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Mineforgian

Profundis: Nine New Quality Cave Biomes

A world generation mod adding in nine new cave biomes, to make the underground more varied.

1.2M загрузок425 подписчиковLGPL-3.0-onlyfabricquilt

Обновлён 26 декабря 2024 г. · опубликован 3 февраля 2022 г.

  • Amethyst Caves + Mushroom Caves with Night Vision
  • Intersection of Frozen Caves, Amethyst Caves, and Mushroom Caves
  • Amethyst Caves meeting Arid Caves
  • Amethyt Caves + Frozen Caves with Night Vision
  • Frozen Caves with Night Vision
  • Painted Caves as seen from Mushroom Caves
Profundis, a worldgen mod by FireNH

A world generation mod adding in nine new underground biomes:
the Frozen Caves, the Mushroom Caves, the Molten Caves, the Amethyst Caves, the Black Caves, the Arid Caves, the Floral Lush Caves, the White Caves, and the Painted Caves.

I was busy with college and just saw this again but 160 thousand downloads!? Thank you all so much! If anyone has any ideas for new cave biomes, feel free to suggest some!

Profundis is a world generation mod which adds nine new vanilla-styled underground biomes to the game. These seven new underground biomes make the depths of the world significantly more diverse—what was once just three underground biomes is now ten! Mojang claimed that Caves & Cliffs would make the underground even more varied than the surface; Profundis aims to add much needed variation to the underground.

Profundis is a server-side mod, meaning it can be installed on a server and clients can join without needing to install a mod, much like a plugin! It can also be installed on a client for singleplayer!

Biomes

❄The Frozen Caves typically generates below cold regions of the world, and has icicles hanging from the ceiling with small ice and snow patches on the ground. Aquifers generating here have a layer of ice on the top, just like frozen lakes and rivers on the surface. Redstone is also extrememly abundant here.

🍄The Mushroom Caves can generate beneath more humid biomes. They have mycelium patches on the ground, with a plethora of small red and brown mushrooms generating everywhere. Huge mushrooms also spawn, although they spawn more often in large caves than small caves. Shelf Fungi line the walls, occasionally glowing with Shroomlights, in addition to the biome's higher rate of Glow Lichen.

🌋The Molten Caves can generate in almost any environment. They have lava deltas meandering throughout the stony slopes of the caves, with an abundance of lava springs as well. Basalt columns similar to those in the Basalt Deltas also spawn, although not as frequent as in the Nether. Small patches of Smooth Basalt can occasionally generate on cave surfaces in the Deepslate layer as well. Iron is more abundant here.

🔮The Amethyst Caves generate underneath hillier areas. They are filled with beautiful Amethyst Veins, with calcite and smooth basalt cracks in the cave walls. The crystals leave a gentle glow, alluring miners with their serenity.

⚫The Black Caves generate in almost any environment. They have walls of Tuff, Deepslate, and Blackstone, hence the name. They also lack Glow Lichen, making it difficult to see in large caverns.

🟧The Arid Caves generate under hotter areas. They have floors of sand and red sand, with sand in higher levels and red sand below deepslate level. The walls are made up of Terracotta bands of a variety of colours. They generate much like Frozen Caves, but in hotter biomes and rarer.

🌸The Floral Lush Caves are a variant of Lush Caves. They are exactly identical, except with a floor made of a variety of flowers. Pink Pedals coat the moss, while a mix of all flowers native to the Flower Forest grow in the moss.

⚪️The White Caves generate in almost any environment. Much like the Black Caves they have walls of Diorite, Calcite, and Andesite, hence the name. They generate in the same area as the Black Caves.

🎨The Painted Caves generate most commonly in tropical areas. They have walls of multicolored terracotta in a mesmerizing rainbow pattern.

All of the cave biomes' generation can be disabled individually in the config by simply changing a value.

Structures

🪵Cabins generate in every Vanilla and Profundis cave biome, but not in barren caves. They are small to mid-sized bunkers, originally constructed as small bases for miners. They each contain a few functional blocks such as furnaces and crafting tables, plus barrels with loot. The barrels typically have mediocre loot with a pickaxe thrown in, but occasionally contain more valuable treasure. In addition, the loot found in the barrels matches what biome the structure spawns in.

🧊Ice Dungeons are a variant on regular Monster Room dungeons that spawn in Frozen Caves. They contain an icy arena with a Skeleton Spawner and 8 pre-spawned Strays (I opted to not use a Stray Spawner as to not contradict with Vanilla's precedent on Strays; if you would like that to change let me know!). They additionally contain four barrels full of typical dungeon loot plus snow and ice.

🍄Mushroom Houses are an uncommon structure generating beneath Mushroom Fields and in Mushroom Caves. They are non-hostile and contain a few chests of loot, plus some standard utilities. Loot is not very rewarding, but can be a useful source of food in a pinch.

