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Mineforgian

pvp-toggle

Let your players decide if they want pvp!

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11K
Подписчики
51
Обновлён
18 ноября 2025 г.
Лицензия
GPL-3.0-only

Опубликован 28 октября 2023 г.

PVP Toggle

Available on Modrith Modrinth Downloads Discord

Let your players choose when they want to fight! When a player is protected, they can't get damaged by other players and also can't damage other players themselves.

Extensive configuration!

Commands

Command Use Permission Aliases
/pvp Toggle pvp pvptoggle.pvp N/A
/pvp <user> Toggle pvp for user pvptoggle.pvp.others N/A
/pvp reload Reload the plugin pvptoggle.reload N/A
/pvpstatus Get if you are protected from pvp pvptoggle.pvpstatus /pstatus, /ps
/pvpstatus <user> Get if someone else is protected from pvp pvptoggle.pvpstatus.others /pstatus, /ps

PlaceholderAPI Integration

This plugin supports PlaceholderAPI, and comes with the following placeholders.

  • %pvp-toggle_vulnerable% Is the player vulnerable, expressed in configurable human-readable language.
  • %pvp-toggle_boolvulnerable% Is the player vulnerable, expressed in true of false.

Default config

# What should messages be prefixed with?
# You can use the formatting codes listed at https://minecraft.wiki/w/Formatting_codes#Color_codes
prefix: "§4PvP »"

# Should pvp be on by default?
default-pvp: false

# Do any worlds have PVPToggle disabled?
disabled-worlds:
#  - world

# What is the message sent to players in the chat if they try to use the pvp command while on cooldown?
# %s is replaced by the time remaining, in the format of "1 minute and 32 seconds" or "32 seconds"
cooldown-message: "%s of cooldown remaining."

# After enabling pvp, how many seconds must a player wait before disabling it?
cooldown: 120

# Should players be prevented from disabling pvp during a fight?
anti-abuse: true

# Should players be able to hit themselves?
hit-self: true

# Should particles be spawned when a player is hit, but protected?
particles: true

# Should a message be sent to a player when they hit another player, but fail because that player is protected?
feedback: true

# Should a player's pvp status be reset when they die?
death-status-reset: true

# Should pvp be turned on after a player dies? Doesn't apply if death-status-reset is false.
death-status: false

# How many seconds should a player's cooldown be set to when they die? -1 to disable.
death-cooldown: -1

# After how many seconds should a player's pvp be automatically re-enabled? -1 to disable.
limited-time: -1

# Should a player be sent a chat message when their pvp is automatically re-enabled?
limited-message: "You are now %s"

# Should a player be sent a chat message when they die?
death-message: "You are now %s"

# Should players be able to attack pets of protected players?
protect-pets: true

# Should players ever be able to hit their own pets? (More "friendlies" coming soon)
friendly-fire: false

# What should the message be when a player tries to attack someone but fails because they're protected?
# %s is replaced with the name of the attacked.
pvp-off-message: "You can't fight %s!"
# %r is replaced with the name of the pet, for example "Wolf" or "King George II."
pet-pvp-message: "You can't fight %s's %r!"

# What should the message be when you try to attack your own team, but fail because friendly-fire is false?
ff-message: "Friendly fire!"

# What should the message be when toggle pvp?
# %s is replaced with the new state, "Vulnerable" or "Protected" by default.
toggle-message: "You are now %s"

# What should the message be when the console tries to do something that only players can do?
console-message: "§cYou can't use this command from the console."

# What should the message be when someone tries to do something, but can't because they don't have permission to?
permission-message: "You don't have permission to use this command."

# What should the message be after reloading this plugin?
reload-message: "Reloaded!"

# What should the message be when the targeted player can't be found?
# %s is replaced with the name of the targeted player.
not-found-message: "%s isn't online."

# What should the message be after toggling another player's pvp?
# %s is replaced with the name of the targeted player.
# %r is replaced with the new state, "Vulnerable" or "Protected" by default.
remote-toggle-message: "%s is now %r"

# What should the message be for checking pvp status?
# %s is the name of the player
# %r is the state; "Vulnerable" or "Protected" by default. (See: `disabled` and `enabled`)
pvp-status-message: "Status of %s is now %r"

# What should the words for the two states of pvp be?
disabled: "§aProtected"
enabled: "§cVulnerable"

pvp-toggle IS NOT AFFILIATED WITH Microsoft Corporation, Minecraft IS A REGISTERED TRADEMARK OF Microsoft Corporation

pvp-toggle IS NOT AFFILIATED WITH Rinth Inc, "Modrinth" IS A REGISTERED TRADEMARK OF Rinth Inc

Ченджлог

3.1.3Релиз1.21.9, 1.21.10, 1.21.11 · 18 ноября 2025 г.

Additions

  • Add nocooldown permission

Thank you @MiningTcup

3.1.2Релиз1.21.8, 1.21.9, 1.21.10 · 14 ноября 2025 г.

Changes

  • Add pvp cooldown override permission
  • Fix warnings
  • Bump version
3.1.1Релиз1.21.6, 1.21.7, 1.21.8 · 16 августа 2025 г.

Changes

  • Properly display toggled state when toggling another player.
3.1.0Релиз1.21.6, 1.21.7, 1.21.8 · 4 августа 2025 г.

Changes

  • Properly implement pvpstatus
3.1.0-alpha.1Альфа1.21.6, 1.21.7, 1.21.8 · 27 июля 2025 г.

Fixes

Properly implement the pvpstatus command.

3.0.0Релиз1.21.6, 1.21.7, 1.21.8 · 1 июня 2025 г.

Additions

  • Implement #16 - Disable PVPToggle in certin worlds

Fixes

  • Fix broken PvP vulnerable placeholder by @JerichoTorrent in https://github.com/LukeOnuke/pvp-toggle/pull/14
  • Fix #15, /pvp now displays the apropriate state.
  • Fix #13, placeholder is now functioning.
  • Fix #17 - Do not display space before messages if prefix is empty

Refractorings and code

  • Changed the way configuration is read, now with a single service ConfigurationService.
  • Added documentation to all of the service classes and their methods inside com.lukeonuke.pvptoggle.service.
  • Clarified code
3.0.0-alpha.1Альфа1.21.3, 1.21.4, 1.21.5 · 27 марта 2025 г.

Fixes

Refractorings and code

  • Changed the way configuration is read, now with a single service ConfigurationService.
  • Added documentation to all of the service classes and their methods inside com.lukeonuke.pvptoggle.service.

Full Changelog: https://github.com/LukeOnuke/pvp-toggle/compare/v2.0.1...v3.0.0-alpha.1

2.0.1Релиз1.21.3, 1.21.4, 1.21.5 · 2 декабря 2024 г.

Fixes

  • Fixed issue #10 (Pvp cant be used again) with pull request #11.

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