
PressureMod
Adds a blood pressure system to game
- Загрузки
- 346
- Подписчики
- 9
- Обновлён
- 1 февраля 2026 г.
- Лицензия
- LGPL-3.0-only
Опубликован 26 июля 2025 г.
PressureMod
PressureMod adds a pressure-based survival mechanic to Minecraft. The system does not aim for medical accuracy, but tries to be as realistic as possible within the limits of gameplay.
The mod affects the player depending on:
- altitude and depth,
- dimension,
- ambient temperature,
- equipment and armor,
- selected pressure physics mode.
Pressure Modes
The mod includes two pressure modes.
Simple Mode (Default)
A simple and easy-to-understand pressure system based on:
- player Y level,
- current dimension,
- total armor protection.
If the armor protection is too low, negative effects are applied.
Important: Pressure does not affect the player if there is open sky above their head.
Realistic Mode (Beta)
An experimental mode with a more complex and dynamic pressure system.
Each player has a parameter called TC (Tick Pressure):
- normal range: 100–120,
- different debuffs are applied outside the normal range,
- a total of 9 pressure stages.
TC changes over time depending on:
- biome temperature,
- depth,
- dimension,
- temperature of items held in hand,
- weather conditions,
- armor protection level.
The mod also adds a Sphygmomanometer, an item that displays:
- the player’s current TC value,
- the current pressure stage. The crafting recipe can be found on the images page.
Simple Mode: Effects
Overworld
Y ≥ 200 Confusion IV (11 seconds), Wither I every 9 seconds, Poison I every 60 seconds if armor protection < 10
Y 45–10 Weakness I, Confusion I if armor protection < 5
Y 9– -30 Weakness II, Confusion I, Wither I every 9 seconds if armor protection < 8
Y -31– -56 Weakness II, Confusion II, Wither I every 7 seconds if armor protection < 12
Y -56– -64 Weakness IV, Confusion IV, Blindness I, Wither III every 3 seconds if armor protection < 15
Y = -64 Weakness V, Confusion V, Blindness I, Poison I, Wither IV every 2 seconds if armor protection < 15
The Nether
Confusion II, Weakness I, Slowness I if armor protection < 8
The End
Weakness II, Slowness II, Blindness I, Confusion I if armor protection < 12
Protection Tablets (Simple Mode)
| Condition | Tablet I | Tablet II | Tablet III |
|---|---|---|---|
| Y 10–45 | Yes | Yes | Yes |
| Y -30–9 | Yes | Yes | Yes |
| Y -55– -31 | No | Yes | Yes |
| Y -64– -56 | No | Yes | Yes |
| Y ≤ -65 | No | No | Yes |
| Y ≥ 200 | No | Yes | Yes |
| The Nether | No | Yes | Yes |
| The End | No | No | Yes |
Realistic Mode: TC Stages
| Stage | TC | State | Effects |
|---|---|---|---|
| -4 | ≤ 29 | critically_low | Weakness III, Slowness II, Blindness I, Confusion II |
| -3 | 30–49 | severely_low | Weakness II, Slowness II, Blindness I, Confusion I |
| -2 | 50–69 | low | Weakness I, Slowness I |
| -1 | 70–99 | slightly_low | Weakness I |
| 0 | 100–120 | normal | No effects |
| 1 | 121–140 | slightly_high | Confusion II, Regeneration |
| 2 | 141–160 | high | Confusion III, Weakness I, Slowness I |
| 3 | 161–180 | severely_high | Confusion III, Weakness I, Slowness I, Blindness I |
| 4 | ≥ 181 | critically_high | Confusion III, Weakness II, Slowness II, Blindness I |
Weather
Rain or snow without a helmet: +1 TC every 180 seconds.
Sources that Decrease TC
- Torches, campfires, magma blocks, lava
- Hot items held in hand
- Hot biomes
- Depth pressure
- The Nether: -4 TC every 40 seconds if armor protection ≤ 9
Sources that Increase TC
- Ice and snow-related blocks
- Cold biomes
- The End: +4 TC every 40 seconds if armor protection ≤ 9
Cold Dimensions
The End is considered a cold dimension and actively increases TC.
Modpack Compatibility
PressureMod can be safely used in any modpack. It does not require special configuration and is designed to be compatible with both vanilla-style and heavily modded survival gameplay.
Comands
/pmod help to get all mods commands
Ченджлог
1.1.0-betaБета1.20.1 · 1 февраля 2026 г.
Beta
Added three tiers of antihypertensive tablets
Added sphygmomanometer for realistic mode
Added simple and realistic gameplay modes
Added mod commands (/pmod help to view all commands)
Added new configuration options
Realistic Mode
Added biomes that gradually decrease pressure over time
Added biomes that gradually increase pressure over time
Added items that decrease pressure over time
Added items that increase pressure over time
Added commands to modify player pressure
Added commands to monitor player pressure
Added commands to view player pressure stage
1.0.1-betaБета1.20.1 · 11 сентября 2025 г.
🌌 PressureMod — 1.0.1-beta 🆕 Added
Sky check: If the player is under open sky, negative pressure effects no longer apply.
Anti-Pressure Potions — new potion line granting immunity to all pressure levels:
Dimension support: Pressure effects are now active in The Nether and The End.
Config file:
Toggle pressure effects for Creative Mode players.
Toggle difficulty synchronization.
(Both disabled by default.)
- Localization support: Automatic language detection — Russian or English based on client settings.
🐛 Fixed
- Removed buggy HUD elements.
Crafts:
Awkward Potion + Amethyst Shard → Anti-Pressure I (10:00)
Anti-Pressure I + Redstone → Anti-Pressure II (30:00)
Anti-Pressure II + Glowstone Dust → Anti-Pressure III (60:00)
Any Anti-Pressure Potion + Gunpowder → Splash version (same level)
Any Anti-Pressure Potion + Dragon’s Breath → Lingering version (same level)
1.0.0-alphaАльфа1.20.1 · 26 июля 2025 г.
Start version of pressuremod
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