г..jar (122 КБ)
1.3.0+1.20.1Релиз1.20.1fabric31 января 2024 г..jar (117 КБ)
1.3.0+1.20Релиз1.20fabric31 января 2024 г..jar (117 КБ)

Показаны последние 15 из 18 версий. Все версии — на Modrinth.

Ченджлог

2.0.2+1.21.1Релиз1.21.1 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.2

Update to config offset default because new rendering required different approach with different values. Format is still the same

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.2+1.21.1Релиз1.21.1 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.2

Update to config offset default because new rendering required different approach with different values. Format is still the same

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.1+1.19.2Релиз1.19.2 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.1

Respect F1 press for skulls above player heads and in HUD

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.1+1.19.2Релиз1.19.2 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.1

Respect F1 press for skulls above player heads and in HUD

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.1+1.19.4Релиз1.19.4 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.1

Respect F1 press for skulls above player heads and in HUD

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.1+1.19.4Релиз1.19.4 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.1

Respect F1 press for skulls above player heads and in HUD

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.1+1.20.1Релиз1.20.1 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.1

Respect F1 press for skulls above player heads and in HUD

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)
2.0.1+1.20.1Релиз1.20.1 · 24 мая 2026 г.

PvP Flag — Changelog

2.0.1

Respect F1 press for skulls above player heads and in HUD

2.0.0

Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).

  • Added Forge support alongside Fabric using the Kotlin MultiLoader Template
  • Replaced GameRule config with proper config files (Forge Config API Port)
    • flagLogic: MUTUAL or PERMISSIVE PvP mode
    • disableTimeoutSeconds: configurable disable delay
    • Client config for skull icon position, size, and render distance
  • Added timeout-based flag disabling with pulsing skull indicator
    • Flag doesn't disable instantly — starts a countdown (default 5s)
    • PvP damage during countdown cancels it
    • Only the player themselves sees the countdown; others still see the flag as enabled
  • Switched networking to badpackets (cross-platform)
  • Switched state storage to SavedData (server-authoritative)

Полная история изменений — на Modrinth.

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