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Mineforgian

PMW Extra!

This mod Completely Overhauls Protomanlys weather, adding storm features, quality of life features, and more!

84K загрузок44 подписчиковMITneoforge

Обновлён 22 июня 2026 г. · опубликован 22 сентября 2025 г.

  • Morning Fog
  • Nighttime Wedge
  • Storm Wobbling +Enhanced Damage + Variable Tornado Sizes
  • Subvorticy Rendering
  • Supercell Variants
  • Скриншот: PMW Extra!

🌪️Storm Changes

  • Forward Flank downdraft now generates wind, flowing outward from the downdraft center. This wind can be destructive at times, depending on the storms strength, lapse rate, and humidity

  • Hail now correctly scales based on atmospheric conditions like humidity and mid level lapse rates

  • Forward Flank downdraft now generates lightning

  • Rainy supercells now have a stronger windfield, dry supercells have a weaker windfield

  • Added a new precip bias mechanic to storms, storms will spawn with a unique precip bias while still being affected by the environment.

  • All supercells no longer look the same on radar, supercell radar appearance changes based on hail strength, humidity, precip bias, size, and stage

  • Supercells can now be different sizes (70% to 140%)

  • Tornados that shrink past their natural width have a slight windspeed increase and tornadoes that grow past their natural width have a slight windspeed decrease (up to 10%)

  • Variable Tornado Widths - Tornado widths now change randomly throughout their lifetime, completely independent of windspeed

  • Wobbling - Tornadoes can now wobble left or right randomly, be careful...

  • Storm Revival - Dying tornadoes have a chance to unexpectedly regain strength

  • Scaled Lightning - Lightning frequency now correlates with storm intensity

🍃 New Wind Behavior

  • Enhanced Wind Damage - Makes tornado damage More accurate, but also more destructive

  • Player Wind Damage - High winds can now damage players (90+ MPH)

  • Projectile Physics - Arrows, ender pearls, and other projectiles are deflected by wind fields

  • Wind Feedback - Your screen shakes with the intensity of the wind

🎈 Weather Station/Balloon Platform Changes

Replace this with a description A screen that shows a menu with a nameable weather platform container, this container has 3 options allowing players to choose to enable an evening, noon, and morning launch. There are slots for players to place weather balloons for the automated launches Shows text in the minecraft chat titled, Desert Morning Conditions, showcasing an automated message sent from a weather station in the desert

  • Weather stations can now be named

  • Weather stations can now send out automated morning messages telling you the conditions at a location

  • Sounding platform stations can now be named

  • Weather stations can now store weather balloons and be scheduled to launch in the morning, evening, or afternoon

  • Changed the sounding viewer design, now numerically displays the cape, cinh, and SRH recorded during the sounding

  • Added Fire Risk to weather stations

🌡️ Thermodynamic Changes

Image showing a comparison of a soundiong during clear weather and during high overcast rain, the dounding during the high overcast rain shows a sharp inversion aloft, along with more humidity

  • Places with high overcast now create temperature inversions aloft, this increases CINH and decreases tornado probability

  • Places with overcast cloud cover and rain have increased humidity

  • Temperature now decreases in the Forward flank downdraft

  • Cloud heights are determined by the calculated lifting condensation level

Other Additions

  • Added wind strength and flammability tooltips

  • Added Rain threshold config value that determines the humidity needed for supercells to have rain

  • Added a debug config option that makes connected sounding viewers always display live data

  • Added UI that tells you the current day and month

  • Made wind direction in weather station message display as a cardinal direction instead of an angle

  • Added morning Fog

  • Added no overcast precip Config option so players can still have background clouds that wont create rain

🖥️Commands

New /storm commands that allow you to spawn storms with no size or wind speed limits. You can now also choose the X,Z coordinate of where you want the storm to be spawned

📋 Requirements

  • Protomanlys Weather (obviously lol)

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.1.5Релиз1.21.1neoforge22 июня 2026 г..jar (110 КБ)
0.1.4Релиз1.21.1neoforge21 июня 2026 г..jar (110 КБ)
0.1.3Релиз1.21.1neoforge26 февраля 2026 г..jar (62 КБ)
0.1.2Релиз1.21.1neoforge17 февраля 2026 г..jar (62 КБ)
0.1.1Релиз1.21.1neoforge16 февраля 2026 г..jar (61 КБ)
0.1.0Релиз1.21.1neoforge16 января 2026 г..jar (57 КБ)
0.0.9Релиз1.21.1neoforge3 октября 2025 г..jar (51 КБ)
0.0.8Релиз1.21.1neoforge2 октября 2025 г..jar (51 КБ)
0.0.7Релиз1.21.1neoforge2 октября 2025 г..jar (51 КБ)
0.0.6Релиз1.21.1neoforge30 сентября 2025 г..jar (49 КБ)
0.0.5Релиз1.21.1neoforge27 сентября 2025 г..jar (46 КБ)
0.0.4Релиз1.21.1neoforge27 сентября 2025 г..jar (50 КБ)
0.0.3Релиз1.21.1neoforge25 сентября 2025 г..jar (42 КБ)
0.0.2Релиз1.21.1neoforge24 сентября 2025 г..jar (42 КБ)
0.0.1Релиз1.21.1neoforge24 сентября 2025 г..jar (42 КБ)

Ченджлог

0.1.5Релиз1.21.1 · 22 июня 2026 г.
  • Hopefully fixed any performance issues caused by supercell rain calculations
  • Made supercell precip bias weaker (Cell rain rate will more dependent on enviornment)
0.1.4Релиз1.21.1 · 21 июня 2026 г.

