
PolyFactory
Let's build a factory! A tech mod for your Minecraft server!
Обновлён 20 июня 2026 г. · опубликован 14 февраля 2023 г.
PolyFactory
Ever wanted to play with tech mods, but people you play with don't want to install them? Or maybe you are making a server, but vanilla gameplay isn't enough? If so, this project will be ideal for you!
PolyFactory is Fabric (and Quilt) server side modification powered by Polymer which adds new mechanics, blocks and tools allowing for further automation, processing and storage (or in simpler terms, it's a tech mod)!

Use Grinders, Mechanical Presses and Mechanical Mixers to process items into different, likely more useful or compact items, transport them with lines of Conveyors and sort them out with Item Splitters and Funnels into their own respective Wooden Containers. Just remember to create a Windmill or Steam Engine, as using Hand Crank for everything isn't ideal. Then, if you think you are done with machinery, you can use some Item Readers, Item Counters connected to Nixie Tubes via colored Cables to display information in a nice and visible way!
You don't know how to start? Use advancements and recipe book/Polydex for help, as they should guide you through the mod!
Extra mods you might want to use!
Polydex
While not necessarily required, it's highly recommended to install Polydex, as it allows you to view all recipes in a simple interface. PolyFactory has full support for them, with a shortcut button in all crafting station.
Polymer AutoHost
Simplest way to handle automatic resource pack generation for your server! While bundled by main distribution of Polymer, it requires some manual setup to work correctly. But it is quick and simple!
PolyDecorations
Wanted to decorate your world a bit more? If so, this mod is ideal for you! PolyDecorations is Fabric (and Quilt) server side mod which multiple decorative blocks such as benches, braziers and shelfs. Checkout Modrinth page for more information!
Центр версий
47 версийЧенджлог
0.12.0+26.2Релиз26.2 · 20 июня 2026 г.
0.11.1+26.1.2Релиз26.1.2 · 20 июня 2026 г.
- Data Extractor now shows unique icon per type info.
- Polydex now shows required RPM and stress units for recipes.
- Gauge and Item Counter should now work with more regular storage blocks.
- Generic Mixer recipes now support a list of output items with chance and rolls.
- Brittle Glass Bottle can now be used to pick up water.
- Brittle Potions can now be used directly in the Brewing Stand.
- Fixer Mixer recipes not working sometimes when they should (stray small ItemStack blockage).
- Fixed Deep Storage Container not causing comparator updates for all it's blocks.
- Fixed polydex links not working in the guide.
- Fixed fluids in Fluid Tanks causing z-fighting in not too far distances.
- Fixed Rabbit Stew and Mushroom Stew mixing recipes.
- Fixed Fans causing player to always be detected as no on ground even if they should be.
- Fixed Gauge not having breaking particles.
- Creative flying players are no longer effected by Fans
Full Changelog: https://github.com/Patbox/PolyFactory/compare/0.11.0+26.1...0.11.1+26.1
0.11.0+26.1Релиз26.1, 26.1.1, 26.1.2 · 29 марта 2026 г.
0.10.4+1.21.11Релиз1.21.11 · 1 марта 2026 г.
- Wind Charges now affect Windmills by giving them temporary speed boost.
- Moved the guidebook implementation into separate library/mod: https://github.com/Patbox/booklet
- Fixed Pipe and Cable in walls breaking in case of Polymer-based custom wall blocks.
0.10.3+1.21.11Релиз1.21.11 · 21 февраля 2026 г.
- Added the guidebook "Factories and you!":
- Crafted with a Book and Iron Nugget.
- It's a guidebook to the mod, with main goal of making it easier to pick up for new players.
- You use it to open new ui.
- It's still a bit early on and doesn't describe everything, but most important basics are already there.
- Added Gearshift:
- Crafted with 4 Planks, 2 Copper Plates, 1 Steel Gear and 2 Axles.
- Similar to Clutch, but instead of disconnecting two sides of a mechanical network, it flips it's direction.
- Powering it with Redstone will prevent it from slipping, keeping the rotation direction as is.
- This behaviour can be inverted with a Wrench.
- Added Deep Storage Container:
- Crafted with 8 Steel Plates and 1 Steel Block.
- It's a 2x2x2 multiblock (like Steam Engine) that can store items.
- It stores 338 stacks of items (split into 8 pages of 42 stacks).
- Pages can be changed by left-clicking the button.
- Button's looks can be changed by having an item in cursor and then right-clicking it on the button.
- Hoppers / Funnels / etc. do not care about pages, seeing this block as one big inventory.
- Added Item Output Buffer:
- Crafted with 4 Steel Plates and 4 Wooden Plates.
- It's directional storage block that acts as an extension of machine block output containers.
- It can hold 18 stacks of items.