🔮Amethyst Dungeons are a slightly more difficult version of regular Monster Room Dungeons, generating in Amethyst Caves. They contain one Zombie spawner and one Skeleton spawner, and a Diamond Block in the middle as a reward.

⛲️Sanctuaries are underground fountains generating in Lush Caves and Floral Lush Caves. They contain a Gold Block and a rare blue Axolotl.

🏮Blackstone Lanterns are small lightposts generating in Black Caves. They contain one barrel in the center of the structure—but make sure to open the barrel at night for optimum loot! If opened during the day, their loot will be lackluster.

🗿Deep Statues are uncommon humanoid statues generating in Frozen Caves, Mushroom Caves, Amethyst Caves, Black Caves, and Arid Caves. They contain eight Iron Blocks in the head of the structure.


If any of you have any ideas for new cave biomes or structures please let me know on my GitHub! I'm always open to suggestions!

Frozen Caves
Frozen Caves

Mushroom Caves
Mushroom Caves

Molten Caves
Molten Caves

Amethyst Caves
Amethyst Caves

Black Caves
Black Caves

Arid Caves
Arid Caves

Floral Lush Caves
Floral Lush Caves

Cabin
Cabin

Ice Dungeon
Ice Dungeon

Mushroom House
Mushroom House

Amethyst Dungeon
Amethyst Dungeon

Sanctuary
Sanctuary

Blackstone Lantern
Blackstone Lantern

Deep Statue
Deep Statue



Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.7.3_b1Бета1.21.4fabric26 декабря 2024 г..jar (153 КБ)
1.7.1Релиз1.21fabric31 июля 2024 г..jar (184 КБ)
1.7.0Релиз1.21fabric27 июля 2024 г..jar (184 КБ)
1.6.3Релиз1.20.6fabric29 мая 2024 г..jar (177 КБ)
1.6.2Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4fabric23 марта 2024 г..jar (180 КБ)
1.6.1Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4fabric18 декабря 2023 г..jar (162 КБ)
1.6.0Релиз1.20, 1.20.1fabric27 июля 2023 г..jar (162 КБ)
1.5.2Релиз1.20, 1.20.1fabric30 июня 2023 г..jar (138 КБ)
1.5.1Релиз1.20, 1.20.1fabric26 июня 2023 г..jar (120 КБ)
1.5Релиз1.20, 1.20.1fabric18 июня 2023 г..jar (119 КБ)
1.4.1Релиз1.19, 1.19.1, 1.19.2fabric, quilt13 августа 2022 г..jar (94 КБ)
1.4.0Релиз1.19, 1.19.1, 1.19.2fabric, quilt13 августа 2022 г..jar (94 КБ)
1.3.1Релиз1.19-rc2fabric, quilt5 июня 2022 г..jar (84 КБ)
1.3.0Релиз1.18.2fabric, quilt15 мая 2022 г..jar (87 КБ)
1.2.1Релиз1.18.2fabric27 марта 2022 г..jar (79 КБ)

Показаны последние 15 из 18 версий. Все версии — на Modrinth.

Ченджлог

1.7.3_b1Бета1.21.4 · 26 декабря 2024 г.

Hello! This is a pretty bare bones update to 1.21.4, with no added features.

  • Updated to 1.21.4
  • Known issue: Deep Statue structures only generate in Molten Caves, Cabins no longer generate
    • For some reason I was having trouble with biome tags and wanted to rush out a beta version. I might update it sometime to make it work, I might not. Who knows.

Truth be told, I am not very motivated to work on this mod a ton. I am a college student and computer science isn't my passion—besides, I only ever play Minecraft with one friend of mine who lives on the other side of the contient from me (shout out to you Percy). Don't be surprised if this mod fades into obscurity. Its gonna happen—not just to this mod, but to everything. Maybe someone'll pick up this mod and keep it going after I eventually abandon it, maybe itll just die. Who knows. I'm not yet abandoning it; as long as Percy and I are playing Minecraft I'll keep it updated. But don't expect new features or fast update times. Thank you all for the tremendous support over the past 3 years I've been working on and maintaining this mod.

I am not abandoning Profundis yet, but I will eventually.

Thank you,
Ellie/"FireNH"

1.7.1Релиз1.21 · 31 июля 2024 г.

Fixed a bug where Amethyst Caves straight up do not generate... thats kinda embarrasing :P

Also....

  • Changed Biome Distribution
    • Painted Caves are less common and now spawn in the same region that Arid Caves do
    • Black Caves and White Caves now spawn in high erosion areas—places that are flatter.
    • Made Molten Caves ever so slightly rarer
1.7.0Релиз1.21 · 27 июля 2024 г.

Updated to 1.21!!! Plus, added a few new cave biomes!

  • Updated to 1.21
  • New cave biome: the White Caves
    • Similar to the Black Caves, but with diorite and calcite to make it white!
    • Spawns in similar locations to the Black Caves
  • New cave biome: the Painted Caves
    • Cave with splotches of multi-colored terracotta lining the walls
    • Spawns most commonly in tropical areas
  • Mildly tweaked cave biome spawning
1.6.3Релиз1.20.6 · 29 мая 2024 г.