Supercell Changes

  • Forward Flank downdraft now generates wind, flowing outward from the downdraft center. This wind can be destructive at times, depending on the storms strength, lapse rate, and humidity
  • Temperature now decreases in the Forward flank downdraft
  • Hail now correctly scales based on atmospheric conditions like humidity and mid level lapse rates
  • Forward Flank downdraft now generates lightning
  • Added a new precip bias mechanic to storms, storms will spawn with a unique precip bias while still being affected by the environment.
  • All supercells no longer look the same on radar, supercell radar appearance changes based on hail strength, humidity, precip bias, size, and stage
  • Supercells can now be different sizes (70% to 140%)
  • Tornados that shrink past their natural width have a slight windspeed increase and tornadoes that grow past their natural width have a slight windspeed decrease (up to 10%)
  • Storms that revive now cycle faster
  • Supercell precip transitions take longer

Overcast Cloud Changes

Image showing a comparison of a soundiong during clear weather and during high overcast rain, the dounding during the high overcast rain shows a sharp inversion aloft, along with more humidity

  • Places with high overcast now create temperature inversions aloft, this increases CINH and decreases tornado probability
  • Places with overcast cloud cover and rain have increased humidity
  • Made daylight sensor sense pmweather clouds

Weather Station/Balloon Platform Changes

Replace this with a description A screen that shows a menu with a nameable weather platform container, this container has 3 options allowing players to choose to enable an evening, noon, and morning launch. There are slots for players to place weather balloons for the automated launches Shows text in the minecraft chat titled, Desert Morning Conditions, showcasing an automated message sent from a weather station in the desert

  • Weather stations can now be named
  • Weather stations can now send out automated morning messages telling you the conditions at a location
  • Sounding platform stations can now be named
  • Weather stations can now store weather balloons and be scheduled to launch in the morning, evening, or afternoon
  • Changed the sounding viewer design, now numerically displays the cape, cinh, and SRH recorded during the sounding

Other Changes

  • Added a debug config option that makes connected sounding viewers always display live data
  • Added UI that tells you the current day and month
  • Made wind direction in weather station message display as a cardinal direction instead of an angle
  • Made ENIORMENTAL CELLS config option sample the humidity every minute instead of 20 seconds for performance
0.1.3Релиз1.21.1 · 26 февраля 2026 г.
  • Added Rain threshold config value that determines the humidity needed for supercells to have rain
  • Made Enviornmental supercells option determine if supercells should have their rain change over time due to their environment instead of only calculating rain once.
  • Clouds now render relative to the curvature of the earth (Credit to 𝐉𝐚𝐫𝐭𝐨𝐧 for idea)
  • Fixed clouds disappearing after exiting large fires
  • Fixed Fire risk not taking humidity into account
  • Removed RFD
  • Rainy supercells now have a stronger windfield, dry supercells have a weaker windfield
  • Fixed tornadoes not going towards players while aimtoplayer was on
  • Changed Server Config structure
0.1.2Релиз1.21.1 · 17 февраля 2026 г.
  • Fixed Wind damage in vehicles for the 69th time
  • Fixed supercell rain changing instantly when crossing biomes
  • Fixed Mod crashing Servers
  • Changed RFD rain appearance a little bit
0.1.1Релиз1.21.1 · 16 февраля 2026 г.
  • Remade everything for new pmweather code structure
  • /storm spawning commands are COMPLETELY uncapped
  • Fixed Blockstrength Tooltips not updating with custom config values
  • Wind no longer damages you when in a vehicle
  • Added flammable block tooltip
  • Added fire risk to weather station
  • Turned off Enhanced Lightning by default. (Be aware that lightning starts wildfires)
0.1.0Релиз1.21.1 · 16 января 2026 г.
  • Fixed crash caused by setting the wobble force to 0
  • Fixed rfd rain not being affected by the pmweather rain config
  • Fixed wind blowing indoors (for real this time!)
  • Fixed intercept mod vehicle being blown away
  • Fixed wall cloud being extremely low when using enhanced rendering
  • Fixed addon making the smallest tornado size 70 blocks
  • tornado subvorts no longer render below the main funnel
  • Storms now actually shrink when using Variable Tornado Sizes instead of only growing
  • Supercell rain is now determined by in-game humidity
  • Hailstone sizes are now determined by in-game lapse rate
  • The duration of tornadoes is now dependent on the in-game cape
  • Made it so the in-game LCL affects cloud heights
  • Added Squall to storm spawning commands
  • Storm spawning commands can now use offset coordinates (/storm spawn tornado 150 50 ~10 ~20)
  • Changed morning fog appearance
  • Increased Humidity In Jungle Biomes
0.0.9Релиз1.21.1 · 3 октября 2025 г.
  • Fixed mod crashing on dedicated servers
0.0.8Релиз1.21.1 · 2 октября 2025 г.
  • Fixed Lag caused by every particle doing a windcheck

Полная история изменений — на Modrinth.

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