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Mineforgian

Private Vault

this a private vault mod for fabric

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923
Подписчики
4
Обновлён
18 июня 2026 г.
Лицензия
MIT

Опубликован 6 марта 2026 г.

Private Vault

A powerful and flexible personal storage mod for Fabric servers that gives each player access to up to 100,000 private vaults!

Features

Massive Storage — Each player can have up to 100,000 personal vaults
Private & Secure — Vaults are completely private to each player
Double Chest Size — Each vault has 54 slots (6 rows)
Configurable Limits — Admins can set global and per-player vault limits
Persistent Storage — All vaults save to the world folder and survive restarts
Easy to Use — Simple /pv command to access any vault
Per-Player Customization — Give different players different vault limits
Admin Vault Viewer — Admins can open and inspect any player's vault directly

Commands

Players

Command Description
/pv <number> Open one of your vaults

Admins (Requires OP)

Command Description
/pvconfig Show help and all available options
/pvconfig default Show the current default vault limit
/pvconfig default <number> Set the default vault limit for all players
/pvconfig get <player> Check a player's current vault limit
/pvconfig set <player> <limit> Set a custom vault limit for a player
/pvconfig reset <player> Remove a player's custom limit, revert to default
/pvconfig view <player> <number> Open and inspect a player's vault

Admin Vault Viewer

/pvconfig view <player> <number> opens any player's vault directly in your GUI. The title shows whose vault you're viewing (e.g. Steve's Vault #3) so there's no confusion. Any changes you make are saved back to the vault owner. The target player does not need to be online — vaults are stored by UUID.

Installation

  1. Install Fabric Loader
  2. Install Fabric API
  3. Drop Private Vault into your mods folder
  4. Start your server

Configuration

The mod stores two things:

  • config/private-vault.json — default vault limit and per-player overrides (managed via /pvconfig)
  • world/data/private_vaults.dat — all vault item data, saved in the world folder

Both are managed automatically. You don't need to edit files manually.

Permissions

  • Players — can open their own vaults up to their configured limit
  • Operators — can configure limits and view any player's vault

Use Cases

  • Survival — give players expandable storage as they progress
  • Creative — unlimited storage for builders

FAQ

Do vaults persist after a server restart?
Yes. All vault data is saved to world/data/private_vaults.dat and loaded on startup.

Can other players access my vaults?
No. Vaults are private to each player. Only server operators can view them via /pvconfig view.

What happens if a player's limit is lowered?
They can't open vaults above their new limit, but the items are safe. Raise the limit again and everything is still there.

Does the target player need to be online for /pvconfig view?
No. Vaults are stored by UUID so offline players' vaults are fully accessible to admins.

Is this server-side only?
Yes. Clients do not need the mod installed.

Does it work in singleplayer?
Yes.

License

This mod is licensed under MIT.

Ченджлог

0.0.8Бета26.2 · 18 июня 2026 г.

updated to 26.2

0.0.7Бета1.21.11 · 11 апреля 2026 г.

Offline player support — Admin commands (/pvconfig set/get/reset/view) now work on players who are offline, as long as they have logged in at least once before. Previously these commands required the target player to be online.

0.0.6Бета26.1, 26.1.1, 26.1.2 · 10 апреля 2026 г.

Update to 26.1.2 and /pvconfig view now works for offline players. Previously the command required the target player to be online; it would fail with "Player not found" if they weren't connected.

0.0.5Бета26.1 · 26 марта 2026 г.

Update to 26.1

0.0.4Бета1.21.11 · 24 марта 2026 г.

New Features

Admin Vault Viewer — /pvconfig view

Admins can now open any player's vault directly from their own client. The GUI title shows whose vault you're looking at (e.g. Steve's Vault 3) so there's no confusion. Any changes made while viewing are saved back to the vault owner, not the admin.

The target player does not need to be online — vaults are stored by UUID so you can inspect offline players' vaults too.

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