Small update for Profundis just to get it working on 1.20.6. But oh my god, 100k downloads??? Thank you all so much!!! This means so much to me :D

Changelog:

  • Updated to 1.20.6
  • Added new "Forge" variant of the Cabin
  • Changed biome music
  • Changed packages from fireopal.profundis to firenh.profundis
1.6.2Релиз1.20.2, 1.20.3, 1.20.4 · 23 марта 2024 г.

A small update with a few minor changes:

  • Magma Blocks occasionally generate on cave walls in Molten Caves
  • New Structure: Sanctuary
    • Generates in Lush Caves and Floral Lush Caves
    • Fountain containing Gold Block and a Blue Axolotl
  • New Structure: Blackstone Lantern
    • Generates in Black Caves
    • Make sure to only open the barrel at night for best loot!!! If opened during the day the loot will be lackluster
  • New Structure: Deep Statue
    • Generates in Frozen Caves, Mushroom Caves, Amethyst Caves, Black Caves, and Arid Caves
    • Stone Statue of Minecraft Humanoid, contains Iron Blocks in its head
    • Generation can occasionally be a little bit scuffed, be warned :p

Again I haven't been working on this mod very much lately, I haven't even been that into Minecraft lately. But the support is absolutely insane. Well over 50 thousand downloads?!?!? That's insane!!! Thank you so so much for the support!

1.6.1Релиз1.20.2, 1.20.3, 1.20.4 · 18 декабря 2023 г.

Literally does nothing but update for 1.20.4—tbh 1.6.0 could've worked for 1.20.4 but its good just in case

Also I was busy during college and didn't pay much attention to this but what the?? 17k downloads??? Thank you all so much!!! I'll be sure to keep working on this now that I'm less busy. Thanks for all the support!

1.6.0Релиз1.20, 1.20.1 · 27 июля 2023 г.

Two new released Cave Biomes!

  • The Arid Caves generate under hotter areas. They have floors of sand and red sand, with sand in higher levels and red sand below deepslate level. The walls are made up of Terracotta bands of a variety of colours. They generate much like Frozen Caves, but in hotter biomes and rarer.
  • The Floral Lush Caves are a variant of Lush Caves. They are exactly identical, except with a floor made of a variety of flowers. Pink Pedals coat the floor, while a mix of all flowers native to the Flower Forest grow in the moss.

Four new Structure Types!

  • Cabins generate in every Vanilla and Profundis cave biome, but not in barren caves. They are small to mid-sized bunkers, originally constructed as small bases for miners. They each contain a few functional blocks such as furnaces and crafting tables, plus barrels with loot. The barrels typically have mediocre loot with a pickaxe thrown in, but occasionally contain more valuable treasure. In addition, the loot found in the barrels matches what biome the structure spawns in.
  • Ice Dungeons are a variant on regular Monster Room Dungeons that spawn in Frozen Caves. They contain an icy arena with a Skeleton Spawner and 8 pre-spawned Strays (I opted to not use a Stray Spawner as to not contradict with Vanilla's precedent on Strays; if you would like that to change let me know!). They additionally contain four barrels full of typical dungeon loot plus snow and ice.
  • Mushroom Houses are an uncommon structure generating beneath Mushroom Fields and in Mushroom Caves. They are non-hostile and contain a few chests of loot, plus some standard utilities. Loot is not very rewarding, but can be a useful source of food in a pinch.
  • Amethyst Dungeons are a slightly more difficult version of regular Monster Room Dungeons. They contain one Zombie spawner and one Skeleton spawner, and a Diamond Block in the middle as a reward.

Plus, one minor change:

  • Tweaked generation of Frozen Caves and Amethyst Caves: they should be slightly rarer.

This was probably the biggest update to Profundis since I created it! I'm so thankful to all of you for your support, it means so so so much to me! When I started this project I was not expecting such a positive response, so it truly means so much. Thank you all.

1.5.2Релиз1.20, 1.20.1 · 30 июня 2023 г.

Three new WIP biomes!

-The Arid Caves -Full of Sand and Sandstone, with Red Sand and Red Sandstone rarely generating in the Stone layer and commonly generating in the Deepslate layer -Spawns in hot areas, very common underneath Deserts -Not as common as Frozen Caves -The Floral Lush Caves -Lush Caves full of flowers! -Has all the flowers found in a Flower Forest plus Pink Pedals! -Uncommon, spawns wherever Lush Caves can -The Dirt Caves -Very unfinished -Spawns lots of dirt blobs -I wanted to finish it today but my PC is so bad and I gave up :)

In addition, I've started work on "rooted mushrooms," a mushroom spawning on the surface similar to Azalea trees to tell you where a Mushroom cave is likely to be! They aren't yet implemented, however.

Also thank you so much for 5K downloads! It means so much!

Полная история изменений — на Modrinth.

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