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Mineforgian

ProjectE Integration

A mod that maps recipes to EMC calculations for ProjectE from other mods.

109K загрузок15 подписчиковMITforgeneoforge

Обновлён 13 апреля 2026 г. · опубликован 20 апреля 2025 г.

Supported Mods

Description:

ProjectE Integration integrates items, fluids, blocks and recipes from other mods to have EMC by default or through recipes into ProjectE.

For example, Immersive Engineering workbench will allow vacuum tubes to have emc thought the blueprint recipe.

Report issues or give suggestions on github here.

Lore:

The original mod that inspired all of this was Expanded Equivalence. I wanted support for more mods and wanted it done without core modding. Thus PEI was born.

Permissions

You can use the code for anything you want, it is under a MIT License. If you use this code for any malicious purpose then I will have it removed.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
8.3.1Релиз1.21.1neoforge13 апреля 2026 г..jar (258 КБ)
8.3.0Релиз1.21.1neoforge27 марта 2026 г..jar (213 КБ)
8.2.0Релиз1.21.4, 1.21.5, 1.21.6, 1.21.7neoforge6 июля 2025 г..jar (186 КБ)
7.2.5Релиз1.20.3, 1.20.4, 1.20.5, 1.20.6forge20 апреля 2025 г..jar (235 КБ)

Ченджлог

8.3.1Релиз1.21.1 · 13 апреля 2026 г.

8.3.1

Added

Changed

  • NSSOutput.Builder that only has one output will just the single output

Fixed

  • A bug that was causing recipes with fluids to not actually map. (Flipped a boolean)

Ported

8.3.0Релиз1.21.1 · 27 марта 2026 г.

8.3.0

Added

  • Support for Actually Additions with EMC for Black Quarts (16), Coffee Beans (4), Canola (4), Bat Wings (16) and Bowl -> Water Bowl
  • NSSInput.Builder to make writing mappers easier with fewer imports
  • Support for Ender IO

Changed

  • Changed all Mappers and MapperBases to use NSSInput.Builder instead and mark old methods as deprecated for removal

Fixed

Ported

8.2.0Релиз1.21.5, 1.21.6, 1.21.7 · 6 июля 2025 г.

[8.2.0]

Fixed

  • Support for [Immersive Engineering] as they moved from FluidTagInput to SizedFluidIngredient

Полная история изменений — на Modrinth.

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