- To connect it to an output of machine block, you sneak and then place it against output point of the machine (for most it's the opposite side of the input/back).
- If you use Funnels or Hoppers on it, the output slots of connected block will also be available for them.
- However, UI of the block will only show its own slots.
- When opened from the front, it will allow you take items, but not place them in. When opened from the back it allows both placing and taking items.
- Tweaked Fluid Pipe logic to push fluids more evenly in pipes that have more than two neighbors.
- After locking Copper Pipes with a wrench you can now change which faces they point at.
- Slot-Aware Funnel will no longer be limited by blocks directionality when inserting items.
- Pipe with Redstone Valve will no longer place itself as inverted by default.
- Fluids are now visible in Polydex.
- Steam Engine can now be set to require redstone signal to work.
- Squeezing a Wet Sponge in Mechanical Press can now generate 1 bucket worth of water.
- Updated texture (and internally model) of Clutch to match style of Gearshift.
- Updated texture of Artificial Dye to match modern vanilla dye textures.
- Removed some invisible quads from the Conveyor models.
- Mechanical Placer should now act closer to regular player placing behaviour.
- Improved Mechanical Presses fluid output handling. Fluids can now be set as required (unused by PolyFactory).
- Fixed spelling of Faucet (from Fauced).
- Fixed Mechanical Mixer not allowing to craft recipes with fluid output even if there is enough space with input fluids taken.
- Fixed Ice and Snow not changing block-based temperature.
- Fixed Faucet block not giving you output item correctly when using last item of a stack.
- Fixed Pipes pulling fluid from waterlogged Mechanical Pumps and Copper Pipes with Redstone Valve.
- Fixed Filtered Copper Pipe rendering as a solid block rather than transparently.
- Fixed advancements not working when other mod updated the Factory Tools library.
- Fixed missing strings for list and game event in Data Extractor.
0.10.2+1.21.11Релиз1.21.11 · 6 января 2026 г.
- Added Moldmaking Table:
- Alternative way to create Unfired Clay Molds without having a base/shaping item (like ingot).
- Uses 4 Clay Balls, 1 Clay Block or 1 other Unfired Clay Molds as an input.
- Provides Stonecutter-like ui.
- Crafted either with 1 Copper Ingot, 1 Plank and 2 Wooden Plates in Crafting Table or by casting 1 Ingot worth of Molten Copper on a Crafting Table.
- Added Digital Clock:
- It sends Game Time data every tick.
- It also displays current time.
- Crafted with 4 Steel Plates, 1 Redstone Chip, 3 Copper Ingots and a Clock.
- Tweaked how Data Receivers handle incoming data.
- Receiver can now specify if it can receive data instantly, allowing it to handle data from multiple sources.
- Previously (and by default) all data was first stored and only handled by provider at the end of the world tick, allowing them to handle only single message per tick.
- For example, Speaker can now play multiple sounds at the same time, rather than semi-arbitrarily selecting only one sound to play.
- Improved Funnel Blocks:
- You can set max size of item stack put to/extracted from container Funnel is attached to.
- Worth noting it won't bypass specific limit of conveyor / inventories. Conveyor still can only transport 16 items at the time.
- You can configure it using a Wrench. You can also use the F special action to open an UI to input the value directly.
- Changed the collision shape to be the same as Trapdoor, matching other similar blocks from the mod.
- Model was made slightly slimmer, to match the hitbox better.
- The block support collision shape was unchanged (aka kept as full cube), to prevent blocks in existing worlds from popping when updated.
- You can set max size of item stack put to/extracted from container Funnel is attached to.
- Tweaked Mechanical Ejector, Mechanical Fan and Conveyor code to move players more accurately and handle player's riding mobs (horses/etc).
- Changed Cable sound to Wool (most noticeable with Polymer Sound Patcher enabled).
- Placing Cabled Data Blocks without cable will now flip their facing direction when pressing shift.
- Fixed Orientable Cabled Blocks being replaced with Cable when placing cable in them.
- Fixed Item Reader not being rotated correctly visually.
- Fixed textures being added to "blocks" atlas, when they should be in "items".
- Fixed block outline allowing to see through a block for most PolyFactory blocks:
- This was not fixed for blocks that have texture with partial alpha, such as colored lamps, Item Reader, Hologram Projector and Nixie Tubes.
- Additionally it might improve the block rendering performance slightly.
- Fixed last slot of Mechanical Crafter not storing it's disabled property.
0.10.1+1.21.11Релиз1.21.11 · 13 декабря 2025 г.
What's Changed
- Fix placer stack serialization by @DrexHD in https://github.com/Patbox/PolyFactory/pull/45
Full Changelog: https://github.com/Patbox/PolyFactory/compare/0.10.0+1.21.11...0.10.1+1.21.11
0.9.2+1.21.10Релиз1.21.10 · 13 декабря 2025 г.
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