
Potioncraft
Makes cauldrons do what they should! You can brew and mix your potions in a cauldron, like a real witch/wizard/alchemist.
- Загрузки
- 9K
- Подписчики
- 40
- Обновлён
- 19 августа 2025 г.
- Лицензия
- MIT
Опубликован 24 июля 2023 г.
This mod is in development, many features are planned and bugs are to be expected.
Please report bugs, I will fix them ASAP.
Mixing
Mixing is a core component of this mod, it involves taking several potions and combining their effects in cauldron. To begin mixing, add any potion to a cauldron! The cauldron behaves the same as vanilla with the 3 levels.
While mixing, the cauldron cannot be used for other vanilla purposes (and cannot be moved with pistons).
Additionally, the mixture will appear translucent.
To revert to vanilla behavior, empty the cauldron or dilute with water until there is no remaining effect.
Additionally using a milk bucket will remove all effects.
Balancing
Potioncraft uses dilution to balance potions, adding two potions will result in two potions that have both effects but with half duration and amplification.
Adding a water bottle to a mixture will increase the cauldron level, but dilutes the mixture.
Another balancing mechanic is "potency". This limits the amount of ingredients you can add to a single mixture, the default max is 5 but this can be changed or disabled in the config. Mixing a potion with max potency into an existing mixture will cause that mixture to have max potency! Potency is indicated by the potion cauldron splashing and making bubble noises.

Brewing
Brewing using only a cauldron requires no blaze powder, but more ingredients are needed for 3 potions.
All the vanilla recipes can be used to create effects.
This mod uses data packs to determine recipes, so you can change everything to how you like!
View the README on the GitHub for more info on data packs!
Ченджлог
0.5.2Бета1.21.6 · 19 августа 2025 г.
See 1.20.1 release for changelog. This is simply a port of v0.5.2 to 1.21.6.
0.5.2Бета1.20.1 · 9 апреля 2025 г.
A small update featuring changes from @murphy-slaw and @mpustovoi, thank you for your contributions!
0.5.1Бета1.20.4 · 19 августа 2024 г.
This version actually works! Sorry about v0.5.0 being broken.
- Fixes v0.5.0's mod breaking bug.
- Instant effects are always instant.
- Data driven effects can be an array or just a string.
- 1.20.4
0.5.1Бета1.20.1 · 19 августа 2024 г.
This version actually works! Sorry about v0.5.0 being broken.
- Fixes v0.5.0's mod breaking bug.
- Instant effects are always instant.
- Data driven effects can be an array or just a string.
0.5.0Альфа1.20.1 · 29 июля 2024 г.
THIS VERSION HAS A SERIOUS BUG THAT MAKES IT NOT WORK!!! DO NOT DOWNLOAD!!!
A big update aimed at fluids and datapack QoL!
- Adds custom fluid support
- Adds templates to datapacks
- Adds
"PASS","FORWARD","AND","OR","NOT","HAS_FLUID","IF" "ADD_LEVEL"now has a"fluid"parameter- Error messages are far more descriptive in most cases
0.4.1Бета1.20.1 · 27 июня 2024 г.
- Finally fixes custom splash and lingering potions
- Fixes tipped arrow duration
- Adds config to disable bubbles
- Adds config to disable drop mixing
Lots of cool bug fixes
0.4.0Бета1.20.1 · 18 мая 2024 г.
This version adds the long requested "potency" feature! (Also reverts to Minecraft 1.20.1)
Potency adds balance to the mod, only allowing a fixed amount of items to be used in a cauldron. The default max is 5, but this can be adjusted in the config (see the "max_potency" integer field). To disable this feature, set "max_potency" to a negative number in the config.
All recipes can now have the "potency" field which defaults to 0 if not present. Existing recipes have been modified to include "potency". If set to -1337, the potency field will use the held item's potency (only works for USE_ITEM). If the held item lacks a "potency" nbt tag, then the value "default_potion_potency" from the config is used.
Indicators have also been added for this feature. When a cauldron is at (or somehow above) max potency it will not have particle and sound effects. When there is still potency left, sounds and particles will come from the cauldron.
Another feature that was added is the ability to drop items into an active (bubbling) cauldron and have them interact. Now you can use droppers/dispensers for semi-automatic brewing!
Summary:
- Revert to Minecraft 1.20.1
- Adds "potency" (aka. mixing cap)
- Adds potency related config
- Adds visuals and audio to active potion cauldrons
- Adds ability to drop items into cauldron and have them interact
0.3.2Бета1.20.4 · 10 марта 2024 г.
Fixes cauldron not dropping when mined.
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